Is it me or is this contest always a crap shoot. Page one, and the Drug reference card has 55 upvotes, blowing everything else out of the water. GG.
- Dracossack
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The_Odinson posted a message on Weekly Card Design Competition #5.04 - Discussion TopicPosted in: Fan Creations -
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nurgling13 posted a message on Weekly Card Design Competition - Season 4 Finale and Champion Poll!Posted in: Fan CreationsVoted for everything except for Pepe
EDIT: And you need to do this too. The hordes are coming in from the front page and giving a knee-jerk, no effort boost to Pepe. Without knowing the vote totals, the only way we're going to prevent Pepe from winning is for everyone to vote for every other card.
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Patrick0o posted a message on Weekly Card Design Competition #4.15 - Submission Topic -
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Mentor_X posted a message on Weekly Card Design Competition #4.10 [SUBMISSION]Based around the lore of the Demoniacs, Troll Warlocks that would gain strength by first giving power to their opponents, and then using that power to control and defeat them.
Since the rules do now specify that Mind Vision-like cards are accepted, I thought I would submit this idea that I had for a while. It means that your opponent now has card advantage, but both you and them know exactly what card now resides in both players hands.
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user-24285864 posted a message on Weekly Card Design Competition #4.09 [SUBMISSION]This means that a minion with Divine Shield can be targeted with an effect that gives Divine Shield, and will be immune by damage twice, or more if you use multiple effects. It costs 0, but it works for ANY minion, so enemy minions are affected, too.
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Sinthuja posted a message on SEASON'S GREETINGS - A Competition Competition [Submission Topic]Posted in: Fan CreationsI, CARD
Theme: Ever wanted to be a Hearthstone card yourself? What kind would you be? Now is your chance to show us! Your job is to create a legendary class minion card that represents yourself!
Restrictions:
Your card must be a legendary class minion.
Your card must be named after your Hearthpwn username, your Battle.net username or after one your World of Warcraft character names.
- You can slightly edit your name as long as it fits the theme and the name can be recognized.
- Removing the numbers in your username is recommended. (For example MadHatter123, EpicDoombringer666 or Lamb69Slaughterer should be named as "Mad Hatter", "Epic Doombringer" or "Lamb Slaughterer".
- You can add yourself a specific title after your name. For example Ragnaros is called Ragnaros the Firelord.
- If you name your card after your battle.net name, provide it in the post, unless it's shown in your user information.
- If you name your card after your World of Warcraft character, provide the link to your Armory page in the post.
Your card cannot create tokens that do not exist in Hearthstone.
If you chose to create the card after your World of Warcraft character, you can use high quality screenshot as a card picture if you want. This is not a requirement though.
I created an example after my World of Warcraft character and Hearthpwn username Sinthuja! :)
Example:
Edit: Removed extra examples
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Zangief posted a message on SEASON'S GREETINGS - A Competition Competition [Submission Topic]Posted in: Fan CreationsTRUE COMPETITIVE SPIRIT
Theme
Create a contest about making a contest
Rules
Each Entry must have unique rules regarding the creation of a contest about making a contest
So yours might say that the contest's contests need to adhere to certain them or be a certain number of words long
Existing Examples
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CGDPodcast posted a message on SEASON'S GREETINGS - A Competition Competition [Submission Topic]Posted in: Fan CreationsFEUGEN & STALAGG NEED FRIENDS - Design Competition
Your goal is to design a pair of 2 Legendary minions which have some sort of direct interaction with each other. This can be in the form of a Deathrattle, a "when drawn" effect, an Inspire effect, a Battlecry, etc., just no new created keywords.
Existing examples include... well, just Feugen and Stalagg!!
Your 2 minions must be collectible (no token creation), can be any class or neutral, must be Legendary, and must have an effect that doesn't inherently require you to draw one of them before the other (similar to how it doesn't matter if you draw Feugen or Stalaag first in order to make Thaddius). Also, just like with Feugen and Stalagg, both cards must reference the other one BY NAME in their texts!!
When posting your submission, show both cards next to each other in 300 x 431 sizes, like this:
And, of course, all the usual posting rules (no deleting, no huge changes, links from Imgur, etc.).
Happy Creating!!
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craftics posted a message on Counter Design ChallengeNext: Ysera
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nurgling13 posted a message on Weekly Card Design Competition - Feedback TopicPosted in: Fan Creations- Deleted entries / comment spam: Can we just leave these deleted? I know this makes administration a bit more difficult, because post numbers no longer match pages easily, but maybe you can adjust whatever Excel sheet you're using to tally votes to work with non-consecutive post numbers? It's really annoying to have 3-4 "removed" entries per page sometimes. Unfortunately there's always some noob who can't read instructions. Or thread titles. At least this would reduce the workload of the team to go around and restore deleted posts.
If you allowed deleted posts, then the page you were on would change during the competition. You could get moved up to the previous page, in the last hour of voting even, where you would be competing against cards that had more exposure than yours. - To post a comment, please login or register a new account.
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Yes that means it only brings out additional copies that are still left in your deck so it's unlikely to pull out any Legendaries and the longer the game goes, the more minions die but also the more minions you draw both copies of.
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Mainly for Divine Spirit Priest but also for buff decks in general
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Life Drain is essentially reverse Life Steal.
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Look it's River Crocolisk
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Should I bring back Manboarpig since it missed its chance?
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That's only if they spend ALL their mana crystals ie 5 cost minion on turn 5. Doesn't work if they for example spend 3 mana on a spell then the last 2 mana on a minion.
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Gives use for Sacrificial Pact, can't revive non-Demon minions that died earlier in the game but opponent can play around it by summoning weak minions (eg tokens)