Mysterious challenger is certainly up there with Dr. Boom in terms oft power. The value is great and the Tempo gain is absolutely insane. Draw and immediately play 4 cards and full body value. And Paladin was already powerful. And all of the secrets are still decent to good individually. Is there any drawback at all to this card? I mean best case it immediately wins you the game, worst case it's a 6/6 for 6.
Not to mention that it's an epic card, and you can run two of them in your deck. OpieOP!
The problem that i'm having with this deck is its consistency. It is pretty much dependant on early game board control through your dragon activators, and once in a while you'll get a streak of games where you just won't draw into any of your dragons, until early midgame, and when that happens ... well, . you'll just get rekt, every single time.
What do you expect in a game so heavily dependent on RNG? No deck lets you continuously outplay your opponent, you build your deck to either be balanced (midrange) or focused on early or late game (aggro/control) and accept the downsides of each.
I see your point, but this deck in particular adds another lair of RNG on top of that, a condition, which if you fail to meet, makes you feel crippled.
The problem that i'm having with this deck is its consistency. It is pretty much dependant on early game board control through your dragon activators, and once in a while you'll get a streak of games where you just won't draw into any of your dragons, until early midgame, and when that happens ... well, you'll just get rekt, every single time.
Good to hear that Dragon Priest got a boost. I always liked that deck and was hoping the TGT cards fit in. Didn't get Chillmaw and holding back from crafting, but I'll keep an ear out to see if this keeps up.
And yeah, the deck SHOULD be ablet o handle combo and aggro decks well, but be weak to pure control like handlock or control warrior. Decks that apply constant pressure through minions will be that way.
Saying "got a boost" is an understatement, Priest got rocketed straight up in the top tier list. Players who play hyper aggressive decks, now basically need to pray that the Dragon Priest's hand curves out extremely poorly, otherwise Twilight Whelp, into Wyrmrest Agent, into Blackwing Technician, into Twilight Guardian means insta concede. On top of that, there's Chillmaw, Facetards cry evrytiem. :'(
Also, when talking about the control meta, specifically the warrior class, you just cannot pass on Justicar Trueheart, i had doubts about this card, but after trying it in Warrior, it's proven to be a staple like card. Must have, for sure.
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Not to mention that it's an epic card, and you can run two of them in your deck. OpieOP!
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I see your point, but this deck in particular adds another lair of RNG on top of that, a condition, which if you fail to meet, makes you feel crippled.
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The problem that i'm having with this deck is its consistency. It is pretty much dependant on early game board control through your dragon activators, and once in a while you'll get a streak of games where you just won't draw into any of your dragons, until early midgame, and when that happens ... well, you'll just get rekt, every single time.
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Yeah, this happened to me also, it's probably bugged.
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The sleeper card of the set that nobody thought it would be this good. In tight contention with Totem Golem, for the best common card in TGT.
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Pretty good from my experience, you just have to play her at the right time. With innervate in hand, she's amazing.
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Justin "Trueheart" Bieber.
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Sylvanus fits nicely in worrior, while Nefarion really shines in rouge.
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If in the future fatigue decks somehow become the new meta, Anub'arak will see play, until then it'll continue to serve as a dust collector.
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Saying "got a boost" is an understatement, Priest got rocketed straight up in the top tier list. Players who play hyper aggressive decks, now basically need to pray that the Dragon Priest's hand curves out extremely poorly, otherwise Twilight Whelp, into Wyrmrest Agent, into Blackwing Technician, into Twilight Guardian means insta concede. On top of that, there's Chillmaw, Facetards cry evrytiem. :'(
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Farming facetards has never been easier.
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Belcher of course, more reliable, harder to remove.
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Also, when talking about the control meta, specifically the warrior class, you just cannot pass on Justicar Trueheart, i had doubts about this card, but after trying it in Warrior, it's proven to be a staple like card. Must have, for sure.
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I'd cut a a Shieldblock for a bash, Armorsmith is just too valuable imho.
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Aggro will always have its place, but after testing the new cards, i'm definitely optimistic that the meta will indeed slow down.