Hey peeps: enough hating! Jeez. Bunch of cry babies. It’s fine to make a point, disagre/ agree. However, chillax. It’s a GAME. Peace & love makes you feel a lot better than hate & envy. Spread that love. Disagree peacfully. Last time I checked, no matter how bad some of us like to think we are, less than 1% of HS players are Pro. & being pro doesn’t give someone the right to be so RARARARARARA!!!!!✌️
- Doomedspeed
- Registered User
-
Member for 9 years, 3 months, and 2 days
Last active Tue, Jun, 4 2019 17:05:28 -
- 4
- 24
- 35
- 0 Followers
- 502 Total Posts
- 690 Thanks
-
8
ExpirationDaD posted a message on [K&C] Miracle Rogue (74% Win Rate)Posted in: [K&C] Miracle Rogue (74% Win Rate) -
1
Demonxz95 posted a message on Weekly Card Design Competition 6.02 - Submission TopicThe reason it doesn't draw until 10 is so you don't guarantee a mill on your opponent which you would if you drew until 10.
A card that makes you consider the hand size of each player and can potentially give you a huge hand refill. Ideal circumstance would be having a small amount of cards in your hand whereas your opponent has a lot, where you can draw 6 or 7 cards and your opponent draws none. Can be a lifesaver if you're in topdeck mode. Draw this and you now have a full hand of cards to play with. It's also a 5/5 Taunt which your opponent will most likely need to use a card to get rid of.
-
16
HitSlender posted a message on Weekly Card Design Competition 6.01 - Submission Topic"*Will not create bonds of friendship with minions on use."
-
3
DarkSwordHS posted a message on Zalae's Jade Shaman - StarLadder Season 3 FinalsPosted in: Zalae's Jade Shaman - StarLadder Season 3 FinalsWatched Zalae pilot this in Starladder and it worked out very well for Him , been trying it out today on ladder with good results, has the ability to recover very well in late game between heals, jades and spirit echo , if you did not see the tourney I recommend watching Zalae use this deck it was awesome.
-
8
Mewdrops posted a message on Weekly Card Design Competition 4.20 - Submission TopicA tool for trading/board control. Since your opponent can not target it, you have full control over how to utilise his 3 attack and 4 health, allowing you to make beneficial trades without having to take your opponent's hand into account (except for AOE or random damage). He can not hit face because that would mean a constant 3 damage per turn for the rest of the game.
Flavourfully, it's because when the enemies come around, he gets scared and hides.
-
6
Shaveyou posted a message on Weekly Card Design Competition 4.20 - Submission TopicWhile 3 damage for 4 mana is awful, and would be a huge tempo loss early on, playing the second copy give you infinite value, essentially being able to deal 8 damage every single turn (2 x this + Hunters hero power.) While it would struggle to fit into current hunter archetypes, a slower meta may allow a slower, maybe even fatigue orientated hunter to emerge, and the guarantee of 8 damage every turn in a fatigue scenario is strong.
-
8
EternalFinality posted a message on New Card - Fight PromoterI guess Blizzard was scared it would be more obvious if they completely copied the effect too.
-
2
mavieferrari posted a message on Weekly Card Design Competition #4.19 - Discussion TopicPosted in: Fan CreationsQuote from Doomedspeed >>The Bolster mechanic enables deck size to matter in another fashion than just Fatigue. Deck-thinning and card draw a generally good ways to play a Aggro/Midrange or tempo deck. While not a key word deck thinning exists in cards like Mad Scientist or Divine Favour and Mysterious Challenger. Apart from fatigue there has been no other way to counter (take advantage) of your opponent doing this.
The general idea behind bolster is the cards in your deck are supporting the minion/giving it power to become stronger. Only evident in these cards (would be implemented as a running theme) is the synergy with Taunt. Considering the card Bolster already exists it would be silly not to have any synergy with it.
