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    posted a message on Open the way Gate is now too powerful and heres why

    hard to pilot deck? lol.

    Me play spell that no start in deck, me get quest done. me freeze board and me waith for vargoth so me can play quest twice then me play two big giants that make opponent's face hurt until they go sleep sleep.

    Posted in: General Discussion
  • 0

    posted a message on Lady Liadrin Interaction Question

    The card doesn't say anything about targeted spells but I assume that's going to be the case. Getting Smuggler's run back would make sense if you were just going by the text but I am pretty sure it'll just give back the spells you have to target

    Posted in: General Discussion
  • 0

    posted a message on Dormant clarification

    Unlike The Darkness, they won't be dormant forever though, they will wake up after how many turns it says on their card text.

    Posted in: Card Discussion
  • 4

    posted a message on NEXT TIER 1 THEORYCRAFT DH

    Not all but most of them, right?

    Posted in: NEXT TIER 1 THEORYCRAFT DH
  • 2

    posted a message on 17.0 Hotfix Update - Returning Player Experience And Other Fixes

    When you get him out of duel and he attacks a minion and doesn't kill it, he can attack another time as well.

    Posted in: News
  • 0

    posted a message on Hero Power for Demon Hunter available

    What? Hahaha that's great. Too bad I am in a 300 minute queue to get into battlenet. Also I don't have finley. But it does sound amazing.

    Posted in: General Discussion
  • 1

    posted a message on We can't log-in to the game :(

    I think the first 30 people to comment on this thread should get the pre-order for free

    Posted in: General Discussion
  • 0

    posted a message on Need advice for disenchanting

    If you want to craft something right now, then sure, go ahead and disenchant epics that you don't need but if you just get a bad epic and think that you will dust it for the future, it is better just to hold on to that. The card might get changed, so you get your dust back, or it will help you in the new card pack opening changes etc. I had Glinda for the longest time, for example and I never would have guessed that it would get changed because it was a pretty bad card but it did and I got an ez 1600 dust out of it.

     

    Posted in: General Discussion
  • 1

    posted a message on The terrible text of 2 upcoming cards.

    Bonechewer Vanguard and Bonechewer Brawler have extremely confusing flavour texts.

    "Whenver this minion takes damage, gain +2 attack" ... Okay, who or what gains the +2 attack? The minion takes damage and it gains +2 attack? Well it doesn't say it, does it. The minion takes damage and your hero gains +2 attack? Doesn't say specifically that either but that is what I get out of this card. Lastly, this could even mean when your opponent attacks it on his turn, he gains the +2 attack, because it does say, gain +2 attack.

    I guess it has the same effect as Gurubashi Berserker but that is an old, old card that doesn't see any play and blizzard have been decent at going back and fixing confusing card texts once the cards get outdated, so I think they should do it in this case as well because having not thought about Gurubashi Bersekrer for a long while, I was really confused when I saw these two new minions. The enrage minions from the past all have "this gains", which makes it clear who gains the attack.

    Maybe it's just me but the way these two new cards are worded is very lazy and unclear.

     

    Posted in: General Discussion
  • 0

    posted a message on Bonechewer Vanguard

    Yeah, true about the enrage part but the text still doesn't make any sense. You can look it from so manny differnt points of views. When you attack it, "gain +2 attack" taht could apply to your hero or when you're the one who this is played against it, this also looks as if when you attack it, your hero could gain +2 attack etc. Really should say that "this minion gains +2 attack" because the text even says "when this minion takes damage, gain +2 attack" Not "it gains +2 attack" or anything.

    Posted in: Bonechewer Vanguard
  • 0

    posted a message on Who else is bummed about tomorrows Theorycrafting event?

    I agree with OP. When Boomsday came out, there was a theorycrafting event before it and while it was fun to watch your favourite streamers battle each other, when the expansion came out, you were just facing bomb warriors and thief rogues and like 2 other decks that the people playing on stream were using and nothing else. It was god awful and I remember quitting the game for a long while after that.

    Posted in: General Discussion
  • 2

    posted a message on Bonechewer Vanguard

    Confusing text. Who gains the 2 attack? If this is just enrage, then this is an example of why they shouldn't have taken it out

    Posted in: Bonechewer Vanguard
  • 0

    posted a message on Raza will get nerfed again
    Quote from HeadHunterHS >>

    Just play the 4-3 bird, dirty rat. Do something to win the game. You can't just sit and wait and then ask "oh wait why is it turn 10 and this deck is slowly winning". Different power levels. When Gul'dan summons 7 demons or aggro decks win by turn 5 nobody bats an eye, but when Anduin starts to build up his control power past turn 8-10, everybody loses their minds. Every deck has it's thing.
    There are honestly far more broken decks now, look at the meta...
    The most annoying - Darkest hour coinflip. This is the alternative of old naga giants warlock. It is technically the same thing. THAT is broken. No real counter if done turn 3-5 with those spiders that make spells cost 2 more. You can only hope for like plague of murlocs or poison seeds to be in hand and not 2 spiders to be on board. But Raza priest can be countered. Simply even by getting tons of armor with control druid for example. Play your win condition, do tempo, do hand disruption. Find ways, this is the fun of HS :)

     They can just not kill the Albatross on turn 4, if they have a Raza in hand. And armouring up as druid does not help, if they have 0 mana dragons and prophet Velen, unless you are doing the linecracker pure armour druid, I guess.

    I like that you say "just play the albatross or a rat if you're against priest but against warlock your only hope is if you are lucky to have poison seeds in hand" Mate, like albatross and rat are just magically appearing in everyone's mulligan? I have 2 copies of rats in my druid deck and I only ever drew it twice and it missed raza both times and then the turn after they just played it anyway. Darkest hour druid is cancer, I agree but you can't just say ignore all the other bad and oppressive decks, because the one that gives me the most trouble is the most important one. I can sympathise with you on the darkest hour point, as I am sure you could with me on raza priest, if you were honest. Personally I faced one of them and defeated him using poison seeds but that doesn't mean I am 100% confident every time I face them will be the exact same scenario

    Posted in: General Discussion
  • 0

    posted a message on Raza will get nerfed again
    Quote from cluelesspug >>

    Yeah Reno Priest is probably tier 1 now, but in a meta with Mecha'thun and Darkest Hour Warlock and Quest Mage, I really don't care.

     I actually started playing control Druid with Yogg and 2 rats after the un-nerf and so far I am 100% against Warlocks (Mostly mechathun but got a darkest hour one in there as well) and have faced more brainless aggro Mages, rather than quest mages. I am starting to think the best counter to the cancer in wild right now is just to go full on linebacker druid.

    Posted in: General Discussion
  • 9

    posted a message on Raza will get nerfed again

    The game is over when they play it on turn 5 which is ridiculous but what's even more ridiculous is after having Big Priest and Quest priest for so long, you are glad to even have that short of a window to rat Raza out of his hand (Rat always misses btw, if you're lucky to even draw it).

    The worst part about it though, is Velen + 2 0 mana dragons they get from Alexstraza, 

    I wasn't even opposed to the idea of it getting unnerfed but now I remember the times when it was like this and even back then with less ammo for it, it was super unfun and uninteractive to play against. So I am hereby predicting a re-nerf for Raza because, even if the game has evolved to the point where Unnerfed Yogg is totally fine in the meta, a deck where you can do damage for 0 mana after each card is still too busted and it will only get more busted as the time goes on.

    Posted in: General Discussion
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