Increase the mana cost of the excavate spell to 2 mana, decrease the Attack value of the excavate taunt to 2 and increase the cost of the Snake to… 5 ?
this is my bet on the nerfs. I think the design of the snake is dumb (because it polarises meta even more) but they will probably not change it
Hollow Hound should have been nerfed into being just an undead. The big beast package was fair before festival's miniset and Hollow Hound introduction.
2
The deck is struggling not being able to play 2 snakes in the same turn, from the few games I played. Good fix !
1
Everybody is complaining that rock is killing scissors AND other rocks.
2
I fully disagree.
- you can generate two snakes out the excavate cards, and you can bounce the neutral excavate cards if ever one of the Mo’arg was countered.
- Excavate fills warlock hand with cards (decreasing the odd of removing/countering the snake with dirty rat or theotar).
- Snake decks have more minions than spells (once again it decrease the odds of discarding the snake)
- Snake is not the only plan like other combo decks. The other warlock Legendaries can be the back up plan if your snake ate only 10 or 20 hp.
The only weakness of the deck is aggro, but it’s not a disruption tool. Even triple blood DK struggle against it from my exp.
0
What is a good disruption tool for the snake ? (Dirty rat is clearly not one)
0
They could change it to something related to fatigue now that i think about it.
0
Increase the mana cost of the excavate spell to 2 mana, decrease the Attack value of the excavate taunt to 2 and increase the cost of the Snake to… 5 ?
this is my bet on the nerfs. I think the design of the snake is dumb (because it polarises meta even more) but they will probably not change it
3
Hollow Hound should have been nerfed into being just an undead. The big beast package was fair before festival's miniset and Hollow Hound introduction.
0
I 100% agree with this fix.
0
This expansion is a mistake.
6
The reveal is way better than the cards.
2
You should read the green text at the bottom of the article ;)
2
Mercenaries was way worse.
0
I hate most of the top-decks game-design. Some synergies are too strong and feels forced when you want to play a class.
8
It’s crazy that cards from the original sets saw their mana cost almost halved through the years…
-2
Paladin maybe ?