As the wording implies this is an effect that can change from turn to turn. If I were to play Hallowed Cleric on my turn, it may have taunt, but my opponent may naturalise one of my other minions, it would then lose Taunt (if I now have less cards in my deck than my opponent) and vice-versa. It also has massive synergies with Gang Up and Prince Malchezar
EDIT: I might change Hallowed Cleric to be a 2/6 or 1/7, is 2/7 a bit too much?
So far, my favourite mechanic :) Talking about balance, though, they all need a really thinking. Bolster is easily played around and punishes drawing, so it's not hard to have more cards than your opponent, actually I imagine in a Bolster oriented deck you could easily activate the cards 80% of the time. So yes, 2/7 is a bit too much! even if Bolster isn't activated, it would be too OP. Spider Tank which was the way-to-go cost 3 no effect card, is a 3/4, so I think the first card shouldn't be too far from this: maybe a 2/5 even is enough to be fair. The second one, again: it's easy to have it as a 6/6 taunt by the end of the turn. If you want to make it a 5/5, maybe its wording should be "at the beginning of your turn" and it would still be great. Finally, Danath is the one I found the best balanced, 3/7 can't really make a lot of trades, but if you manage to get the most out of its effect, it's a great card! Nice work and lemme know if I got something wrong or if you disagree! -
30
sherry0212 posted a message on Millhouse ManastormPosted in: Millhouse ManastormYou can't get n'zoth from classic packs
-
31
EternalHS posted a message on Eternal's guide to decks for beginnersPosted in: General DiscussionGreetings, dear new players. Eternal here with a new guide and this one is just for you.
It is not a rare occurrence to encounter a thread where a new player is asking what deck to play, which deck is most effective for them as a new player who currently isn't thinking about investing any money into the game. A lot of new players feel intimidated when the pass rank 21 and encounter a lot of farmers on rank 20 who go at them with decks which are far too powerful for new players to handle. In order to try and help you, I made this guide with 9 decks, one for each class, that are effective and quite cheap.
Before I go deeper into this guide allow me to explain my thought process:
- I operate under the assumption that those who are in need of this guide are completely new players with no card pool.
- I operate under the assumption that these new players are f2p players who aren't looking to invest money into the game (yet).
- I operate under the assumption that these new players have the basic understanding of how the game works.
- I operate under the assumption that none of these new players have any of the adventures.
- I operate under the assumption that all of these players have at least the gold that they get from achievements.
- It is important to understand that these decks are NOT fully optimized for reaching high ranks.
They are made to work for new players, not for reaching legend rank.
Note: There will be two different types of each deck in this guide. The beginner budget friendly version where I operate under the assumption that the reader can accumulate enough dust and the extreme budget version which barely costs anything but still can get the job done.
How to improve the budget version later on section has been added to the guide to help new players improve their budget decks even further. I've made this section by keeping in mind that new players don't have too much dust to spare so even after they improve their budget decks there is always more room for improvement. Most of the improved decks also require Blackrock Mountain and League of Explorers adventures. The order of cards that go into the deck and the order of cards that go out of the deck is the way it is simply because I wrote it that way and it doesn't present any kind of crafting priority nor switching the exact X card for Y card. It is my hope that this new section of the guide helps new players later on in the game.
Edit: I've never thought that I would be editing this guide after only a couple of months but a huge change has recently happened. Several cards from the deck lists were nerfed in the recent patch and as mentioned before I would make changes to the guide if I deem it necessary and I think that the nerfs are big enough to change a couple of things. Rockbiter Weapon and Tuskarr Totemic were removed from both shaman lists and replaced by cards such as Earth Shock, Primal Fusion and Stormforged Axe. Call of the Wild was kept in the section of the guide because I believe that it is still a pretty powerful card. Thank you for your understanding :)
Warrior:
The deck that I have found to be the most effective for new players and most budget friendly is pirate warrior. My reason for this is very simple. Pirate warrior has a low dust cost, especially in the extreme budget version, and it is a deck that is really easy to play and to understand.
