What will become of Out of Cards ??
Answered my own question.
Honestly please nerf rogue & warrior. Those are my worst match ups with murloc shaman 😁.
But, If they’re gonna nerf anything it should be removing Rush from Dr Boom Mad Genius. Raiding party should only pull a weapon that cost 3 or less, Miscreant should become a 1/3 , and Conjurers Calling should have twin spell removed and cost 4.
Leave Edwin , Archivist , Prep & Leroy alone.
So what’s the endgame ? Does Rafaam plan on dropping it on Sokovia ? Sorry I meant Northrend.
So many Rogue classes ..
Sweet unexpected legendary quest which granted me one of the Better pack openings I’ve had in a while. Messed up the screen shot but 1 rare , 1 common 1 epic and 2 legendaries. (Vereesa Windrunner & Chef Nomi)
Scavenging Hyena - 3 mana up from 2. ( Or Take away the health buff ) - see Murloc Warleader for example
Unleash the Hounds - 4 mana up from 3
Venomizer - 3 mana up from 2
Omega Devastator - lose mech tribe there is clearly a goblin piloting it
Shadowstep - 1 mana up from 0
Preparation - 1 mana up from 0
Brawl - 6 mana up from 5
Downvoted for my Nerf list 🥳 , but seriously if they’re gonna nerf cards they need to change the dust refund policy.
I don’t want to have to dust nerfed cards to get a refund. It should be a given just like Hall of Fame cards.
Dr Boom Mad Genius Battlecry: your mechs can’t magnetize for the rest of the game.
( Remove Rush from his Battlecry: & Remove Omega Devastator out of the discovery pool )
Walking Fountain costs 9 mana up from 8 mana
Waggle Pick costs 5 mana up from 4 mana
(Or Raiding Party costs 4 mana up from 3 mana)
Preparation costs 1 mana up from 0 mana
Edwin - Fine the way he is
Magic Carpet costs 4 mana up from 3 mana ( or remove 1 attack and 1 health from it)
Archivist Elysiana- Fine the way she is
Miscreant - Fine the way it is
Dick move does not cover what happened here. But like many others, I will speak with my patronage rather than my words.
Thank you to the former leadership, certainly not the ownership of HearthPwn. I'll see the rest of the community on OOC.
In the future, Curse, maybe consider the wishes of those who have been loyal to you.. the front line people like Flux, your user base and the community who MADE your site what it is.. before you slam the door and pry it open just to sell it off for a few bucks. It's despicable as business practices go and will make me always remember, and think twice, before supporting any venture of the Curse Gaming network.
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But nothing ever changes.
You may not personally care about all of these changes, but each one made a significant impact on a lot of players out there somewhere.
Spoiled kids get bored of everything...
Go drugs man. Much better.
Those complaining don't know what they're talking about. Refer yourself to some actual statistics at hsreplay.net
Tier 1 - Win Rate
Even Paladin - 59.44%
Spiteful Druid - 58.40%
Odd Paladin - 58.35%
Tier 2 - Win Rate
Cube Warlock - 56.18%
Secret Paladin - 55.33%
Spiteful Priest - 53.88%
Zoo Warlock - 53.63%
Quest Rogue - 53.46%
Quest Warrior - 52.83%
Odd Rogue - 52.82%
Control Priest - 52.62%
Tempo Mage - 52.29%
Miracle Rogue - 51.69%
Big Spell Mage - 51.48%
Tempo Rogue - 50.63%
Spell Hunter - 50.16%
That's a shit ton of tier 2 decks. Wait until some lists are fine-tuned until you declare this expansion figured out. Maybe you're just stuck in the wrong place on the ladder where you're only seeing paladin and spiteful decks, but I've seen plenty of these others lately.
There's also five Tier 3 decks with win percentages about 48%+ ... Taunt Druid, Midrange Hunter, Control Warlock, Rush Warrior, Odd Hunter.
Am I the only one who didn't get next chain quests after completing the 1st one?