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Whizbang's Workshop Set Cards List & Guide
2
Funny/gimmicky cardWill definitly try it, but doubt it'll see any serious play :-)
Exactly, fail to see any scenario in which this would be a better pick than SenJin (for a taunt 4-drop)
If the slime had taunt, It'd be pretty okayBut I do fail to see this getting serious play, the stat distribution for a 4-cost is just bad, even with a taunt slapped onto it
4
As you said yourself, it'll always fit the curve
It can (potentially) be good on any turnA top-deck 1 or 2 mana drop on turn 10+ sucks, this card won't suck as a top-deck.It'll serve it's purpose in both early, mid and late-gameYou give away some synergy, but get a lot of flexibilityI do see this card becoming a viable option, no doubt.
1
Awesome! Very excited to try this card outA perfect filler, a card that always curves in both early, mid and late game!Less awkward turns! yay!
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2
Funny/gimmicky card
Will definitly try it, but doubt it'll see any serious play :-)
2
Exactly, fail to see any scenario in which this would be a better pick than SenJin (for a taunt 4-drop)
2
If the slime had taunt, It'd be pretty okay
But I do fail to see this getting serious play, the stat distribution for a 4-cost is just bad, even with a taunt slapped onto it
4
As you said yourself, it'll always fit the curve
It can (potentially) be good on any turn
A top-deck 1 or 2 mana drop on turn 10+ sucks, this card won't suck as a top-deck.
It'll serve it's purpose in both early, mid and late-game
You give away some synergy, but get a lot of flexibility
I do see this card becoming a viable option, no doubt.
1
Awesome! Very excited to try this card out
A perfect filler, a card that always curves in both early, mid and late game!
Less awkward turns! yay!