I agree as long as quest warlock exist the game will not be able to play to its potential. It is the biggest mistake blizzard has ever made card design wise.
Fun deck though I made one change, removed one Mutate and inserted Moonfang instead. The card synergizes with deck pretty well and drawing a mutate off of a Far Sight sucked so bad.
I believe it's the one thing that keeps shaman from competing competently. Card draw should be a standard feature in every class not a noted weakness. Bring back Ancestral Knowledge, but with 1 overload or draw 3 instead.
Hi, Dragon's Pack even after the nerf is still very good, and the synergy it has with The Fist of Ra-den can turn games around. So i would say craft them but if you can't another Earthquake or Hagatha's Scheme or both can help until you can craft them. Good luck.
I agree about Plague of Murlocs, it is a very underrated card. I think the problem with 2 of them is against certain decks like warlock and aggro druid, decks that generate wide boards. The cards become incredibly ineffective unless your holding some sort of aoe to combo with. But it's defineltly worth trying. I'll experiment with see how it turns out. Thanks for trying deck
HI, well there is no real good replacement for The Fist of Ra-den, the card generates some great tempo. The card is so important I almost recommend not using it till later in game to get some value out of it in case your opponent is holding a Acidic Swamp Ooze. So in answer to your question the cards that come to mind are a 2nd EVIL Totem or maybe a Swampqueen Hagatha. Good luck.
Hi thanks for playing the deck, you did well and i think you would have won that fourth and final game if you would hit the demon hunter in the face with the Frost Shock. It was well played none the less.
Reverting the shaman nerfs would definitely put it in a tier 1 position. No class has been nerfed as bad as shaman. The 6 nerfs last expansion within a 2 week period, took it from first to worst. Blizzard was pretty careless in it's implementation of those nerfs.
Someone else on this thread recommended Waste Warden and i agree it would be good but other choices would be a second Hagatha's Scheme or a second Earthquake. The reason i like The Lurker Below is that after a possible board clear you have a high attack minion on board that your opponent has to deal with. But otherwise those other options can work. Good luck
The problem with the quest is it hurts your early game by making mulligans less effective. It only allows you to be able to flip 2 or 3 cards instead of 3 or 4 cards. That makes a huge difference in getting the cards you need to compete with hunter or demon hunter in the early game.. and we know what happens if you only draw high cost mana cards in the first few rounds..game over usually. So I would not recommend it.
As far as a second Hagatha's Scheme that could help but because of demon hunter running the meta right now I think some of the other 1 and 2 cost cards are more important to have in your opening hand. But It's still a strong card change consideration.
I would not remove EVIL Totem the value it generates with Totemic Reflection is too good and can be a game changer late. Good luck
2
Early with mini set but good deck got me from diamond 4 to legend.
1
I agree as long as quest warlock exist the game will not be able to play to its potential. It is the biggest mistake blizzard has ever made card design wise.
3
Fun deck though I made one change, removed one Mutate and inserted Moonfang instead. The card synergizes with deck pretty well and drawing a mutate off of a Far Sight sucked so bad.
0
I believe it's the one thing that keeps shaman from competing competently. Card draw should be a standard feature in every class not a noted weakness. Bring back Ancestral Knowledge, but with 1 overload or draw 3 instead.
1
Hi, Dragon's Pack even after the nerf is still very good, and the synergy it has with The Fist of Ra-den can turn games around. So i would say craft them but if you can't another Earthquake or Hagatha's Scheme or both can help until you can craft them. Good luck.
0
I agree about Plague of Murlocs, it is a very underrated card. I think the problem with 2 of them is against certain decks like warlock and aggro druid, decks that generate wide boards. The cards become incredibly ineffective unless your holding some sort of aoe to combo with. But it's defineltly worth trying. I'll experiment with see how it turns out. Thanks for trying deck
0
HI, well there is no real good replacement for The Fist of Ra-den, the card generates some great tempo. The card is so important I almost recommend not using it till later in game to get some value out of it in case your opponent is holding a Acidic Swamp Ooze. So in answer to your question the cards that come to mind are a 2nd EVIL Totem or maybe a Swampqueen Hagatha. Good luck.
3
I like to think more like a tier 1.5 but at least it can compete on a more consistent level than most any other shaman decks. Thanks for the input.
2
Hi thanks for playing the deck, you did well and i think you would have won that fourth and final game if you would hit the demon hunter in the face with the Frost Shock. It was well played none the less.
Thank you for the deck showcase. Here's a link to the actual twitch stream https://www.twitch.tv/videos/612193667. This deck plays at the 1:46 mark.
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True I didn't consider all the cards that rotated out.
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Glad you like it, good luck.
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Reverting the shaman nerfs would definitely put it in a tier 1 position. No class has been nerfed as bad as shaman. The 6 nerfs last expansion within a 2 week period, took it from first to worst. Blizzard was pretty careless in it's implementation of those nerfs.
0
Someone else on this thread recommended Waste Warden and i agree it would be good but other choices would be a second Hagatha's Scheme or a second Earthquake. The reason i like The Lurker Below is that after a possible board clear you have a high attack minion on board that your opponent has to deal with. But otherwise those other options can work. Good luck
0
The problem with the quest is it hurts your early game by making mulligans less effective. It only allows you to be able to flip 2 or 3 cards instead of 3 or 4 cards. That makes a huge difference in getting the cards you need to compete with hunter or demon hunter in the early game.. and we know what happens if you only draw high cost mana cards in the first few rounds..game over usually. So I would not recommend it.
As far as a second Hagatha's Scheme that could help but because of demon hunter running the meta right now I think some of the other 1 and 2 cost cards are more important to have in your opening hand. But It's still a strong card change consideration.
I would not remove EVIL Totem the value it generates with Totemic Reflection is too good and can be a game changer late. Good luck
0