Your original post was condescending, don't be surprised if that comes straight back at you.
First of all, aggro is one of 3 main TCG deck play styles. The HS community needs to get over that annoying habit of complaining about everything that's not a minion-focused midrange deck.
Second, if weapons are aggro only, why the hell is Control Warrior running 4 or even 5 of them.
The fact is, right now Hunter has a 3 mana and 7 mana weapon in standard. That leaves huge gaps. Why didn't hunter get a decent 5 mana weapon? I'm okay with pushing Deathrattle hunter as a new archetype (after Feign Death rotated out...), so why not a 5-mana weapon that works in some way with Deathrattle minions?
I honestly did not have the intention to be condescending but you cannot hear my tone through the internet. For that, I will apologize. However, I disagree with your comparison of Hunters to Control warriors. Hunters can deal 2 damage to face every turn for 2 mana, Control warriors can't. Weapons have charge, yes? They can be used the moment they are played. This, coupled with other damage spells like KC/quickshot can add up to an insane amount of damage in just a couple of turns.
I would agree with your idea on the 5 mana deathrattle weapon, thus, I am happy we are losing the more aggressive weapons like Glaivezooka. I've personally enjoyed playing with Feign Death Hunter Decks, so yes, Blizzard should have done something about this.
Maybe I'm just sick of eagle horn bow dealing 12 damage to me over 4 turns. And no, I did not say weapons = aggro. In fact, weapons help control the board very well, however, when you put a strong weapon in hunter, it instinctively becomes aggressive, simply because Hunter is an aggro class with an aggro hero power.
I would also like to know about the standard/wild rewards. If I hit rank 5 for both, will I get twice the rewards? Also, if I have 250 wins on my paladin now, will wins from both formats help me get closer to my golden hero? Thanks guys, not much info on this topic.
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0
0
RIP aggro hunters. Thank god.
2
Terrible.
0
No thanks lol
13
I 100% agree on this change. Death to Aggro please.
42
Paying 5 mana to destroy a 12/12 Deathwing, while maintaining a 4/2 on the board, still seems like good value to me.
13
I still think Knife Juggler will see play despite this nerf, unless they introduce a more op 2 drop that is.
5
Lore is good but not game breaking, thus I don't really know how to feel about this nerf. 7 mana 5/5 draw a card seems kinda lame idk.
0
I would also like to know about the standard/wild rewards. If I hit rank 5 for both, will I get twice the rewards? Also, if I have 250 wins on my paladin now, will wins from both formats help me get closer to my golden hero? Thanks guys, not much info on this topic.
0
Is this Thread even real? Is this Poll even real? Are you real?
0
Kill Dr. Boom with Big Game Hunter, your BGH gets destroyed by one of the boom bots. 100%
4
Crazy good. Nothing else.
4
With this, my Velen/Flash heal/Light of The Naruu combo will be beautifully viable. No need for that pesky Auchenai
0
What an insane card. I can already see my opponent getting this out of my Deathlord or something. Agree with SeaGull0, 5 is ridiculous, 1 is good.