There are a couple specific examples I take some issue with.
Guff Runetotem: Nearly every Druid spell is Nature. It's barely more restrictive than a card that triggers off of any spell, period.
Cariel Roame: No, you really don't need to run Holy spells. 4 mana 4/3 rush + divine shield is plenty viable without any further upside. Discounting holy spells is just a bonus. (And many Paladin spells are Holy anyway.)
Varden Dawngrasp: I challenge your claim that the 4 damage is this card's biggest asset. Cards that finish off frozen minions have never been very good historically. You're going to run this card as a Frost Nova with a body.
As for my thoughts on the post itself... I think it's a lot less of a problem now that we have the Core Set, and that might have been what prompted the change in design philosophy. Before, you had the concern that a player might open a legendary from a pack that they couldn't use without cards to support it. But now everyone has all the basics covered.
That... is... scary. I'll be mighty surprised if this doesn't see constructed play, perhaps as a tech for aggro mirrors. Trading into this thing is awkward, but you have to, you HAVE to, or those grunts will ruin you.
I'm not sure this is QUITE broken in Kingsbane Rogue. Leeching Poison was busted because it was a HEAL, that took away any hope of killing the rogue before Kingsbane got out of hand. This is damage prevention, which is nice, but it doesn't solve your aggro matchup quite the way Leeching Poison did.
It took me like three reads to realize this doesn't just say damaged minions – it's damaged CHARACTERS. This has the makings of being the most busted one drop this side of Tunnel Trogg.
Redesigned version of Leeching Poison, eh? I can get behind it. The +1 attack is certainly nice, although it's probably not worth using just on Wicked Knife.
4
So... we're not getting a new theme? No new heroes? Nothing like that?
I'm not disappointed.
...Okay, maybe I'm a little disappointed.
1
Not being able to run Tour Guide in your starting deck is a fairly big setback for that deck specifically.
2
Presumably, Deadly Poison, Nitroboost Poison, and Paralytic Poison
2
Shame Deathwing, Mad Aspect's rotating out...
0
Do Xaril, Poisoned Mind's Toxins count?
0
There are a couple specific examples I take some issue with.
Guff Runetotem: Nearly every Druid spell is Nature. It's barely more restrictive than a card that triggers off of any spell, period.
Cariel Roame: No, you really don't need to run Holy spells. 4 mana 4/3 rush + divine shield is plenty viable without any further upside. Discounting holy spells is just a bonus. (And many Paladin spells are Holy anyway.)
Varden Dawngrasp: I challenge your claim that the 4 damage is this card's biggest asset. Cards that finish off frozen minions have never been very good historically. You're going to run this card as a Frost Nova with a body.
As for my thoughts on the post itself... I think it's a lot less of a problem now that we have the Core Set, and that might have been what prompted the change in design philosophy. Before, you had the concern that a player might open a legendary from a pack that they couldn't use without cards to support it. But now everyone has all the basics covered.
2
2
Aggro tech vs. control, that's a dud in pretty much any other matchup? Hm...
4
That... is... scary. I'll be mighty surprised if this doesn't see constructed play, perhaps as a tech for aggro mirrors. Trading into this thing is awkward, but you have to, you HAVE to, or those grunts will ruin you.
0
I'm not sure this is QUITE broken in Kingsbane Rogue. Leeching Poison was busted because it was a HEAL, that took away any hope of killing the rogue before Kingsbane got out of hand. This is damage prevention, which is nice, but it doesn't solve your aggro matchup quite the way Leeching Poison did.
0
"Coming back"? It's already the best deck in the game (according to TempoStorm) xD
0
It took me like three reads to realize this doesn't just say damaged minions – it's damaged CHARACTERS. This has the makings of being the most busted one drop this side of Tunnel Trogg.
1
Bruising approves.
6
Oooooh, _NAME_ is my favorite card name this expansion! And it's a _CLASS_RARITY_?!
0
Redesigned version of Leeching Poison, eh? I can get behind it. The +1 attack is certainly nice, although it's probably not worth using just on Wicked Knife.