I hope that every single person in Blizzard responsible for power level of Demon Hunter will never again work in card designing, because those people have no idea what they do and are unwilling to nerf this broken shit ASAP
Seriously I have no idea how to win against soul dh, the deck just has it all. I can win against aggro dh if they don't draw a nutty opener, but I have no chance against soul dh. Anyone know of a deck that is favored against it without being trash against other decks?
My nerf suggestion would be to delete the class and start over and maybe this time don't create a class that has insane damage output, card draw and heal plus the ability to ignore taunts and a 1 mana hero power. I mean who would have thought that this is op, right?
Pure Paladin is good against DH and other decks (66% winrate against soul DH). Also Clown Druid does well (smth arround 58%). I was able to climb legend from diamong 3 to legend with him
No-one talked about nerfing DH again, so here I am. Soul DH is insane right now. Ammount of damage from hero attacks is very high. There are turns, where DH is able to deal 10 to 12 dmg at face. Srsly, what classes can sustain 24 dmg dealt in 2 turns, when DH has a ability to pass through taunts with Kayn Sunfury.
On it's own it isn't that problematic in some matchups, but are 3 cards (actually 5) that cause DH to be a great class against all types of decks.
Twin Slice - 2 mana deal 4 dmg. It has a lot of flexibility and quite good value for it's mana cost.
Soulshard Lapidary - a 5/5/5 that deals 5 dmg. It can easly kill enemies 4 or 5 mana drop.
Blade Dance - When combined with other cards it can remove 3 big minions from the board. As I druid I had a board of 6 that werre at least 8/9 taunts and my enemy already used Kayn Sunfury. Gues what! Blade Dance x2 killed all of them and I got 14 lethal dmg on my face (mana dicsounts from Skull of Gul'dan included).
Isn't a bit too strong? I would like to see some nerfs, especially to Twin Slice. Mb make this card 1 mana +3 attack or 1 mana +2 attack and give second slice, but you can attack minions only this turn? Let me know what you think.
So damage output from DH is crazy. But there still is a problem - healing. Probably the most offensive class in the game can heal very easly with Aldrachi Warblades and Soul Fragment. It makes sense, cause he needs to sustain attacking minions. But do you know what's cool? If you have Aldrachi Warblades you can double you 10-14 dmg if you play Il'gynoth. Was it even tested properly? As I hunter i would lose against DH when I was at 26 hp, but randomly generated Misdirection saved me/
Let's sum it up. We've got crazy dmg, nice board clears, cheap ways to get rid of taunts and healing. Isn't to strong in a single deck? Mb you've got some ideas for DH nerfs, cause they are very needed IMO.
My experience from Diamond 5 to 4k Legend (I've played standard only after expansion came out, and got Diamond in 1 day). I haven't seen a single priest. Lot's of DH's, Hunters, Shamans and Paladins. Warlocks are less popular than in the begining, but at day 1 it was liek 90% people playing it. Warriors, Rogues and Druids are kinda rare, but still vaiable.
I feel like next buffs / nerfs will change at least 12 cards.
K, my bad. Then 644 000 XP for 150 lvl in total. Seems possible to achieve in 74 weeks (probably less) by doing every single daily and weekly quest. Blizz is Bli$$ out here even with bonus exp..
From what I counted there is 1 062 600 XP required for 150 lvl. It depends on counting 59 and up. I assumes levels get 100 XP more expensive each level from there.
1
Not enough. I am literally uninstalling the game tommorrow. Maybe I'll be back, when they realease mini-set or new year will begun.
See ya in Runeterra or Gwent.
0
Like in the title.
Mb Hunter and Demon Hunter aren't most OP classes in the game, but we don't know how to counter them?
kappa
2
Looks like Bankyugi wants to commit a suicide with his Priest Deck. I hope he knows, what he is doing and i'll cheer this uncommon choice.
1
I hope that every single person in Blizzard responsible for power level of Demon Hunter will never again work in card designing, because those people have no idea what they do and are unwilling to nerf this broken shit ASAP
1
DH has literally everything in his Soul Fragment deck, but nerfs won't happen before world championship.
We need nerfs generally for aggro and some buffs for controll. I still feel like lack of healing for some classes is a gigantic problem.
1
DH has large sustain and crazy face damage. Also he can fight for the board. Even draw isn't problem. Basicly he has no weakness.
17
Like srsly. It's good that they are aware of problem, but why are they silent about all comunity complains caused by battlepass?
0
Pure Paladin is good against DH and other decks (66% winrate against soul DH). Also Clown Druid does well (smth arround 58%). I was able to climb legend from diamong 3 to legend with him
0
Marrowslicer nerf is a good idea as well. Hope they will nerf DH soon.
2
Elite tauren chieftain from warcraft
3
No-one talked about nerfing DH again, so here I am. Soul DH is insane right now. Ammount of damage from hero attacks is very high. There are turns, where DH is able to deal 10 to 12 dmg at face. Srsly, what classes can sustain 24 dmg dealt in 2 turns, when DH has a ability to pass through taunts with Kayn Sunfury.
On it's own it isn't that problematic in some matchups, but are 3 cards (actually 5) that cause DH to be a great class against all types of decks.
Twin Slice - 2 mana deal 4 dmg. It has a lot of flexibility and quite good value for it's mana cost.
Soulshard Lapidary - a 5/5/5 that deals 5 dmg. It can easly kill enemies 4 or 5 mana drop.
Blade Dance - When combined with other cards it can remove 3 big minions from the board. As I druid I had a board of 6 that werre at least 8/9 taunts and my enemy already used Kayn Sunfury. Gues what! Blade Dance x2 killed all of them and I got 14 lethal dmg on my face (mana dicsounts from Skull of Gul'dan included).
Isn't a bit too strong? I would like to see some nerfs, especially to Twin Slice. Mb make this card 1 mana +3 attack or 1 mana +2 attack and give second slice, but you can attack minions only this turn? Let me know what you think.
So damage output from DH is crazy. But there still is a problem - healing. Probably the most offensive class in the game can heal very easly with Aldrachi Warblades and Soul Fragment. It makes sense, cause he needs to sustain attacking minions. But do you know what's cool? If you have Aldrachi Warblades you can double you 10-14 dmg if you play Il'gynoth. Was it even tested properly? As I hunter i would lose against DH when I was at 26 hp, but randomly generated Misdirection saved me/
Let's sum it up. We've got crazy dmg, nice board clears, cheap ways to get rid of taunts and healing. Isn't to strong in a single deck? Mb you've got some ideas for DH nerfs, cause they are very needed IMO.
0
My experience from Diamond 5 to 4k Legend (I've played standard only after expansion came out, and got Diamond in 1 day). I haven't seen a single priest. Lot's of DH's, Hunters, Shamans and Paladins. Warlocks are less popular than in the begining, but at day 1 it was liek 90% people playing it. Warriors, Rogues and Druids are kinda rare, but still vaiable.
I feel like next buffs / nerfs will change at least 12 cards.
2
I got 7 legendaries in 53 packs.
0
K, my bad. Then 644 000 XP for 150 lvl in total. Seems possible to achieve in 74 weeks (probably less) by doing every single daily and weekly quest. Blizz is Bli$$ out here even with bonus exp..
0
From what I counted there is 1 062 600 XP required for 150 lvl. It depends on counting 59 and up. I assumes levels get 100 XP more expensive each level from there.