Eternal's Pirate Warrior for new players Fatigue Warrior Deck by EternalHS - Sep 5, 2016Minion (16) Ability (10) - 2x Mortal Strike
- 2x Bash
- 2x Execute
- 2x Shield Block
- 2x Heroic Strike
Weapon (4) - 2x Fiery War Axe
- 2x Arcanite Reaper
Loading Collection Crafting Cost: 1040
Here is the extreme budget version of the deck.
Eternal's Extreme Budget Pirate Deck Fatigue Warrior Deck by EternalHS - Sep 5, 2016Minion (17) - 1x Arathi Weaponsmith
- 2x Southsea Deckhand
- 2x Abusive Sergeant
- 2x Bloodsail Raider
- 2x Dread Corsair
- 2x N'Zoth's First Mate
- 2x Orgrimmar Aspirant
- 2x Kor'kron Elite
- 2x Wolfrider
Ability (9) - 2x Bash
- 2x Execute
- 2x Shield Block
- 1x Whirlwind
- 2x Heroic Strike
Weapon (4) - 2x Fiery War Axe
- 2x Arcanite Reaper
Loading Collection Crafting Cost: 600
The only card that I feel the need to explain in this budget version of the deck is Orgrimmar Aspirant. I wanted to go for Bloodsail Cultist but I wanted to make this extreme budget deck even more budget friendly without losing the weapon buff. Aspirant is the only cheap card with a similar effect as the Cultist. If you have a Cultist I strongly recommend that you replace the Aspirant with it as it is a bit better card.
How to play:
Pirate warrior is a deck that looks to finish its opponent quickly by dealing huge amounts of damage directly to face really quickly. Pirates work really well in warrior due to all of the weapon synergy. Playing the deck is really easy. At the beginning of the game try to get the fiery war axe and your low cost pirates (1-2 drops). After that simply start hitting your opponent in the face until they are dead and trade only when you really feel that you need to.
How can you improve the budget version later on:
In order to improve this budget pirate deck you will need the third wing of League of Explorers adventure. Cards that you should add to this deck are the following:
2x Upgrade!
1x Sir Finley Mrrgglton (can be obtained in the third wing of League of Explorers adventure)
Total dust cost: 1800 dust with League of Explorers, 3400 dust without League of Explorers.
You can swap the following cards to add these new cards:
1x Wolfrider
2x Bash
1x Shield Block
Shaman:
When it comes to shaman a good face deck can be made for very cheap but I wanted to change the play style a bit so I made a midrange shaman that is semi budget friendly for the new players. I say semi budget friendly because, unfortunately, some of shaman's key cards are rare cards so the deck is a bit more expensive than the pirate warrior but it should still be just as fun to play.
Eternal's budget shaman deck Midrange Shaman Deck by EternalHS - Sep 5, 2016Minion (16) Ability (14) - 2x Feral Spirit
- 2x Lightning Storm
- 2x Earth Shock
- 1x Ancestral Knowledge
- 1x Bloodlust
- 2x Hex
- 2x Lightning Bolt
- 2x Primal Fusion
Loading Collection Crafting Cost: 1460
Here is the extreme budget version:
Eternal's extreme budget shaman Midrange Shaman Deck by EternalHS - Sep 5, 2016Minion (19) - 2x Argent Squire
- 2x Bilefin Tidehunter
- 2x Fire Elemental
- 2x Flame Juggler
- 2x Flametongue Totem
- 2x Flamewreathed Faceless
- 1x Psych-o-Tron
- 2x Totem Golem
- 2x Unbound Elemental
- 2x Gnomish Inventor
Ability (10) - 1x Lightning Storm
- 2x Earth Shock
- 1x Ancestral Knowledge
- 1x Bloodlust
- 2x Hex
- 2x Lightning Bolt
- 1x Primal Fusion
Weapon (1) Loading Collection Crafting Cost: 900
The extreme budget version lacks the all of the totem synergy but it compensates for it with a little bit more power in the early game with the addition of Argent Squire, Flame Juggler and Bilefin Tidehunter. Luckily for us a decent portion of some very good shaman cards are common cards and they basically make the extreme budget version work. The only rare card that I simply couldn't exclude is Lightning Storm simply because there are no other common or basic AOE options.
