Yeah, I saw a moderator on blizzard's site confirmed this would be random, as expected.
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Oct 30, 2014DrDoom77 posted a message on 4 Legendary GvG Cards - Warrior, Mage, Rogue, Priest [CONFIRMED]Posted in: General Discussion
Honestly, between the new card back (goblin/mech theme) and that tweet, the possibility of these cards being legit has jumped pretty high in my mind. The only things that still give me pause are the coin mechanic, and the card causing damage when drawn, since it gives away what card you just drew.
Sep 23, 2014Posted in: General Discussion
I'd like a mode where you can challenge a friend to an 'arena'-style match, where you each pick decks and then play each other.
Or, barring that (since I doubt Blizzard would ever make a 'free' version of arena mode, even just for friends), maybe have a mode where you can challenge a friend using decks that are randomly built from your collection (after you pick a class). I play like that against my wife sometimes, where we both let the computer create a deck full of random cards and then use our random decks against each other. It'd be quicker to have that process automated, and it gets us to play sometimes with cards that we never otherwise use.
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Apr 16, 2015sageturk posted a message on Is the matchmaking system really random, or rigged?Posted in: General Discussion
Sorry i don't have the link, but about a month ago Reynad on stream took about an hour to explain Blizzard's matchmaking, and although i'm sure it's speculation, he's gathered a mountain of data and was basically predicting his match-ups that entire hour with no deviations. Based on my own experiences it seems to line up. Basically it was this:
1) Every deck you build has independent win/loss data saved by blizzard as you play it (it also looks for identical decks and adds your data to that).
2) When it encounters a deck it is unfamiliar with (say you swap in a rando card) it will take 5 games or 3 wins in a row or 3 losses in a row (whichever comes first) before it starts to stack matches in a certain way against you (see next point)
3) For sure blizzard ramps difficultly both as you rank and as you get win streaks. If you win 3 games in a row, it will start throwing decks at you that are statistically likely to beat you. When you lose 3 in a row, it then reverts to just random deck RNG (no attempt to make it easy - just not stacked)
4) This effect is much more noticeable at ranks up till about 3-4 as at that point the diversity of decks goes way down.
Basically this is why when you load up a new deck, suddenly you are playing against a new meta (because you are).
So what can you learn from this? I have had WAY more success building 4-5 versions of the same deck with minor card variations (like a random Spellbreaker in one, a Frost Elemental in the other) and as soon as I hit a win streak switching to another deck. Has taken me basically from rank 20 to rank 5 in a couple of days (i only get a couple hours a day to play).
TLDR: yup, matchmaking is rigged and you can use that to your benefit. Don't believe me try it.
Jan 10, 2015Posted in: General Discussion
Playing Tempo Warrior. Enemy was playing Tempo Shaman. I kept his board clear for 9 turns, keeping cards-in-hand about in parity and whittling him down 2-3 damage per turn. Then he plays Sneed's Old Shredder.
...I CHOOSE DEATH!
Dec 17, 2014Sisuwolf posted a message on Frustartion at having legendaries just come out from everyone's hand past rank 19Posted in: General Discussion
You all are crazy to keep saying legendary cards mean nothing. Sure, you need to learn the game, but Legendary cards make a huge difference and can literally make games near impossible to win as he said. And for people who are new to HS, the better you are, the sooner this becomes apparent/creates problems/makes HS hard to continue.
The first week of playing this game, in under 30 wins, I made it to rank 14, having never played before, with an all Basic deck. Built my own deck, but after a while looked online, only to find that Trump Basic deck was nearly identical to the one I created. Strat games are my thing(suck at FPS), I just excel at numbers and thinking games, so not surprising to find my custom deck the same as a pros recommendations.
Around rank 14 though, same problem as OP mentioned, every other card dropped is a Legend. At the same time I find it quite comical that most of the people I'm playing against have 500 wins and full Legendary decks, many golden cards, yet they stuck at 14 playing against someone whos got full Basic and <1 week on playing time. That clearly shows that they are bad players. However it makes it that much more demoralizing, to know that I'm simply losing to P2W mechanics.
Some would say play more then you can get free. But that's a major point: this game is bad for people who are good players when they start. If I sucked more, ladder would be more fun, but that's the tough spot ur in if good. Not good enough cards to progress further, yet not much reason to keep playing since you already maxd your Ranked level, and the next step up is behind a pay wall.
HS suffers from one of the main problems all P2W games have: If you start at Beta, you can easily never pay anything, and have most things paying players would. However this model makes it increasingly harder for new players to join, as the longer after Beta they join, the more they have to pay or the bigger disadvantage they have. Quite a questionable model, the longer the game is around the harder it screams "stay away new players," and the harder it gets to join the game. This is why P2W sucks.
This is also why most P2W games never last that long. Kind of hard to keep a game going when a result of P2W is almost always huge power creep, and making the game harder to join as time goes on. HS might last longer than most but the P2W mechanics is still going to eventually cause a pop. drop, and with the discouragement to new players, who can fill the gap?
You don't need them so much in a rush deck, but in control? It's kind of hard to build a control deck without legendary cards. Maybe instead of saying you don't need Legendary, you should say "You don't need Legendary if you want to play a boring AF aggro face deck."
There is a reason why nearly everyone plays with Legendary cards in high level constructed, and it's not because people are thinking "I'm gonna include these Legend cards to make it more challenging and lower my chances of winning" Legends are included for the exact opposite reason, they cost more, but they also increase odds to win games, make your deck better.
To make it as clear as possible: Do you think you would have a better chance of beating Trump, or any other pro for that matter, with them using a Legend deck, or a Basic deck? The answer is clearly the latter. Anyone arguing the former has got a screw loose.
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