the best thing you can do is cast it at turn 1 with a coin :D
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Dec 17, 2015Posted in: Mysterious Challenger
Ways to nerf/destroy this card without changing the stats:
1: Make the effect Battlecry: Draw a card for each friendly secret you control.
2: Make the effect Battlecry: Add a random secret to your hand (from each players class, if any.)
3: Make the effect Battlecry: Destroy all friendly secrets and gain +1/+1 for each secret destroyed.
4: Make the effect Battlecry: Both players place a random secret from their deck to the battlefield.
5: Make the effect Deathrattle: Add a random secret to each players hand.
6: Make the effect a joust effect.
Dec 2, 2015ordanas posted a message on THE WINTER UNVEILING - A Card Design Competition [Submission Topic] [ENDED]Posted in: Fan Creations
Due to the Winter Veil spirit, everybody is having a nice time and folks all around the known worlds have a nice time, drinking ale and stuffing their mouths with festive food. But after all that is done, they pop a song on their Jukebox and EVERYBODY DANCES! However, after all that dancing, drinking and eating everybody, friend or foe drops on the ground and sleeps out of fatigue.
Edit: Changed the card text to depict more accurately the Hearthstone way of writing. Also changed the manacost, since now the effect is for 1 enemy turn and two friendly turns and added some stats to it that are still really weak but could potentially poke for 1 dmg or even buff it.
Flavor : I wanna DANCE with somebody, DANCE, DANCE, DAAAAAAANCE!
Dec 1, 2015Rencol posted a message on THE WINTER UNVEILING - A Card Design Competition [Submission Topic] [ENDED]Posted in: Fan Creations
edit: had to change card text to be more understandable, even thou more wordy (hey its not more than 4 lines) I will leave both versions up. The functionality is still the same.
Explanation of the card:
Your character gets a permanent bonus.
In case of armor, it cannot be destroyed, but can be penetrated. That means, anything hitting you for 1-2 will NOT get through, but anything with higher atack will do. Whether an 4 atack should hit you for 4 or just 2 with 2 substracted, is yet to be decided in testing :P
In case of atack, you get 2 atack, which will add up to any atacking value and cant be used on its own. Using your hero power will make it 3 dmg, using Bite will make it 6 dmg and so on...
I think this card is pretty balanced. It costs 6, so cant be used right away to stop aggro from the beginning, also cant be used to atack right away (unless late in game), since it reqires other source of dmg it can add up to. Also the fact it being legendary means, you cant use it several times to get 4 armor, 4 atack or 2 of each.
The sacred bark of the original Tree of Life, source of immortality for the elves, power for the druids. spiritual shield against the otherworldly forces of darkness... and you are going to play wood carving with it?! So what shall it be, claws or wooden scale?
edit: just corrected typo
Dec 6, 2015user-22115655 posted a message on THE WINTER UNVEILING - A Card Design Competition [Submission Topic] [ENDED]Posted in: Fan Creations
When played: Commencing "Silent Night"
When attacking: Kindness.exe is not responding
On death: Incoming boxing day
Hope you like it, MERRY CHRISTMAS TO EVERYONE!!!!!!!
Dec 2, 2015Posted in: Tavern Brawl
I'm I the on person that actually enjoyed this Brawl? even if it was not most stellar or innovative brawl ever, I much preferred it to lasts week brawl where I literally had to grind 3 hours for a single win on a rogue deck just because I didn't have the New Expansion cards or troggs. so I guess really any brawl where I don't have to make a deck I find enjoyable. still I liked this weeks brawl, it added an extra layer of strategy for what cards you did and did not want to play in order to kind of tailor deck to more often provide certain cards later.
To all you guys saying you never played a chicken yet had a nd full of them, you still had 2-3 in your starting deck I believe, which statistically means it will take a few turns to help water down the deck enough to make it unlikely to draw any.
Dec 2, 2015Backslash_Win posted a message on THE WINTER UNVEILING - A Card Design Competition [Submission Topic] [ENDED]Posted in: Fan Creations
"The only thing this device bakes consistently is disaster. If you follow the recipe." -Goblin Chef Larz Sprocketson
Obviously didn't want to make it blatantly overpowered but still really good in the optimal situation. Also plays on a card text that hasn't been done before in using card sets as the cost reduction condition.
Dec 2, 2015wonderware posted a message on THE WINTER UNVEILING - A Card Design Competition [Submission Topic] [ENDED]Posted in: Fan Creations
This card went through lots of design changes as I tried to prep it for this entry...
Originally it was "Whenever your opponent draws a card, draw a card." which sounds simple and elegant, except if both players have on in play the game ends.
I tried making it a Battlecry, but the wording was weird. I tried making it an end of turn or beginning of turn effect, but that all seemed weird too.
I wanted to make it "Whenever your opponent draws a card, discover a card." but then you would be able to eat up your opponents turn clock, so that obviously doesn't work.
I think ideally i would like it to say "Whenever your opponent draws a card, add a Present to your hand." where Present is a 1 mana spell that says "Discover a card", but we aren't allowed to have that for this competition. I thought about using Raven's Idol or Excess Mana, but it doesn't fit thematically.
... so in the end we have "Add a random card to your hand" which is kind of lame, but whatever, it's Christmas. Enjoy your random card.
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