How to play:
As a shaman you have some very good high value early game minions with Totem Golem and Tuskarr Totemic. You also have the arguably most overpowered minion in the game, Flamewreathed Faceless. Your strategy is to gain early board presence with cheap removal spells and strong minions like totem golem. Once you've established early board presence you can start smashing face for a quick kill. Shaman has a lot of ways to gain value from minions and to buff them with cards like Flametongue Totem and Bloodlust so try to make sure that you can get some value out of those cards.
For the budget version you should always try to get Thing from Below for as low cost as you can so don't be afraid to use your hero power every now and then. The budget version relies far more on token generation than the extreme budget one and it can easily win you the game with a couple of totem on board and Thunder Bluff Valiant.
How to improve the budget version later on:
To improve the budget version you will need the the second wing of Blackrock Mountain adventure and the second wing of League of Explorers adventure. Cards that you should add to this deck are the following:
2x Tunnel Trogg (can be obtained in the second wing of League of Explorers adventure)
1x Doomhammer
2x Lava Shock (can be obtained in the second wing of Blackrock Mountain adventure)
Crafting cost: 500 dust with the adventures, 780 dust without adventures.
You can swap the following cards to add these new cards:
Rogue:
''Hey, Eternal, I'm a new player and I've heard about this miracle rogue deck. Is there any budget version of it?'' it is you lucky day because there is a budget version of miracle rogue which is new player friendly. It is not the real deal since this is a budget version but it is not bad either for its cost and it doesn't requirer a large card pool.
Eternal's Budget Rogue Miracle Rogue Deck by EternalHS - Sep 5, 2016Minion (9) Ability (21) - 2x Sinister Strike
- 1x Sprint
- 2x Conceal
- 2x Backstab
- 2x Cold Blood
- 2x Deadly Poison
- 2x Eviscerate
- 2x Fan of Knives
- 2x Shadowstep
- 2x Sap
- 2x Shiv
Loading Collection Crafting Cost: 840
Here is the extreme budget version:
Eternal's Extreme budget miracle rogue Miracle Rogue Deck by EternalHS - Sep 5, 2016Minion (9) Ability (21) - 2x Sinister Strike
- 1x Sprint
- 2x Conceal
- 2x Backstab
- 2x Cold Blood
- 2x Deadly Poison
- 2x Eviscerate
- 2x Fan of Knives
- 2x Shadowstep
- 2x Sap
- 2x Shiv
Loading Collection Crafting Cost: 720
Friends, I'll be real with you, there is really not much reason to go with this budget list because both versions of budget miracle rogue deck are extremely cheap to make. The extreme budget list is only good if you lack the cards from the budget list but if you can get the budget list I would strongly recommend that you go for that one because 120 dust really isn't that much.
How to play:
Miracle rogue is the hardest deck on this list to play but it is really rewarding when you manage to get it work. If you are a player who wants to use crazy card combos to beat your opponent then this is the deck for you. Your main goal, with both versions of the deck, is to get Gadgetzan Auctioneer into play, play conceal to make sure that he lives for another turn, and then cast your low cost spells to draw even more spells which you will cast at your opponent to kill him and/or to clear his board. A good way to win is to buff your weapon, play Southsea Deckhand and aim to draw both copies of Cold Blood and both copies of Shadowstep for crazy amount of damage.
How to improve the budget version later on:
Cards that you should add to this deck are the following:
2x Preparation
2x Azure Drake
Crafting cost: 4140 dust
You can swap the following cards to add these new cards:
1x Sprint
Paladin:
You know, I'm really trying not to include too much smorc decks on this list but paladin is one that can only have a smorc budget deck because all of his really powerful cards are either rare or above or from adventures. Regardless, here is the aggro budget paladin, a deck that should net you a good amount of wins and is completely beginner friendly.
