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    posted a message on Tak Stole Your Soul!

    Ah, that makes sense. It's just that I added Pick Pocket and Face Collector to upgrade the weapon easily. Also, if you can draw your cards without any issues, that's perfect; though I believe Minstrel or Mimic Pod would help you a lot, especially after Espionage.

    Other than that, it's good to see a deckbuilder like me. Thanks for the feedback, and have fun on Wild ladder.

    Posted in: Tak Stole Your Soul!
  • 2

    posted a message on Legendary Tier List & Crafting Guide

    Well, I only faced Liam once or twice since WW, and Leeroy looks better in Odd Paladin than him as option. As for Gallywix, I use him in every Reno Rogue decks I made myself as well as in Thief Rogues. Rather than Tess, which is 8-mana and can screw you over, Gallywix is 6-mana with good stats and more viable than Tess.

    Posted in: Card Discussion
  • 1

    posted a message on Legendary Tier List & Crafting Guide

    Hello, Slyde! I just checked the Wild list, and surprised that Prince Liam is Tier 2 while Trade Prince Gallywix is Tier 5? For me, it's vice-versa, as I Liam isn't a viability anymore whereas Gallywix is more than that. Maybe not Tier 2, but if you test him out, I bet you can see the potential of Gallywix as Tier 3, if not Tier 2, just like how Sneed is in the current list.

    Posted in: Card Discussion
  • 3

    posted a message on Tak Stole Your Soul!

    Hello, Machewey! First of all, you can play this deck without crafting the legendaries you mentioned at the cost of reducing the powerlevel of this deck. Just replace the missing cards with the ones I suggested, then you will be fine. However, if you really want to craft two legendaries, Gallywix should be the first and absolute as he can fit all kinds of decks (Thief/Control/Reno etc.) followed by Shaku. Gallywix is the best 6-drop in Rogue class, 8 Health means he can tank a lot and 5 Attack is a serious threat. As value/body, he can compete with Sylvanas I can tell, if you want to compare. As for Shaku, he is one of the greatest 3-drop minion, yet I can't understand why Thief Rogue players don't want to use him. Having Stealth means you can safely drop him whenever possible as he can't be targeted directly unless you attack/steal something first. Besides Thief, you can put him in any deck. As for Tak, before him, I used Grand Crusader to have an upper advantage against Rogues. If you want to swap Face Collector, use Sir Finley to change your Hero Power and use it for greater good. Thus, you don't need to worry about accidentally destroying your weapon. Come to think of it, I can use him too, though I need to find a better replacement and test him first.

    If you want to have fun with this deck, or scrathing your head after Rogue nerfs, go for it because this deck is safe to craft. This deck can carry you to Rank 15, and to Rank 10 if only guided well.

    Sorry for the long-wall text. I hope I answered your questions clearly.

    Posted in: Tak Stole Your Soul!
  • 2

    posted a message on Tak Stole Your Soul!

    Of course it's too hard to climb for legend with this deck when you are at Rank 5 and beyond since the meta is mostly agressive (Odd Paladin/Murloc Shaman) and this deck is for chilling or those who like to play Control decks. However, you can reach at Rank 15 -even Rank 10 if guided right-  with this deck.

    Thanks for the feedback. It's good to know you enjoyed my deck. 

    Posted in: Tak Stole Your Soul!
  • 1

    posted a message on The pathetic state of Wild

    Only if Big Priests were put into trash bin, Wild would feel fresh. Mostly I lose to them, but when I win, I feel empty. Like, I played a 21 min long game and I win if not with the help of Rexxar and his poisonous zombies. Thus, I feel rationally irritated.

    Hope you reading this, the Big Priest player who took my precious 21 min of time, and loves to cheat. Play Odd Paladin or Kingsbane Rogue, coward. At least, they win with their effort, and have fair counters when needed.

    Edit: I saw the news on May 9th that something related to single player adventure will be announced. Maybe some nerfs related to Big Priest will be announced, too?

    Posted in: General Discussion
  • 2

    posted a message on Darkest Hour Warlock is a problem?

    I think Darkest Hour can be changed that it can summon up to three minions, which makes it on-par with Master Oakheart or Army of the Dead or 10-mana Kazakus-Summon Potions in that regard. So, if one summons up to three minions with 6-mana card or more, that would be cool as balance-wise. Otherwise, summoning lots of minions as 6-mana is really a big problem. If comparison is needed, look at N'Zoth, the Corruptor and Bloodreaver Gul'dan. They summon lots of minions, yet they are 10-mana, not 6-mana.

    Posted in: Wild Format
  • 5

    posted a message on [Wild] Odd Bomb Warrior

    Since your Bomb cards are Battlecry, wouldn't it be great if you add Barista Lynchen?

    Posted in: [Wild] Odd Bomb Warrior
  • 2

    posted a message on Lotus Agents

    I'm sad to state this, but with recent "hidden" hotfixes, tri-class cards don't grant an extra durability anymore.

    Posted in: Lotus Agents
  • 1

    posted a message on Regarding Warrior

    To the OP, I can understand all of your points to a degree except Brawl. Do you really hate that card so much? This card helped Warrior stabilize since the early days of Hearthstone, and you want it dead?

    Seriously, wait for the meta to settle, whether it's Standard or Wild. A week later or more, we can discuss regarding meta better. Later.

    Posted in: Standard Format
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