I'm not a very good player myself, but I think Zephyrs usually translates in the same cards so you can definitely play around it:
-Earth shock
-Wild growth
-Mass dispell
-Bloodlust
-Twisting nether
I probably miss a lot of other main uses, but that's what I encountered the most. Somebody is at higher ranks would probably be able to use Zeph in more sutuations, but the other player should be able to prevent more situations aswell.
I think they should only have aesthetic rewards, but I think it would be cool to have something like that, specially if they manage to pull off some hard ones (hard=/=grinding).
I like classic cards design, simple and effective. If anything, tune the new cards that made the almost extinct boar into an "op" card (I don't feel the same way).
But, what I am trying to say is that classic cards aren't that powerful by themselves and they shouldn't be even more useless.
I fucking hate when there's some random f2p player complaining when they have to buy something. Like holy shit they have to make money somehow. I'm guessing OP is 13 or so cuz a normal adult can see this
Preach. Blizzard just gave a whole class that dominates the meta right now for free, yet they want more. I may not agree with a lot of things Blizzard does, but at least I'm adult enough to know that this is a business venture, not a charity.
Screw it. Let's make more unreasonable requests. I wish Blizzard would let us dust all the free uncraftable stuff they have given us over the years. #mycardsmychoice.
Truly obnoxious replies. I would expect nothing less from this community
There is nothing wrong with wanting or being able to craft individual cards from adventures. The only reason it’s not allowed is so you are forced to spend more money on the entire adventure.
I’m kinda sick of hearing the “they have to make money somehow” argument as if they don’t release three huge sets every year that require $150 or more investment just to get SOME of the cards. If you really think Blizzard needs to make more money off adventures than you are just an idiot. After a set period of time from adventure release, you should be allowed to craft the individual cards. This way people who want the adventure can buy it and play it immediately and Blizzard can make a profit from it. After a while, the cards should become available to craft.
No what's obnoxious is people wanting their cake and eating it too. Even developing adventures costs Blizzard money in man hours idiot. If people wanna be F2P, more power to them. I don't begrudge them. I will however begrudge the fact they want to be on an even keel with players who do in fact spend money for the product. But that's the welfare mentality of society today. Gimme, gimme, share the wealth even though F2P contributes nothing to the games future development.
If a person doesn't want to pony up for an adventure, fine. Wait for rotation and craft it in Wild. If you want it now, pay for the privilege like the rest of us. People act like holding a job is hard. I've been working since I was 10 to buy the things my mom couldn't buy me herself.
Long story short: money. If they release it at the same time less peole would buy it
it's free this time, so that's not a valid point :D
no idea if the same dev team is working on both the expansion and SP but if that's the case it's not hard to see why they can't release the SP on expansion release day.
Do you really think a company like blizzard don't have enough time to finish the expansions year after year?
I think shaman needs draw, but his weapons are too impactful to have such a card imo, warrior arms give you good value or raw damage, but drawing the spell weapon, doomhammer or evolve weapon whenever you want is too good.
0
I'd agree with more cards that synergize with the deck, but I believe that adding too many librams would make the deck too op.
0
Do you realize the op is talking about the board itself? Not cards.
0
I'm not a very good player myself, but I think Zephyrs usually translates in the same cards so you can definitely play around it:
-Earth shock
-Wild growth
-Mass dispell
-Bloodlust
-Twisting nether
I probably miss a lot of other main uses, but that's what I encountered the most. Somebody is at higher ranks would probably be able to use Zeph in more sutuations, but the other player should be able to prevent more situations aswell.
0
I think they should only have aesthetic rewards, but I think it would be cool to have something like that, specially if they manage to pull off some hard ones (hard=/=grinding).
1
Yes, but actually Casual is full of new comers so it's not really enjoyable
1
Yes, it's how you cheat on mmr
6
If you had my collection you would've never made this topic lol
1
An armour control warrior with the legendary shield, I don't know if it's a known deck, but I'd never heard of it
4
I like classic cards design, simple and effective. If anything, tune the new cards that made the almost extinct boar into an "op" card (I don't feel the same way).
But, what I am trying to say is that classic cards aren't that powerful by themselves and they shouldn't be even more useless.
0
It seems like you prefer a p2w game?
0
Stop playing arena runs while hammered
0
Do you really think a company like blizzard don't have enough time to finish the expansions year after year?
0
I think shaman needs draw, but his weapons are too impactful to have such a card imo, warrior arms give you good value or raw damage, but drawing the spell weapon, doomhammer or evolve weapon whenever you want is too good.
0
Believe it fking did... All I wanted was a non-DH competitive deck.
0
Druid is inconsistent, I'd say face hunter or murloc paladin if you just want a fast climb