Each rank has its own pocket meta. You can brute-force your way to legend just piloting a single deck flawlessly, but it is more efficient to swim through the tide of rock-paper-scissors if you can pilot 2-3 decks equally well.
Forget this idea of "best" deck. The best deck is the one that is statistically favored to win against your CURRENT opponent, that YOU know how to pilot. That's it. Simple in theory, but complex in execution.
Another lesson I learned the hard way: discard your idea of "favorite class". My favorite class was and still is Priest. But I never hit legend with it. I was able to break through (non-legend) Rank 1 by getting comfortable with all classes, learning how to pilot each (Tier 1 and 2) deck, and learning what each deck loses to. This way, you know what cards to mulligan for vs each class and you know the exact plays that will swing the game in your favor. For example, nothing wrecks Kingsbane Rogue like Gluttonous Ooze into Gnomeferatu (just as Rogue is about to go into fatigue), even if Rogue is usually favored vs Warlock in that matchup.
As you move higher up in rank, the more predictable the queue becomes because everyone is playing the same netdecks. When you know exactly how each matchup will play out. it comes down to skill and luck of the draw.
Congrats! What you did is good practice, having 2 to 3 decks to switch to depending on your pocket meta. You will find that the higher you climb, the more predictable games tend to become. Matchups feel more like rock-paper-scissors and individual games feel more like chess.
Everyone will be running the same few highly optimized decklists, so you know with near certainty what cards to play around. When you keep running into the same deck for the last few games, you know exactly what deck to counter-queue with.
0
I'm always happy to go against big priest.
Easy win.
Blizzard should print more cards that make it easier to cheat big minions into play.
1
I'm at Rank
4637 playing Kingsbane Rogue, Odd Paladin and Big Priest.Are you using Hearthstone Deck Tracker? It was indispensable to my climb.
You should also analyze the data on HSReplay.net so you know what decks you can counter-queue with when you hit a wall. https://hsreplay.net/decks/#gameType=RANKED_WILD&sortBy=winrate
Each rank has its own pocket meta. You can brute-force your way to legend just piloting a single deck flawlessly, but it is more efficient to swim through the tide of rock-paper-scissors if you can pilot 2-3 decks equally well.
Forget this idea of "best" deck. The best deck is the one that is statistically favored to win against your CURRENT opponent, that YOU know how to pilot.
That's it. Simple in theory, but complex in execution.
Another lesson I learned the hard way: discard your idea of "favorite class". My favorite class was and still is Priest. But I never hit legend with it. I was able to break through (non-legend) Rank 1 by getting comfortable with all classes, learning how to pilot each (Tier 1 and 2) deck, and learning what each deck loses to. This way, you know what cards to mulligan for vs each class and you know the exact plays that will swing the game in your favor. For example, nothing wrecks Kingsbane Rogue like Gluttonous Ooze into Gnomeferatu (just as Rogue is about to go into fatigue), even if Rogue is usually favored vs Warlock in that matchup.
As you move higher up in rank, the more predictable the queue becomes because everyone is playing the same netdecks. When you know exactly how each matchup will play out. it comes down to skill and luck of the draw.
Good luck with your climb.
0
Why, hello there
0
This will very likely see play. The ability is not that flashy, but remember that consistency is key.
It makes Quest Priest more consistent. It guarantees 2 ticks on your quest counter.
It's a nice way to tutor up Corrupted Healbot to make your OTK consistent.
0
You Sap the 1/1 to clog up your opponent's hand. If the opponent is priest, kill Barnes to pollute his resurrection pool.
Hex works too.
You can also run Dirty Rat to neuter his Barnes' battlecry. Sometimes you Dirty Rat is Y'Sharj, though. haha
1
Congrats! What you did is good practice, having 2 to 3 decks to switch to depending on your pocket meta.
You will find that the higher you climb, the more predictable games tend to become. Matchups feel more like rock-paper-scissors and individual games feel more like chess.
Everyone will be running the same few highly optimized decklists, so you know with near certainty what cards to play around. When you keep running into the same deck for the last few games, you know exactly what deck to counter-queue with.
6
You forgot the best option:
Dr. Boom, but slightly buffed.
0
I noticed this pattern. I quickly switch to a hard counter deck in case I queue into the same opponent again. :-)
2
Bad cards are needed in order for good cards to exist.
If all cards are equally good, then all cards are equally bad.
2
Please give us full dust value for Shudderwock coz I regret crafting him on Day 1. lol
2
Replace Voljin with any removal.
Replace Azalina with Thoughtsteal or Devour Mind.
Replace Nexus Champion Saraad with Lyra or Recruiter.
2
False marketing.
How can you call this "steal everything" priest without Cabal Shadow Priest and Mind Control?
1
Shudderwock is a garbage Tier deck.
41.2% win rate with more than 1.2 million games played on HSReplay.net.
Not worth crying about.
1
Got a decklist and statistics to back up the claim of "best deck"?
0
Countess pulls Deathrattle, Rush and Lifesteal.