I prefer Soggoth over this one, tbh. With the amount of Taunts being introduced, it's somewhat logical that people are going to tech-in TBK for some time.
It has probably already been posted, but here it is anyway:
Adding new classes is not going to be easy. Adding a new class means that you have to...: -Add new Basic cards for that class (class specific) -Add new Classic cards (for that class) -Add new class cards for EVERY adventure and XPAC that we had so far, including Wild Cards -Add new challenges for existing adventure for that classes (voiced as well)
It's far too much work. It also means that they will have to spend additional time and money for every upcoming content!
You can cut down on late-game dragon and put more defensive card! Later on, you can use it with Brann! Your chance of getting a big minion is pretty good with this card. With Brann, you surely will.
What's up with Blizzard making all those crazy cards for Arena?
A common? Deals direct damage? Summons potentially a game-winning minion?
Oh my, Mages are going to have some delicious decisions to make when they draft the 7 mana slot. Do I want board clear? Do I want single target removal + 1 minion?
Both cards give extreme "card advantage".
Can't get Mage or Paladin in Arena? Start anew...
This card should've been a rare.
Meanwhile, Warrior and other classes will have their "decent" cards as Rare and Epic.
0
I prefer Soggoth over this one, tbh. With the amount of Taunts being introduced, it's somewhat logical that people are going to tech-in TBK for some time.
I might have to tech out my Soggoth for a while.
0
Its entrance animation better be on par with King Krush! Otherwise, we should riot until it is fixed!
0
I never play aggro decks. Control only.
I'm not bragging. I just don't like playing fast decks. I want long and meaningful games, where every decision matters.
2
Too soon! You have rotated me too soon Blizzard!
0
Received 43 free packs, got 2 Legendary (1 duplicate, my first). Thanks :D
2
This card is basically "ALL-IN". Pretty fun, IMO.
0
Very good card in general.
0
Sweet, free stuff!
-Sees "Except Quebec"-
Forever alone
0
It's obviously great in a Beast Druid deck... but is Beast Druid good enough? I think it is not. Perhaps we shall see more Beast for Druid.
1
It has probably already been posted, but here it is anyway:
Adding new classes is not going to be easy. Adding a new class means that you have to...:
-Add new Basic cards for that class (class specific)
-Add new Classic cards (for that class)
-Add new class cards for EVERY adventure and XPAC that we had so far, including Wild Cards
-Add new challenges for existing adventure for that classes (voiced as well)
It's far too much work. It also means that they will have to spend additional time and money for every upcoming content!
1
Maligos OTK, I'm looking at you with an evil smile.
0
It's a really great card!
You can cut down on late-game dragon and put more defensive card! Later on, you can use it with Brann! Your chance of getting a big minion is pretty good with this card. With Brann, you surely will.
1
I can't wait for this card in the next Adventure/XPAC:
2 mana
Taunt
2/3
:P
0
What's up with Blizzard making all those crazy cards for Arena?
A common?
Deals direct damage?
Summons potentially a game-winning minion?
Oh my, Mages are going to have some delicious decisions to make when they draft the 7 mana slot. Do I want board clear? Do I want single target removal + 1 minion?
Both cards give extreme "card advantage".
Can't get Mage or Paladin in Arena? Start anew...
This card should've been a rare.
Meanwhile, Warrior and other classes will have their "decent" cards as Rare and Epic.
5
Arena God - Check
Shredder replacement - Check
Mage - Check
We have a good card guys!