- ElPablo
- Registered User
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Member for 6 years, 5 months, and 26 days
Last active Tue, Dec, 20 2022 20:25:01 -
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- 69 Total Posts
- 121 Thanks
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xskarma posted a message on Murloc Madness Regionals: Kalimdor & OutlandPosted in: General Discussion -
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PukeChicken posted a message on Hottest Decks for United in Stormwind - Community Favorites - Standard and Wild!Posted in: NewsI just want to play a game where it doesn't feel like me or my opponent are playing solitaire. The warlock quest is truly awful. As is rogue and druid can be awful if they play that celestial alignment. It feels like decks that play minions are really at a disadvantage to spell heavy decks. I'm looking forward to the next expansion...
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Gnorf posted a message on Can anyone tell me what happened ?Posted in: General DiscussionOf all the broken sh*t in Wild right now, this isn't even in the top 5.
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HS_Vault posted a message on How to fix the United in Stormwind QuestsPosted in: Card Discussionalso side note it would be nice to see them add the +1 damage to shadow form back from the shadowform spells. To bring more emph to the arch type.
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SurTails101 posted a message on United in Stormwind Decks - High Legend Standard EditionPosted in: NewsMy suggestion as a first balance patch would be to hall of fame mage and warlock's quest. Seems reasonable for interactivity and fun's sake.
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TokiWoTomare posted a message on Absolute garbage expansionPosted in: General DiscussionLike... Look man. I do agree with you to some extent. I miss Control. I miss fighting for the board. I miss being able to counter what my opponent is playing.
The game itself is going to a more aggro oriented play style, which counteracts the new Rewards Track they put out. Playing aggro doesn't give you max EXP, and I feel like that's something the devs want. Playing control gives you as much EXP as you can get from a single game. I'm having fun with these new cards, being able to experiment and everything.
I don't agree that this is the worst expansion by far. Like I said, players say that every expansion drop because they don't like the meta. I personally don't feel like this is a bad expansion. I feel like it's a much better step from what the meta was like after Descent of Dragons dropped. I know I said I missed that expansion, but I meant I missed the release. I started playing again about a month after Descent.
I feel like the only reason the game feels so solitaire like is because of the aggro push. Combo decks are fun. And I feel like every class being able to do them is fun. Are there broken cards? Yes. But that's bound to happen when they powercreep so many cards. Which I feel is something they have to do to keep people playing and to keep the game "refreshing".
When Wild came around, a bunch of good cards left the most played format, so they had to come up with some way to bring those cards back, but stronger. Which, again, is bound to happen. Just look at any other card game.
The balance changes they make could be better. They could change more cards than they do. Changing 4 or 5 cards every balance patch doesn't do what players want. They need to focus on making the game more enjoyable. So far, what I've seen from this expansion, they're trying to. But alot of the cards that assist in the solitaire like feeling come from older expansions that we have no choice but to wait until they rotate out. As long as they don't release more aggro support and continue releasing control or combo cards, I feel like the game would be much better.
As I said before, I'm not trying to demean you. I'm not trying to argue with you. I'm simply stating that this has been said with every expansion release and that I don't agree that this is the worst expansion yet.
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RiseAboveSkyline posted a message on United in Stormwind Decks - High Legend Standard EditionPosted in: NewsDay 2 and i already had enough with this stupid combos.Gj team 5 you finally convinced me to give up on this game .Thx!
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Ixlid posted a message on Dragonqueen AlexstraszaPosted in: Dragonqueen AlexstraszaGreat value with Elise the Enlightened, Flobbidinous Floop and Dragon Breeder in Druid decks.
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Elementalcore100 posted a message on KRIPP The Scales PaladinPosted in: KRIPP The Scales PaladinThis deck was very fun and I have gone 4-1 with it so far and I think I will continue to clime with it for some time. Hungry crab may be a tech for other decks in the futre btw but I am not sure yet. I may grind to legend this season and this is a deck I am thinking about doing it with this time. Made an adjustment or 2 but other than that I loved the deck.
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Atmey posted a message on Spitting CamelPosted in: Spitting CamelI'll auto include this if it has a spitting sound effect.
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Beat a BMing Mage earlier after playing 4 Frostwyrm's Fury in a row, FeelsGoodMan
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I think they resetted Illidan because of the reward being a placeholder or something and you have to do it again (bummer). I heard rumours completing all stories was supposed to give you a golden pack but so far nothing.
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Someone please just explain like I-I don't understand HOW?
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Can't belive The Voraxx might actually finally be a pretty good card! (At least in this deck)
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Idk about Krul (since I'm low on dust and he barely sees play), so I replaced it with Emperor Thaurissan, since that card just seems like it's overall better value in any kind of situation.
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I smell salty Galakrond Shaman players in the distance.
I love it.
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This deck feels almost unstoppable. It's a fun deck with lots of variety and good defensive tools and remains fairly consistent. It's one of the few decks that I played so much that I reached the 100 Gold limit when I played today. The deck seems so simple and innocent yet it crushes a lot of other decks most of the time with value.
In conclusion; Amazing and fun deck! Would recommend
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Currently playing it right now. I am destroying some Zoo lock!
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Yes, the 1/1 token you get from it is a beast.
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Maybe some dumb Big Priest will prove us wrong when he resurrects this card over and over again. I hope that happens, although it's shit x)