Eternal's Budget paladin Aggro Paladin Deck by EternalHS - Sep 5, 2016Minion (16) Ability (10) Weapon (4) Loading Collection Crafting Cost: 1320
Here is the extreme budget version:
Eternal's extreme budget paladin Aggro Paladin Deck by EternalHS - Sep 5, 2016Minion (18) - 2x Southsea Deckhand
- 2x Abusive Sergeant
- 2x Argent Protector
- 2x Argent Squire
- 2x Bilefin Tidehunter
- 2x Flame Juggler
- 2x Ironbeak Owl
- 2x Worgen Infiltrator
- 2x Wolfrider
Ability (10) - 2x Divine Favor
- 2x Blessing of Kings
- 2x Consecration
- 2x Seal of Champions
- 2x Blessing of Might
Weapon (2) Loading Collection Crafting Cost: 920
Both decks follow a similar strategy. Apply as much pressure as you can to your opponents health and finish them off. The extreme budget version lacks the ability to give your minions divine shield but compensates for it with much more direct damage.
How to play:
The strategy for these decks is really simple. You start the game with as much low cost minions as you can. After that you play everything that you have in your hand and hit face with it. This is called vomiting a hand. If you have Divine Favor in your starting hand keep it and use it to draw more cards when you play everything else. With the budget version just try to aim to get the most value out of Steward of Darkshire as you can.
How to improve the budget version later one:
To improve the budget version you will need the second and the third wing of League of Explorers as well as the first wing of One Night In Karazhan adventure. Cards that you should add to this deck are the following:
1x Moroes
Crafting cost: 200 dust with adventures, 3480 without adventures.
You can swap the following cards to add these new cards:
2x Wolfrider
Hunter:
I can already here you saying that face hunter is a really cheap deck to play. However, knowing this, I went for something that I believe might be more fun for new players and that is a midrange budget hunter deck. The face deck will be the extreme budget one. New players, here it is, the budget midrange hunter that you've been looking for.
Elder's Budget hunter Midrange Hunter Deck by EternalHS - Sep 5, 2016Minion (16) - 2x Infested Wolf
- 2x Savannah Highmane
- 1x Carrion Grub
- 2x Fiery Bat
- 2x King's Elekk
- 2x Scavenging Hyena
- 2x Stranglethorn Tiger
- 2x Houndmaster
- 1x Tundra Rhino
Ability (12) - 2x Tracking
- 2x Unleash the Hounds
- 2x Animal Companion
- 2x Bear Trap
- 2x Freezing Trap
- 2x Kill Command
Weapon (2) Loading Collection Crafting Cost: 1200
And, of course, here is the extreme budget version face hunter deck:
Elder's extreme budget hunter Face Hunter Deck by EternalHS - Sep 5, 2016Minion (16) - 2x Leper Gnome
- 2x Abusive Sergeant
- 2x Argent Horserider
- 2x Argent Squire
- 2x Fiery Bat
- 2x Flame Juggler
- 2x Houndmaster
- 2x Wolfrider
Ability (12) - 2x Arcane Shot
- 2x Unleash the Hounds
- 2x Animal Companion
- 2x Explosive Trap
- 2x Hunter's Mark
- 2x Kill Command
Weapon (2) Loading Collection Crafting Cost: 840
The extreme budget deck is a face deck simply because it is much cheaper to make than a midrange deck because it requires only two copies of Eaglehorn Bow, unlike the midrange version which requires a lot more rare cards. Face version is easier to play than the midrange one but I prefer the midrange one and I would strongly advise you to try that one because you can learn much more about the game than just how to hit face. No, I don't hate hunter.
How to play:
For the midrange deck you fight for presence in the early game while using your hero power to deal direct damage to the face. After turn 3 you can start slamming your more powerful minions onto the board, use hound master to buff your beasts and use tracking to dig for cards that you absolutely need in certain situations. Try to get the most value out of your hyena by playing it with unleash the hounds for a board clear which results in one huge minion. For the extreme budget deck just always hit face and you will be fine.
