• 1

    posted a message on Was Juicy Psychmelon an Inside Job?

    I like how this went from one guys joke to a serious discussion on the state of wild

    Posted in: Wild Format
  • 7

    posted a message on New Classic Cards Coming to Hearthstone, Tournaments On Hold, Halloween, New Welcome Bundle, New Paladin Hero

    You get 10 packs with the 5 dollar purchase, and the skin won't be 80 dollars.

    Calm yourself 

    Posted in: News
  • 0

    posted a message on Barnes needs a change [rant]
    Quote from FirePalyHSplayer

     2) You clearly said that you are playing less and less because of Big Priest.

    3) It is clearly less played than half of the other classes

    4) Jade Druid, TogAzalina, Maly Druid, Token Druid, Cubelock,Renolock,Evenlock,Zoolock, Even Totem Shaman, Even Control Shaman, Aggro Shaman, Jadewock Shaman(up to 5 rank considered a tier 2), Odd Rogue,Kingsbane Rogue,Big Rogue, Mill Rogue.Miracle Rogue

    5) You've spoent your whoe turn dealin with a 10/10 while he can pressure you enough trough Spellstone, Rexxar and Rhokdelar. But gratz. At least you've killed a 10/10 to drag out game for a few more turns.

    6) Ok. Thats understanable.

     

     1) because it has the possibility to do barnes on 4, the chance to auto lose so early is unfair, baresless big priest is kinda fun to play against I guess

    2) 3rd highest playrate. What are you on about

    3) I'll cede the druid, but some of those decks you listed are tier 3 and below

    4) That's a 4 card combo. 

     

    Posted in: Wild Format
  • 0

    posted a message on Barnes needs a change [rant]

    1) Fine, not what I'm talking about but fine.

    2) Big priest can be countered. Barnes on 4 can't. That's why I'm ranting about Barnes, not Big Priest.

    3) Check data reaper if you really think priest is barely hanging on

    4) Name more than three viable decks in one format.

    5) If you kill the Y'shraag in hunter that's the last big creature for a long while. Against big priest you have a lot more massive minions to go through.

    6) I see the otherside's point, I just think it's wrong.

     

    Posted in: Wild Format
  • 1

    posted a message on Barnes needs a change [rant]
    Quote from FirePalyHSplayer >>

    Im ok with nerfing Barnes as long as you also nerf Voidcaller, Kingsbane, Loatheb, Ultimate Infestation and ramp in general, Warlock/Mage/Hunter/Priest Hero card, Vicious Fledgling, Gnomeferatu, Shielded Minbot,Righteous Protector,Gang Up,Mountain Giant, Poisnous Seeds, Doomsayer,Aluneth,Thing from Below,Dead Mans Hand and all other cards which have strong powerlevel in certain decks and classes. 

     Just how wrong are you? Let me count the ways.

    1) You know what's interesting about all those cards you listed? They can be countered by most if not all classes, OR they come out so late that a fast aggro deck can deal with them. I'm going to go into detail about this actually.

    Voidcaller: You may have a point with this one, but you can silence the voidcaller, or make sure you don't play minions with more than 3 attack so the warlock can't kill it.

    Kingsbane: This a build around card with a late game win condition. It is also very beatable, saying this is too strong is like saying the mage quest is too strong.

    Loatheb: Doesn't win you the game on turn 4. He just delays your opponent for a turn. Not even close to what I'm talking about.

    UI: 10 mana card, you can kill a druid before this comes out, as well as the fact that it puts them almost to fatigue if you're playing a slow deck which runs SG.

    Ramp in genral: Are you kidding me? Oh man wild growth so op, get out of 2014.

    The DKs: See UI and Lotheb.

    Flabby bird: A lot more things can counter this than barnes. 3 damage removal, low cost taunts, having the board etc. Flappy bird is like if Barnes didn't give you the option to ressumon a full version, because one you kill flappy bird the threat is gone.

    Gnomeferatu: Are you kidding me?

    Shielded Minibot: While a strong minion, it dosn't outright win you the game when it's played on curve.

    Righteous Protector: See Shielded Minibot

    Gang up: What?

    Mountain Giant: Nope. It dosn't have taunt so you can ignore it as an aggro deck, and if you remove it you didn't waste a removal because there isn't 10 more big minions after it.

    Poisonous seeds: Is a board clear, and a fair one at that. Counter it with small minions. I'm noticing a trend of you listing cards that don't autowin games, and therefore have nothing to do with what I'm saying.

    Doomsayer: You can kill it. Easily. Very counterable.

