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    posted a message on Is it safe to craft Aya Blackpaw?

    It doesn't matter how good it is against Control if the meta is mainly aggro. 

    If it was a Control Meta. Jade decks would be God Tier. It is an aggro meta so they are tier 2 at best. 

    Posted in: Card Discussion
  • 1

    posted a message on Is it safe to craft Aya Blackpaw?

    Kazakus and Patches are premium. 

    Jade decks are going to be tier 2 at best. 

    Posted in: Card Discussion
  • 3

    posted a message on Jade Idol - NERF

    I am split on this. 

    Jade is weak AF in the current Pirate Warrior aggro meta so obviously it doesn't need a nerf. 

    Jade Idol decks existing as they do basically make decks like Control Warrior and other straight board clear win fatigue style decks absolutely unplayable. Which is part of why we are doomed to a super aggro Pirate Warrior meta. Once enough ppl play super aggro Jade dies and Control comes back to stop the Aggropocalypse. Then Jade comes back, kills Controls winrate and returns us to the Aggropocalypse that will be the Gadgetzan meta. 

    Dragon Priest wil prolly still be viable but it's not even super control. Reno Dragon is probably the only Control deck that will be viable when everything settles down, there is still only one viable Control deck as always, and that still probably loses to Jade match-ups. 

    I agree FUCK JADE. The last thing this game needs is a super hard counter to control decks. 

    Posted in: Card Discussion
  • 3

    posted a message on What deck is crush ladder in new meta?

    Pirate Warrior is smashing the meta. Really, Pirate Warrior IS the meta. Another Aggro meta. Meet the new meta, same as the old meta. 

    You can counter it with Dragon Priest is put a premium on taunts. Run those 2-mana taunts and the add 3-heath battlecry 3-mana guy. 
    Dragon Priest is also just really powerful. 

    Midrange Shaman is still boss AF. I run a Primal Fusion and the  0/7 Spell dmg guy. Two totems it is a 2/9 pretty sweet. The taunts like Spirit Wolves and Thing make it pretty decent against Pirate Warrior. Some run that heal 6 health dood. Prolly because Face is the place right now. 

    Control Warrior, Tempo Mage, and Zoo are doing poorly right now so that is important to note. 

    Jade Druid is prolly dead too since Control in general is kind of dead and Jade counters Control. Pirate Warrior is hard to stop with a Reno deck for sure, and Control Warrior loses almost every game to the Jade Decks you do see. So Control is super rest in piece. 

    I am 8-2 with Midrange Shaman in these Meta since I started tryharding. lol. I lost to a Yogg that drew cards, healed for twelve, made 2/2 death rattles, and cleared my board. lmao balanced. I lost my second game to a mirror match that draw a way better start. So seems real good. 

    Posted in: Standard Format
  • 4

    posted a message on OTK DON AXE FlINGER

    It gets blocked by a lot. lol. It is one hundred percent a just for fun deck. Though, there are a lot of spells. I may try a Yogg and two Arcane Giants somewhere to see if that makes it somewhat competitive. Probably not. 

    Posted in: OTK DON AXE FlINGER
  • 1

    posted a message on OTK Don'Han Cho Axe Flinger

    OTK Axe Flinger is a cool little meme deck.

    It got a fair amount better this expansion. You used to have to hit both Axe Flingers with Revenge which made this almost impossible to pull off. Now you can just hit one with Don Han'Chow and you have a five health and a ten health flinger for a total of thirty damage.

    It still wont be the the easiest thing to pull off, and relies on rng but should make for some solid shits and giggles when it works.

    Experiment with Sleep with the Fishes, double brawl, or Fool's Bane until you find a good removal selection. Yogg could also fit nicely in this deck for extra removal.

    OTK DON AXE FlINGER
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    Posted in: Warrior
  • 1

    posted a message on Priest is still dead. Get over it.

    Priest is going to be strong. 

    Posted in: Priest
  • 1

    posted a message on We're Getting a Control Meta.

    Looking at the cards it looks like the meta in Hearthstone could shift drastically. 

    We are heading to a game where hardline control could ruthlessly quell any attempt of minions to gather on the board. 

    Where the multi-species mix of creatures played by the likes of Zoo decks are swept away to make room for the hegemony of white blonde priest minions. 

    A new state of game where opposing large minions will likely be whisked into the opponents deck for the crime of being the opposition. 

    ...wait what were talking about again?

    Posted in: Standard Format
  • 1

    posted a message on Shaky Zipgunner

    This is second strictly overpowered Hunter card in the release that doesn't really need a deck built around it just has good stats and a good effect. Control is getting a lot more help this expansion though, so hopefully this is just necessary to balance out the most face class against the new wave of real viable control decks the HS community has been dreaming about. 

    Though it is possible a giant orange racist could step in and destroy all our dreams, cus that happens sometimes now apparently. 

    Posted in: Shaky Zipgunner
  • 1

    posted a message on New Druid Card - Mark of the Lotus

    Sure I mean thats why Evil Heckler is in almost every deck, I can't argue with that. 

    I'm just saying maybe people are overhyping this one, you have the same card, in a class that ramps mana, so often you do play it at least one mana earlier anyway. I am not saying isn't a good card it is def good. I will try it, prolly in an old school miracle token Druid for fun, and maybe Token Druid can even be competitive, it currently isn't that great so unless it gets some more help probably not.

    Remember that beast Druid hype? Menagerie was way better then this, it takes a lot to make a non competitive deck competitive remember how strong the top tier is that is ceiling it must reach. Also that like POW this is a card that requires you to have minions in a class without a lot of sticky minions. 

    Also POW is technically still better with Fandral, I don't think that is enough reason run it over this. 

    I am just saying you might want to curb your enthusiasm a bit this card is very much not nuts, its good but in no way is it nuts. 

    Posted in: Card Discussion
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