How to improve the budget version later on:
Cards that you should add to this deck are the following:
Crafting cost: 800 dust
You can swap the following cards to add these new cards:
1x Carrion Grub
1x Tracking
Druid:
Druid is, in my opinion, a class that has a very good budget deck for new players in the form of token druid. You can build a token druid with both low budget and extremely low budget and it will still preform quite well. There are also two other versions of druid which are ramp druid that revolves around getting as much mana as you can really soon and start slamming huge minions onto the board and beast druid that revolves around durid's beast synergy but ramp druid is not a budget deck and beast druid needs cards from adventure. Anway, here are the decks.
Elder's Budget druid Ramp Druid Deck by EternalHS - Sep 5, 2016Minion (10) - 2x Mire Keeper
- 2x Violet Teacher
- 2x Harvest Golem
- 2x Druid of the Claw
- 2x Druid of the Saber
Ability (20) - 2x Innervate
- 2x Nourish
- 1x Feral Rage
- 2x Living Roots
- 2x Power of the Wild
- 2x Soul of the Forest
- 2x Wild Growth
- 2x Wrath
- 1x Healing Touch
- 2x Savage Roar
- 2x Swipe
Loading Collection Crafting Cost: 1200
Here is the extreme budget version:
Elder's Extreme budget druid Ramp Druid Deck by EternalHS - Sep 5, 2016Minion (12) Ability (18) - 2x Innervate
- 1x Feral Rage
- 2x Living Roots
- 2x Power of the Wild
- 2x Soul of the Forest
- 2x Wild Growth
- 2x Wrath
- 1x Healing Touch
- 2x Savage Roar
- 2x Swipe
Loading Collection Crafting Cost: 880
Why Bilefin TIdehunter? Simply because it generates a token and I had no better options. Now that I've gotten that out of the way I can explain how these decks are played.
How to play:
Token druid can be a lot of fun to play. You goal is to get as much minions on the board as you can by using Violet Teacher and then buff them with your spells like Power of the Wild and Savage Roar. Soul of the forest is a very useful and a very important card. I run it even in the non budget versions of token druid because it gives you insane value if your opponent manages to clear your board. Basically, the game plan is to generate as much tokens as you can than use Savage Roar and Power of the Wild to swing for lethal.
How to improve the budget version later on:
To improve the budget version you will need the first wing of Blackrock Mountain adventure. Cards that you should add to this deck are the following:
2x Azure Drake
1x Mulch
Crafting cost: 3800 dust with the adventure, 5400 without the adventure
You can swap the following cards to add these new cards:
1x Feral Rage
Warlock:
Warlock is a bit troublesome. There are three viable decks for warlock which are zoo, reno and murloc decks but all three of those require expensive cards and cards that are from adventures. Can a zoo deck be made without cards from adventures? Is it possible for beginners to play a zoo deck? Yes, of course it is, why wouldn't it be possible?
Eternal's Budget Zoo Zoolock Deck by EternalHS - Sep 5, 2016Minion (24) - 2x Defender of Argus
- 2x Doomguard
- 2x Knife Juggler
- 2x Harvest Golem
- 2x Abusive Sergeant
- 2x Argent Squire
- 2x Dark Iron Dwarf
- 2x Darkshire Councilman
- 2x Dire Wolf Alpha
- 2x Flame Imp
- 2x Possessed Villager
- 2x Voidwalker
Ability (6) - 2x Forbidden Ritual
- 2x Power Overwhelming
- 2x Soulfire
Loading Collection Crafting Cost: 1520
And here is the extreme budget version:
Eternal's Extreme Budget Zoo Zoolock Deck by EternalHS - Sep 5, 2016Minion (26) - 2x Harvest Golem
- 2x Abusive Sergeant
- 2x Argent Squire
- 2x Bilefin Tidehunter
- 2x Dark Iron Dwarf
- 2x Darkshire Councilman
- 2x Dire Wolf Alpha
- 2x Flame Imp
- 2x Flame Juggler
- 2x Possessed Villager
- 2x Voidwalker
- 2x Reckless Rocketeer
- 2x Shattered Sun Cleric
Ability (4) - 2x Power Overwhelming
- 2x Soulfire
Loading Collection Crafting Cost: 880
See, there is a way to build an effective budget zoo deck without adventures :p What is that you say? What is Reckless Rocketeer? It is an old card that I used when I've started playing Hearthstone and I didn't have Leeroy. Are these decks as effective as the real deal? Not exactly since the real deal has cards from adventures and these decks are meant for completely new players, but they will net you a good amount of wins and are quite fun to play.
