• 0

    posted a message on Card Nerfs Aug 26th - Including Wild

    Agreed. Zilliax is OP but not problematic. It's a fun card to have in the game.

    Posted in: News
  • 0

    posted a message on Theorycrafting Livestreams Recap with Decklists

    Wow that's pretty sick indeed, I didn't realize that double bee scale would be so sick. That's 2561 armor from just 1 scale, which allows you to survive 33 turns of 77 damage. Most decks won't have 77 damage per turn possible, so unless you have an infinite damage combo like antony or auto win like mechathun or DK pally you can't realistically beat it. I guess mill rogue can beat it, though since they can bounce infinitely as well.

    I don't think that you'll see this combo very often, though. It requires 5 cards with a setup turn. There are wild decks with these requirements or less that immediately win.

    Posted in: News
  • 0

    posted a message on New Rogue Card Revealed - Sahket Sapper

    I don't think this'll be playable unless for husktooth. Being a deathrattle makes it a huge inconsistency. Your opponent might just play a powerful battlecry minion then kill it to get the battlecry again.

    Posted in: News
  • 3

    posted a message on New Mage Card Revealed - Flame Ward

    Wrong. This is insane for control mages. Being able to AOE for 3 mana allows you to play other spells that doesn't affect the board (card draw/generation).

    Posted in: News
  • 0

    posted a message on New Neutral Card Revealed - Mortuary Machine

    Silence priest usually wants to silence their minions at the start of their turn, though, for easier curving and instant hit once you silence (not wasting silence on a minion that gets removed without having dealt damage).

    Posted in: News
  • 3

    posted a message on New Lackey Revealed - Titanic Lackey

    If you like playing Lackeys, you don't want more of them because it'll make them more inconsistent.

    Posted in: News
  • 2

    posted a message on New Lackey Revealed - Titanic Lackey

    It adds 1/3 in stats, but a taunt on a bigger creature is usually more useful. The instant health can give you more favorable trades. The only downside is that you must already have a minion in play which is usually no problem. So, yes, in stats similar to Voidwalker, but functionally better. A Voidwalker is also a really good 1 drop, so being as good or better is very strong (like all lackeys are, so this is just the right power lvl).

    Posted in: News
  • 3

    posted a message on New Priest Card Revealed - Grandmummy

    There is 4/6 in stats in this card. If anything is gonna make zoo priest a thing, this would be it. A 1/2 reborn would be a bad but understandable neutral 2 drop. With this deathrattle (that triggers twice), it's just insanely strong.

    Posted in: News
  • 0

    posted a message on New Hunter Card Revealed - Wild Bloodstinger

    This card would be broken as fuck in any other class (except rogue).

    Posted in: News
  • 2

    posted a message on New Card Revealed - Desert Obelisk

    Similar to Star Aligner it works if you have more.

    Posted in: News
  • 2

    posted a message on Legendary Rogue Card Revealed - Anka, the Buried

    mechathun otk? otherwise, i don't see it.

    Posted in: News
  • 6

    posted a message on New Card Revealed - BEEEES!!!
    Quote from SebitaxD >>
    Quote from Inquixty >>

    Possible worth combos:   

    Half-Time Scavenger : Gain 12 armor, leaves 3/1 body.

    Ironhide Direhorn : Summon 4 5/5 runts. Leaves 7/3 body.

    Linecracker : Makes him 80/6.

    Oondasta : Summon 4 beasts from your hand.

    Gurubashi Berserker : Makes him 12/3.

    +Any lifesteal minions like Zilliax for heal.

     

     Overkill doesn't trigger, the overkill minion isn't the one attacking

     It doesn't have to attack. It has to deal damage during your turn. Mass hysteria can also proc overkill multiple times.

    Posted in: News
  • 2

    posted a message on New Card Revealed - Impbalming

    AS A DEMON ONLY YOUR STRENGTH MATTERS! NOT YOUR EFFORTS, FOOL!

    Posted in: News
  • 4

    posted a message on Patch 14.6 Now Live! Card Art Updates, Dalaran Heist & More

    They censored blood and sex. Eviscerate used to have blood splashes in the art. Bite also had blood and deadly shot was a spear piercing a tauren. They probably had to do this to keep the age restriction of this game low.

    Posted in: News
  • 0

    posted a message on 10 New Classic Cards, Vanish & Mind Blast to Hall of Fame

    They are cards that apply to the identity of the classes but are generally too weak to see play anyways so they don't matter. Except for SI7 (which is bonkers in wild) and maybe Whitemane. 

    Posted in: News
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