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    posted a message on Machinae's Workbench (Custom Card Concepts)

    Feral Bear is tasty. :P

    Giving new synergy to Claw and Bite I see.

    Posted in: Fan Creations
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    posted a message on Machinae's Workbench (Custom Card Concepts)

    Great stuff all around. I think Kargath Bladefist is my new husbando. 

    Posted in: Fan Creations
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    posted a message on Share Your Card Creations MEGA-Thread!

    Pretty good stuff in general...

    Though there's one in particular I feel like commenting on, that being 'Volatile Sporebat'. I think it's effect would ideally be 'whenever this minion is attacked, deal 1 damage to it's attacker'. That way it would deal 1 damage before the attack hit so that it would get rid of a minions divine shield. Since you could give it taunt I think it'd work pretty well.

    But that's just my opinion...

    Posted in: Fan Creations
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    posted a message on What cards might make a comback in Standard?

    Wisp! Yes, definitely wisp...

    Posted in: Card Discussion
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    posted a message on Share Your Card Creations MEGA-Thread!

    Sure. I chose enrage for the simple reason that it would only activate once.

    Suppose for whatever reason you had two on the board with full health and then played Whirlwind.

    If it was 'whenever this minion takes damage' that would be a little too much don't you think? I mean, I could be wrong but, that just seemed like too much to me.

    Edit: okay, after some reflection on the enrage keyword, I realized I Interpreted it strangely. I see now it's used to mean 'for as long as this creature is damaged, this effect is taking place', whereas I had thought that it meant 'when this creature takes damage, this effect activates'. Considering it's description, (specifically: "The stated effect activates when the minion is injured") maybe it's not too difficult to see where I got confused. Though this certainty sheds some light on why I find enrage's pool of effects to be so... boring...

    Posted in: Fan Creations
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    posted a message on Share Your Card Creations MEGA-Thread!

    Posted in: Fan Creations
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    posted a message on Deadly Poison

    A weapon buff is not the same thing as direct damage (or almost-direct damage). If we imagine Deadly Poison's damage output to look like this: 2 damage * weapon durability, then we can imagine a version of this spell that does do direct damage.

    1 mana - deal 2 damage for each durability your weapon has.

    See the difference? Imagine a scenario were you want to kill a Boulderfist Ogre and you have an Assassin's Blade and a Deadly Poison. Our fake version will kill the ogre, but the real version will not. How about a scenario were you swing away the last durability of one weapon, then equip another? Our fake version will have an effect immediately, the real one won't. 

    Funny thing is, our hypothetical card reminds me of a real one: Shield Slam. Once upon a time Shield Slam was nerfed to only be able to target minions, so lets just assume that the same thing would happen to our fake card (no big deal, right?). Now we have two cards that are essentially one-mana conditional damage. But that would mean our fake card is appropriately costed! So what does that make Deadly Poison? Over costed?

    Also, Shouldn't there be cards that synergize with Combo? 

    One last thing, Blade Flurry is a harder card to full value out of then you might think. If you try to get full value out of a big weapon like a buffed Assassin's Blade, then you become vulnerable to weapon removal. And if you want to play a bunch of buffs on a Wicked Knife then use it, then that's a combo that requires some planning ahead...

    Posted in: Deadly Poison
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    posted a message on Deadly Poison

    I think this card would easily be fair at 0 mana.

    I would argue that this card's nearest analogue is Totemic Might.

     

    1) Both cards have a prerequisite to cast. (which can be a big deal in a game with only 30 card slots)

    2) Both cards have synergy with their class's hero power, but there are also other class cards that they can be used on for better value.

    Shield Slam might also be considered an analogue for these reasons, though I think it's cost could be justified by the fact that it deals direct damage.

    Posted in: Deadly Poison
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    posted a message on If you could chose 1 legendary to be used twice in a deck, what legendary would you chose?

    Oooh right! Preparation is for spells only! Whoops!

    Would've been funny if it worked for creatures though...

    Posted in: General Deck Building
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    posted a message on If you could chose 1 legendary to be used twice in a deck, what legendary would you chose?

    x15 Coldlight Oracle

    x15 Preparation

    Edit: don't mind me, I'm just not reading the wording on cards carefully enough... :P

    Posted in: General Deck Building
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