How to play:
When you play a zoo deck what you're aiming at is board control mixed with face damage. Board control and board positioning is the key to victory with these decks. Be very careful where you place your minions, in which order do you play them and try to trade as effectively as possible. Always look for your low cost minions at the start of the game and use your hero power often to draw more minions. Since most of your minions are cheap you will more than often always draw something that you can play immediately.
How to improve the budget version later on:
To improve the budget version you will need the first wing of League of Explorers adventure and the second wing of Blackrock Mountain adventure. Cards that you should add to this deck are the following:
2x Dark Peddler
Crafting cost: 0 dust with adventures, 160 dust without adventures.
You can swap the following cards to add these new cards:
2x Soulfire
Priest:
Priest is the class that has been struggling to find its place in the standard for a very long time. The class has two very powerful decks in the form of ressurect priest and dragon priest, but both of those deck require cards from adventures, which leaves us with the only logical option, the only budget priest deck that we can make and it will still be viable for beginners..C'thun priest.
Eternal's Budget Priest C'Thun Priest Deck by EternalHS - Sep 5, 2016Minion (19) Ability (11) - 2x Circle of Healing
- 1x Flash Heal
- 2x Holy Nova
- 2x Shadow Word: Death
- 2x Power Word: Shield
- 2x Shadow Word: Pain
Loading Collection Crafting Cost: 1040
Here is the extreme budget version:
Eternal's Extreme Budget Priest C'Thun Priest Deck by EternalHS - Sep 5, 2016Minion (18) Ability (12) - 2x Circle of Healing
- 1x Flash Heal
- 2x Holy Nova
- 2x Shadow Word: Death
- 1x Mind Control
- 2x Power Word: Shield
- 2x Shadow Word: Pain
Loading Collection Crafting Cost: 840
Out of all nine classes priest is the best one for a budget c'thun deck because others simply have better budget options or need far more expensive and far more powerful cards to make a C'thun deck work. Nevertheless the deck is fun to play and it is really effective at low ranks regardless of being a budget deck.
How to play:
With this deck you fight for board control. You use your minions to destroy enemy minions and you use your hero power to make sure that your minions stay alive. The goal of the deck is to survive long enough until you draw your C'thun and make it big enough that you can defeat your opponent with it.
How to improve the budget version later on:
To improve the budget version you will need the second and third wing of League of Explorers adventure. Cards that you should add to this deck are the following:
2x Entomb
Crafting cost: 1600 dust with the adventure, 3380 dust without the adventure
You can swap the following cards to add these new cards:
Mage:
Mage has one great option for beginners and that is to play a casino deck without Flamewalker because it is an adventure card. This is the cheapest deck that I've made in this entire guide, it is insanely cheap. However, although this is a deck list without Flamewalker, I strongly suggest that you put it into this deck if you have it. There is one important thing to note about these decks. They do include one adventure card, Firelands Portal, but that is only because the prologue of One Night in Karazhan is free so anyone can get it.
