I just checked the end amount of gold and currently with latest changes entire track 1-50 gives 5550 gold(+some packs but lets ignore them) and resets every expansion.
So just by getting to end of it every expansion I will get more gold than before.
It then all falls on how hard is to get lvl 50 atleast withing one expansion that I cannot judge yet.
So I am still open minded about it, especially after the end track reward changes.
I am still unsure how it turns out. Before expansion I had 14k gold. Generally every expansion I made 3-4K gold and spend the same amount, so that I never pay for anything for 3 years already and always stay above 10k. I did all the dayli quests and got atleast 3 win a day - 10g. WIll see if by the start of next I have my gold back or not.
But that again I prefer to play one maximum two decks per expansion so I need to craft very little, maybe that is why I have gold and dust bank (20k+-).
1. The card itself would be balanced if it gives no rush. This way it is retarded. Summon 2x5 mana premium beasts and clear two minions like seriously OP as hell for 7 mana(which is played on turn 3-4 regularly). Or summon 4 mana or less beasts only.
2. Lightning bloom should only make next minion 2 mana cheaper instead of giving mana. So no spells and no stacking. 3 Overgrowth should be 5 mana. 4. And Kaelthas should make your third spells 5 mana cheaper so no 10 mana BS.
4 is a must any 2 of 1-3 should be enough for a nerf.
Well warrior deals more face damage + draw than DH(Grom / korkron copy combo) and get more healing(armor) than priest so its A tier(S tier in skilled hands) for sure. So since it is the best deck in game it makes sense you enjoy playing it.
1
Vomit cards on board get weapon play it swing it.
EZ win very few decks can clear 2-3 vawes of evolved minions.
2
I start to see the issue did all daylies+weeklies and barely got 1,5 lvl it seems soon i will get barely one lvl per week which is riduculous.
2
I just checked the end amount of gold and currently with latest changes entire track 1-50 gives 5550 gold(+some packs but lets ignore them) and resets every expansion.
So just by getting to end of it every expansion I will get more gold than before.
It then all falls on how hard is to get lvl 50 atleast withing one expansion that I cannot judge yet.
So I am still open minded about it, especially after the end track reward changes.
2
I am still unsure how it turns out. Before expansion I had 14k gold. Generally every expansion I made 3-4K gold and spend the same amount, so that I never pay for anything for 3 years already and always stay above 10k.
I did all the dayli quests and got atleast 3 win a day - 10g. WIll see if by the start of next I have my gold back or not.
But that again I prefer to play one maximum two decks per expansion so I need to craft very little, maybe that is why I have gold and dust bank (20k+-).
0
1. The card itself would be balanced if it gives no rush. This way it is retarded. Summon 2x5 mana premium beasts and clear two minions like seriously OP as hell for 7 mana(which is played on turn 3-4 regularly). Or summon 4 mana or less beasts only.
2. Lightning bloom should only make next minion 2 mana cheaper instead of giving mana. So no spells and no stacking.
3 Overgrowth should be 5 mana.
4. And Kaelthas should make your third spells 5 mana cheaper so no 10 mana BS.
4 is a must any 2 of 1-3 should be enough for a nerf.
0
Well warrior deals more face damage + draw than DH(Grom / korkron copy combo) and get more healing(armor) than priest so its A tier(S tier in skilled hands) for sure.
So since it is the best deck in game it makes sense you enjoy playing it.