With 3 full Expansions this year, the average cost in gold to get a decent amount of cards increases a lot making it hard for f2p players to catch up. In order to fight this, Is there going to be a dust system rework to make crafting more cheap? or Quests reworked so they can reward more gold? or more pack rewards when each expansion hits like you guys did with WOG and MSOG?
- Eduardoa2j
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Azonem posted a message on Developer Insights: Live Stream Q&A – Year of the Mammoth – February 21stPosted in: News -
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PAH posted a message on Where has the fun gone?Posted in: General DiscussionThe problem is variety. And the problem is caused by 1) players and 2) Blizzard's reward structure.
Think of MtG. I played to collect cards and to have fun. I never played in tourneys. I never to win anything but a single game. And to make fun, surprising, cool decks. Obviously I didn't net-deck because I couldn't! It was FUN. It's the same reason we played Tetris for hours on end.
But you might be asking, "If I don't get gold and dust and packs, why play?" ... The answer is obvious: TO HAVE FUN.
A GREAT majority of players would actually prefer to not enjoy the game as much in order to get stuff in a game that they don't enjoy as much... instead of just having fun. And the rest are forced to "can't beat 'em, join 'em" ... Tavern Brawls are a great example of this. Instead of having fun and trying new decks. People play for 100 gold that day. People would actually rather have 100 concedes in a row than actually thinking and playing and losing and winning and laughing and swearing.
"But winning is fun." Is it, really? Is it really that fun to google a deck, make the deck, and follow step-by-step instructions to beat an opponent, who more than likely had a deck that either gets stomped by yours or counters it--a coin flip from the on set?
Blizzard needs to fix the reward structure. They need to not let you climb the ladder with ONE deck and ONE hero. They should make you change decks. They should do way more to shift the meta. To force you to change heroes. They should encourage and reward having fun and trying new things, rather than efficiency. I know it would take some thought, but it's not impossible.
Variety is the spice of life.
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ZiombalaBoms posted a message on Where has the fun gone?Posted in: General DiscussionInto the wild!
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Prod posted a message on #1 Legend Aggro ShamanPosted in: #1 Legend Aggro ShamanTraded my dignity for a fast climb and worked like a charm
Ranks: 19 to 8
Win Ratio: 76%
Dignity: 0Detailed Guide
0) Remove 1 Azure Drake - Add Aya Blackpaw
1) Don't keep Patches the Pirate in your hand
2) Target face
3) Go full braindead and play whatever you have in your hand. -
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d0ppler posted a message on Why Dirty Rat is indeed fair and the peak of conceptPosted in: Card DiscussionGood read!
For us who wasn't aware of first (alpha)edition of Illidian, it said:
Battlecry: Both players discard 3 cards and draw 3 cards.
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MemeMachine posted a message on Legend] Shuriken Maly RoguePosted in: Legend] Shuriken Maly RogueSo, I would never, ever presume to know how to play Malygos Rogue better than you, LiveHigh. As you know I am a big fan of yours. I wanted, however, to make a small suggestion that I have found makes this incredible deck even more fun for me.
-1 Azure Drake, +1 Burgly Bully. I have found Bully to a very valuable addition to this deck. How to play the Bully? Easy. If your opponent's board is empty, drop him. If your opponent's board has less total attack damage than Bully's 6 health, drop him. If you are behind and need to absorb damage, drop him.
-1 Counterfeit Coin, +1 Edwin VanCleef. With the addition of our friend The Bully, I am less reliant on an extra Coin. I have had some incredible Gadgetzan Auctioneer turns that end with dropping VanCleef (I got a 24/24 VanCleef on turn 6 last night). Now your opponent has to: 1. Deal with your Auctioneer. 2. Deal with Van Cleef. They are so distracted they never see Malygos coming.
I hope these suggestions help other players and maybe LiveHigh will ultimately consider them for the deck.
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Aether_lackey posted a message on Pirates have ruined HearthstonePosted in: General DiscussionClick my signature for the final solution to your problems.
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Thialfi posted a message on How many packs are you opening on launch day?Posted in: General DiscussionI'm up to 17,835 gold. I'm going to hold the line at 90 packs. I want to make sure that I never have to spend real money on this game again.
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Shadowmantle posted a message on The Heroic Brawl is Finally Here!Posted in: NewsThe problem isn't even about the fact that you will meet Shaman after Shaman, it's that they purposely created a mode which turns out to be a "Pay to Play Ladder" Mode... That's everybody's problem with this i think!
Why should we pay 1K Gold to pay Ladder like everyday?
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serkish posted a message on The Heroic Brawl is Finally Here!Posted in: NewsThey should at least give us free first time. Same as arena.
First time u get free. So u understand so on. But I do not count hearthstone f2p it's p2win game
always be so.
A bit dissponted
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Nahhh, it too optimist that number, the average has drop drasticaly this past months. Anyway, put the number that you consider more real the difference between boths is the same. Almost every pack have 4 common 1 Rare = 40, min value pack and think that the average is more than double (98.25), it far to reality for me. Maybe if I was Ben Brode.
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Pffff... I preffer buy 10 Packs with these 1000 Gold, it (almost) sure get at least 1 Legendary (1 each 16 Packs) or else I will get 740 Dust for 10 Packs (Average for Pack = 74 Dust).
Blizzard proposal:
If I get 3 wins = 4 Packs, 120 Gold, 120 Dust....
So 1000 Gold - 120 Gold reward = 880 Gold for the 4 Packs = 296 Dust + 120 Dust reward = 416 Dust for 880 Gold inverted.
If I buy 10 Packs:
740 Dust / 1000 Gold = 0.74 Dust for 1 Gold.
If take risk Heroic Brawl (and get 3 Wins):
416 Dust / 880 Gold = 0.47 Dust for 1 Gold.
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Resurrect to his balls! XD
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Soggoth the Slitherer would be a nice addon for Resurrect all the game if it summoned with Barnes. Lol
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Is worth, because:
If you buy 28 packs with 2800 gold, probably you get:
28 Packs x (74~92) dust* = 2296 arcane dust = 1 Legendaria, 1 Epic, 3 Rare, that you can create.
* Calcule average 82 dust
Surelly you get a couple of legendaries of these packs and 5 Epics. The rest, you dusted, so, is better buy Karazhan. Is more cards! Is really Worth!
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Go ahead and craft it, also is a card that can use in any class. I crafted and no regret.
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I start, maybe... Jun 2015, after BlackMountain, after read many mentions in pages about games, GVG, NAX... so I read "is a free to play", why not try? and well, here I am.... and like $100 spending to date... :D
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A question, if you say that "are a lot of warriors expecially tempo dragon warriors, zoos, shamans and other hunters." Why don't include Harrison Jones" ? instead a Tiger?
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In board enemy's minion: Drake Azure, Agent IV:
Rogue: 23 HP
My Warrior: 2 HP
End turn enemy.
My combo: Raging + Charge + Inner (x2) + Rampage + Faceles
I win! Lol
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I've watching the videos... this guy kill almost any emeny minion, but not include Execute... why will be?