Eternal's Budget Mage Tempo Mage Deck by EternalHS - Sep 5, 2016Minion (14) - 1x C'Thun
- 2x Cult Sorcerer
- 2x Water Elemental
- 2x Mana Wyrm
- 2x Sorcerer's Apprentice
- 2x Faceless Summoner
- 1x Psych-o-Tron
- 2x Spellslinger
Ability (16) - 2x Flamestrike
- 2x Arcane Intellect
- 2x Fireball
- 1x Firelands Portal
- 2x Mirror Entity
- 2x Arcane Missiles
- 2x Frostbolt
- 2x Mirror Image
- 1x Polymorph
Loading Collection Crafting Cost: 640
Oh boy, here is the extreme budget list:
Eternal's Extreme Budget Mage Tempo Mage Deck by EternalHS - Sep 5, 2016Minion (14) - 1x C'Thun
- 2x Water Elemental
- 2x Mana Wyrm
- 2x Sorcerer's Apprentice
- 2x Faceless Summoner
- 2x Kobold Geomancer
- 1x Psych-o-Tron
- 2x Spellslinger
Ability (16) - 2x Flamestrike
- 2x Arcane Intellect
- 2x Fireball
- 1x Firelands Portal
- 2x Mirror Entity
- 2x Arcane Missiles
- 2x Frostbolt
- 2x Mirror Image
- 1x Polymorph
Loading Collection Crafting Cost: 440
Crafting cost is 440 dust. 440 dust, are you kidding me?! This deck is so cheap that it is insane. Cheapest deck in the entire game by far and I should know since I've been sitting here for hours making cheap decks for you guys. Why C'thun in both versions? Why not? It is free,
How to play:
Casino mage is an extremely simple deck to use. You use your spells to clear the board and deal face damage. You use your mirror image to protect your minions and you use your spell power minions to deal even more damage and, in budget version, to buff C'thun. You also pray to your lucky stars that RNG is on your side because there are so many random effects here that it is insane!
How to improve the budget version later on:
To improve the budget version you will need the second wing of League of Explorers adventure and the fourth wing of Blackrock Mountain adventure. Cards that you should add to this deck are the following:
2x Flamewaker
2x Arcane Blast
Crafting cost: 800 dust with the adventures, 1200 dust without the adventures
You can swap the following cards to add these new cards:
2x Spellslinger
1x Polymorph
1x Psych-o-Tron
1x C'Thun
Good god, was this a long writing session. I hope that at least someone finds this useful. Thanks for reading guys :)
If you have any questions feel free to post them here, I am lurking here every day, and I will try to answer them as best as I can or in case that you have questions that aren't regarding this specific guide and you want/need quick answers you can hit me up on this new thing that I'm shamefully just learning how to use...the thing over*here*. If you're looking for beginners guide to wild format it can be found right here!
- To post a comment, please login or register a new account.
1
I want to add my own take to the Nerf, which may/may not happen.
Sunkeeper Tarim - 6 Mana 3/7 Battlecry: Set all other minions' Attack and Health to 2. (Inspired by Firebat)
This makes it a more defensive card rather than offensive. Also can be combed with Consecration for a clear.
Call to Arms - 4 Mana - Recruit 2 minions that cost (2) or less.
2 * 2 = 4. As its also pseudo card draw i think this is a fair nerf.
Dark Pact - 1 Mana - Destroy a friendly Demon. Restore 8 Health to your hero.
Honestly i think the mana cost a heal amount should be adjusted too but that would make it an entirely different card.
1
I beat him with a Reno, Rin warlock. I had double health and managed to fatigue him.
1
Corpsetaker doesn't have Lifesteal before it is played,it gains it on battlecry. So as it doesn't have it while in your hand, the interaction doesn't and shouldn't work.
2
Direct counter to Quest Mage. I like it.
1
This is a great combo card, if you can keep it around.
Imagine Turn 9 Malygos - Deathrattle Twig + Swipe X 2 & Moonfire X 2. 30 Damage. Takes good timing but I can see it being used for combo decks.
1
Hey there,
I had the urge to try something to help you. Take a look at this and let me know what you think. It's more tempo than control but I've won 4 from 4 at rank 21-19. 😀. Such skill.
1
I got legend this month (yesterday) had a fairly easy time, didn't track my progress as I play mainly on mobile but I lost very few games between ranks 3 and legend.
Used Jade druid (pre nerf) from 10-3. Then post nerf Jade druid after that. Here's my list.
Good luck to all.
10
Lets Mill some fools!
"Who doesn't want free money? You can never have too many cards, right?" - Blizzard.
19
Simple one for this week:
Flavor Text: "Even in death... the light shall burn you."
Much more of a BM card than a viable one but it can lead to a lot of fun.
1
Next: More fel Reaver
Next: Another Fel Reaver