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    posted a message on Cart Crash At The Crossroads is This Week's Tavern Brawl

    I agree with not getting rid of it, but I wouldn't consider this a fun place that's not overrun with tryhards. When I play 'build-a-deck' brawls (like the one where you build a deck with 2 or 3 cards), tryhards are almost all I see. I don't play those brawls much anymore, specifically because I don't enjoy playing with, or against, those people.

    Posted in: News
  • 1

    posted a message on Hearthstone state in 2019
    Quote from scorpyon >>

    Unfortunately this is pretty much a subjective question I'm afraid.
    You'll likely get a whole variety of different opinion-drive answers.

    Suffice to say, the game has grown over the last couple of years, and it is about to change dramatically in April once more, so it's possibly a good time to get back in for that very reason - you'll have more chance to catch up now than in a couple of expansions time. 

    Fun is relative. Lots of people are having loads of fun. Lots of people are still finding things to complain about. The salt thread continues from strength to strength.
    I think there's nothing to worry about - the game is still growing strong and shows no sign of dying - so it's not a pointless investment to return.

    Whether you enjoy yourself.... well, that's entirely up to you ;-)

     I agree that any opinion is subjective, but I'd add that I think the game population IS shrinking. Whether or not that consitutes 'dying' is, again, subjective, because there are still many people playing, but I definitely feel like the game is on a slow downward trajectory. 

    Posted in: General Discussion
  • 2

    posted a message on Final Rastakhan Card Reveal Stream - Live Updates!

    Not thrilled with all the buff cards in this set. They're just so boring.

    Posted in: News
  • -4

    posted a message on The Rastakhan's Rumble Information Panel From BlizzCon 2018

    I almost choked when I saw Void Contract. I love the idea of it, even though I fully expect it'll be abused by aggro decks.

    Posted in: News
  • 1

    posted a message on How is your Arena event going?
    Quote from 1xbenx1 >>

    Disappointingly, I didn't find it to be as fun as last time. I think the element of "neutral stone" really made the class combinations less interesting.

     Agreed, I barely would have known there was an event. I kept seeing all the same cards, so kinda boring.

    And after a winning percentage of about 75% the first week, I played some more the past few days with a 30% winning percentage. Some of that was bad luck (balancing good luck in the first week), but not all. I think most casuals are gone now, so I'm out too. It's not fun feeding the sharks.

    Posted in: The Arena
  • 1

    posted a message on Hallow's End 2018
    Quote from MaryanneAmacher >>

    gotta admit that (dual) Arena is pretty depressing for someone who hasn't played it that much. You've looked up tons of info and tips, curved out nicely, said no to dumb deck ideas, but then you lose 0-3 to perfectly crafted decks that just keep on coming up with answers.

    just my opinion not a great argument or anything, but: I think for Hallow's End, it might've been nice to maybe make Arena way, way more RNG, I mean, to make it more likely people will hit weird combos and more whackier cards in general, so as to make it more fun for everyone (except pros maybe haha), since heaps of peeps are trying it out right now.

    I gave up after 5 runs, and most of those games were just total oppression from t1. But then when I won, it was usually a walk in the park, as well. But yeah cool idea still, tho as people have pointed out, there aren't that many class cards to go around so those sweet combos doesn't really appear that often.

     I feel like, in general, the people who play arena all the time have effectively closed the door to non-arena players. They're too good, so only when there's an influx of new players (like now) do the normal players have a chance to do well.

    Personally, I don't play a ton of arena, but I used to average about 4 wins a few years ago. That dropped to 2 when I tested the arena waters during the Un'Goro era, and has remained between 2-3 when I've occasionally popped in since then. During special events I can usually get closer to 4 wins, so I still play during those, but averaging 2-3 wins outside the events has killed my desire to play it at other times. Given a choice of inefficiently spending gold on arena runs against experienced players to hopefully learn and improve, or just giving arena up and spending gold on packs, I choose the latter. Let the sharks consume each other.

    Posted in: The Arena
  • 2

    posted a message on Tavern of Time Arena Experience

    I like this event, but it seems like it's either getting harder (because casual players have used their free tickets up and aren't as common), or else I'm hitting a streak of bad luck.  Either way, I'm not doing as well as I was last week.

    Posted in: The Arena
  • 1

    posted a message on Tavern of Time Arena Experience

    As a priest, just played (and lost) to a mage with 3 (!) Stasis Dragons, 3 Cavern Dreamers (each of which I killed after one turn, but which gave him key cards), along with other big guys like a Violet Wurm, Deranged Doctor, etc.  No idea how I survived through 20 cards like I did, but with that many big cards, I think they'll have an issue against someone who gets a better curve than I did.

    Posted in: The Arena
  • 2

    posted a message on Tavern of Time Arena Experience
    Quote from allanime01 >>

    Since Druid sucks Rogue isn't a class I enjoy playing and I didn't really feel like warlock or Warrior cards were super worth it I've basically been Hunter all four times. Even doing that I haven't seen a single Chronoshot :/ 

    I'm not great at arena (around 3 wins average), but I just wanted to say that even if you don't like Rogue in constructed, you should give it a shot in arena.  I don't like rogue in constructed either, as I don't care for combo decks or 'solitaire-style' decks.  The only rogue decks I play in constructed are burglary-focused.  In arena, though, rogue seems to be more of a tempo deck, focused on playing on-curve minions and cheap spell answers.  To me, it plays differently than the popular constructed rogue decks do, so I'd recommend giving it a shot, especially since it's always been one of the top arena classes.  I used to avoid it like you did, but reluctantly played it in one of the last events (the one with wild cards in arena).  It was only my third run as a rogue in arena, but I got 12 wins with it, with this deck.  Note that it's primarily just full of decent minions...there wasn't much to it aside from that.

    Posted in: The Arena
  • 2

    posted a message on The most infuriating deck ever

     

    Quote from SENA >>

    The most infuriating deck ever is by far old school mill rogue. Its literally a coin flip, if you land vs control you win, if not you lose. Playing control warrior and seeing them play a coldlight means you INSTANTLY lost. Theres no amount of luck, Skill, bullshit or tech cards that could change that.

      I wouldn't say it's the most infuriating deck ever, but yeah, as someone who plays slow decks, my concede finger starts itching whenever a rogue opponent pops up in Wild.  And as soon as I see a Coldlight, I'm outta there.  That's a 100% loss rate for my decks, so no reason to sit through it.
    Posted in: Standard Format
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