    Thing from below: Doesn't come out until at least turn 3/4 and after you kill it it doesn't come back. Still not an autowin.

    Aluneth: survive for ~5 turns and they kill themselves. Counterable with aggro and control.

    Dead mans hand: Are you really compaling about a turn 20 win con?

    Quote from FirePalyHSplayer >>

     The only thing that I see positive about your post is the fact, that you admit it is rant. Stop suggesting the nerfs, and learn how to counterplay. I'm frustrated af to play against Kingsbane and Aluneth Mages in topdeck mode,

     2) By switching decks both Kingsbane and Aluneth can be countered. "Learn how to counterplay" Oh, alright tell me how. Oh wait you can't because unless you play priest yourself and use potion of madness if you waste a removal on the 1/1 you're screwed! Not to mention 5 of the 9 classes don't have removal that would work on it at all.

    Quote from FirePalyHSplayer >>

     Stop suggesting nerfs for Priest class in general. It is barely hanging right now on Wild competitive level with only 3 decks being viable. He suffered enough. 

     3) Big priest is teir fucking one. How is that barely hanging on? 

    4) Having three viable decks is fucking insane!

    5) Even if big priest is the only wild competive priest deck (which I think it is) It's still too strong with Barnes. Midrange shaman was the only viable shaman deck during WoToG (unless you count aggro shaman, which I don't) but the deck was still far too strong.  

    Posted in: Wild Format
  • 0

    posted a message on Barnes needs a change [rant]
    Quote from Poghy >>

    No counterplay? Sap, Hex, Polymorph, Potion of Madness, later you can use Entomb or activate Sylvanas Windrunner, and there is also Tinkmaster Overspark just to name a few.

    I get it that its frustrating to play against Barnes, but there is a lot of counterplay in wild.

     But you need those cards for removal, stopping the 1/1 isn't good enough considering that BP has three move waves pf giant minions. The only true counter is potion of madness, which is in priest, making the point moot.

    Tinkmaster is also far too unreliable.

    Posted in: Wild Format
  • 0

    posted a message on The Boomsday Project Card Reveal Bingo

    Dr. Boom is flagship of the expansion. His hero power is total RNG. Therefore Dr. Boom 2 = Flagship RNG

    Posted in: News
  • 12

    posted a message on Barnes needs a change [rant]

    Barnes is, quite frankly, ruining the game for me. I have been playing less and less as the months go on, because of big priest. It's not fun to run into a turn 3, 4, or 5 Barnes which just wins them the game. It wasn't this big of a problem in standard because you only had access to eternal servitude, but in wild you have access to a host of other effects to ressurect. Another problem with Barnes is that there is zero counterplay. If you kill the 1/1 they get the full version next turn. If you silence the 1/1 they get the full version if you devolve the 1/1 they get a random 7+ drop. I would suggest changing Barnes to where he summons a "mini" version of the minion, which is just a 1/1 version of the minion. An actual 1/1 If it's silenced it's a 1/1, killed and ressumoned as a 1/1 etc. This keeps the card as how I belive Blizz intended, with powerful synergy with deathrattles and end of turn effects, but without allowing the broken synergy with big priest. This leaves big priest intact, but it no longer would have the chance to outright win so early in the game. Big priest is a deck which punishes slower decks with large waves of large minions, but with Barnes is can also punish faster decks with no chance for counterplay.

    Posted in: Wild Format
  • 3

    posted a message on The Boomsday Project Card Reveal Bingo

    Dr. Boom 2=Flagship RNG

    Posted in: News
  • 4

    posted a message on Get A Free Witchwood Card Pack - Determine Who Will Get a Spot in the Global Games!

    Its already selected by blizz, you dont vote on that 

    Posted in: News
  • 0

    posted a message on Managing the Collection Manager - The Hearthstone Team Has Tips For You!

    Type in golden, and hit crafting. Unless you hit the only shown golden cards it will show you all your non basic golden cards

    Posted in: News
  • 1

    posted a message on Developer Insights: Arena with Kris Zierhut + Upcoming Arena Changes

    Say it with me now

    G I T  G O O D

    Posted in: News
  • 0

    posted a message on Push for legend?

    Just hit rank 5 for first time since 2016. Think theres enough time to push for legend?

    Posted in: Wild Format
  • 0

    posted a message on Add Leeroy to the "Hall of Fame" rotation.

    Necro on year old post

    Posted in: Card Discussion
  • 9

    posted a message on 5 Cards that really need to get nerfed

    Disagree with cube and spitful. I think dark pact and lacky are bigger problems. I like the hero power things thought.

    Posted in: Card Discussion
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