Horrible brawl, RNG heavy, no skill involved, unfun as possible.
- EurusIImperatorMaximus
- Registered User
-
Member for 7 years, 1 month, and 9 days
Last active Tue, Oct, 8 2019 08:31:58 -
- 6
- 26
- 60
- 0 Followers
- 32 Total Posts
- 22 Thanks
-
-1
Nihls posted a message on Rise of the Zombeasts is This Week's Tavern Brawl!Posted in: News -
6
Echtvad posted a message on Rise of the Zombeasts is This Week's Tavern Brawl!Posted in: NewsYet another get in and get out brawl.
-
26
Breakfast1 posted a message on Its time to remove the Jaraxxus + Sac Pact interactionPosted in: General DiscussionI really like this interaction. It's cool, funny, and only impacts less than 1% of games where the guy is played. Or that's how it used to. The fact that Zephyrs, one of the most played cards in standard, literally just becomes "battlecry: win" against Jaraxxus is stupid. In my opinion, as long as Zephyrs is in standard this interaction should be removed. They can change it back once zephyrs rotates, but until then can we get a quality of life change for everyone's favorite ereader lord?
-
15
TwistedCardmaster posted a message on Dust inflation is realPosted in: General DiscussionPeople have to understand that blizzard is a company though. They employ a lot of people and they need to make money. They probably started doing that and making epics and legendaries more powerful as the expacs went on solely to make money. If anyone remembers back in the day, it was actually a meme how bad most legendaries and epics were. In the classic set, only a couple still see play, and it's loaded with worthless cards like Cho, Millhouse, and The Beast. It's no coincedence that they upped the power level of legendaries over the years. People are way too harsh on blizz for wanting to make money though. Remember the days when it cost 50$ (in 1990s money) to buy an N64 game? Games have way higher quality now, and are a lot cheaper. Look at games like Subnautica. That game cost 19.99$ and it would've been the greatest and most played game ever if it came out in 1999. The video game industry is struggling now because of things like piracy, and companies need to make money.
Sorry, but that is huge BS. To get full expansion you need to spend $450-500 on packs (135 virtual cards!). That is the equivalent of a new PS4 Pro! To get 4 full expansions per year, you have to spend $1800-2000. A normal game, with a budget usually exceeding $300 million, costs $60. Poor Blizzard indeed...
-
20
SkullFirst posted a message on Why is Blizzard afraid of nerfing hunter cards?Posted in: General DiscussionUnleash the Hounds Eaglehorn Bow Starving Buzzard Flare Hunter's Mark(twice) Call of the Wild Lesser Emerald Spellstone and a bunch of neutral minions that was problematic in Hunter...
-
-3
Drumkish posted a message on Card Nerfs Aug 26th - Including WildPosted in: NewsBlizz never learns.
The sad thing is, that when they realeased boomsday, I was super hyped by Luna's Pocket Galaxy, crafted it and tried several decks - unfortunately, they weren't good enough. Disenchanted Luna's Pocket Galaxy, then crafted it again after the buff and now BOOM it's unplayable again.
For the love of God, test the cards and make some better decisions next time. What is the point of buffing a card just for 2 months? It only creates confusion and frustration.
-
8
user-18368996 posted a message on Nerf Warrior suggestions?Posted in: General DiscussionIMO the only card they should immediately nerf is Boom, they should remove mech rush.
I dont agree with Brawl, without this card aggro decks would be too strong.
Eternium and Town Crier are strong but not OP.
-
21
Kermorvan posted a message on New Shaman Card - Plague of MurlocsPosted in: Card DiscussionI really like this card. Hopefully control shaman can be a thing.
This can rekt resurrect pool of priest. Can wipe giants from board. A lot of potential
Don't forget it can destroy big priest in wild as well.
Edit:I wonder if "Transform all enemy minions into random Murlocs" would't be better. I'm bit scared of potential usage in agro decks (transforming tokens in to RNG Murloc Warleader + Bluegill Warrior
-
10
dirbrian posted a message on New Priest Card - PsychopompPosted in: Card DiscussionLess Res Priest
More Shadow Priest
-
19
Stock_speaketh posted a message on Warlock SN1P-SN4P will be insane!!Posted in: General DiscussionSwap SN1P-SN4P for any magnetic and nothing changes. Wild be wild.
- To post a comment, please login or register a new account.
1
Things will get disgusting. Quote me.
1
There is nothing specific about Zayle, Shadow Cloak? It is realy just a Whizbang the Wonderful reprint?
1
One of those cards that have to stay dead at your hand until actually become useful. Just free dust.
1
Meta defining cards are ones that stand by themselves having conditions to change the game without a favorable pre-existing condition. So what happens if you draw this card having an empty hand? After putting some thought on it, you can see that this card is not crazy as it seems.
5
I ask this myself every day.
2
Too slow.
3
"Leaked"
1
There is no logical reason for this. The only card that deserves to stay is Whizbang when it's time comes.
1
Bring back the adventures how they were. And create a new special permanent mode which all the expansions and adventures ever released are allowed with this specificity: the nerfed cards are featured with it's original design.
I do want to extend myself explaining why the second suggestion is more important; It's due a very simple evidence: throughout Hearthstone's existence, hundreds of excellent, competitive decks have had risen and fallen. Therefore, in this mode they could live provoking nostalgia and renewed excitement to old casual and pro players and curiosity plus inspiration to the new.
3
Dr. 5