• 1

    posted a message on 10 New Classic Cards, Vanish & Mind Blast to Hall of Fame

    Well, they certainly haven’t limited Warrior’s card generation in the last 3 expansions. Omega Assembly, Delivery Drone, Dragon Roar, and Improve Morale.

    Posted in: News
  • 0

    posted a message on New updates are going to really ruin the game

    Mind Blast should have already been nerfed to 3 mana to limit its combo potential; a rotation to wild solves its potential issues in Standard, at least.

    Plaguebringer is honestly just a better card than Vanish after the Prep nerf, minus niche situations like a board full of Soul of the Forest/Murloc minions that can be fit back into the opponent’s hand without triggering the DRs.

    Posted in: General Discussion
  • 0

    posted a message on Latest mobile patch delayed almost a whole day

    It’s fair to say this delay is ridiculous and disappointing, mainly because the lack of communication regarding it. I have access on both platforms, but I much prefer my iPad for the convenience. 

    Posted in: General Discussion
  • 1

    posted a message on How to spot a bad player in Hearthstone
    Quote from Hairy_Potter >>

    You know you are reading a bad thread when:

    someone called synthetikmisery claims a players ability to play hs good is directly linked to their name. 

     Actually laughed out loud. You are a savage.

    Posted in: General Discussion
  • 0

    posted a message on The Great RoS Nerf Bingo!

    Focus on nerfing the classic set’s cards:

    Preparation: The next Spell you cast this turn costs 2 less (Remains a 0 mana spell).

    Shield Slam increased to 2 mana.

    Brawl increased to 6 mana.

    Unleash the Hounds: For each enemy minion, summon a 1/1 Hound with Rush (Remains 3 mana).

    Mountain Giant increased to 13 mana (no more taunts off of Conj Calling).

    Edwin Van Cleef: Gains +2/+1 for every other card you played this turn.

    The only changes from non-classic sets:

    Evil Miscreant health reduced to 3.

    Waggle Pick attack reduced to 3.

    Dr. Boom Mad Genius: Give all Mechs in your deck Rush.

    Posted in: General Discussion
  • 3

    posted a message on Rise of Shadows Card Nerfs - What Do Pros Want To See Smacked?

    They should just revert BGH’s nerf.

    Posted in: News
  • 0

    posted a message on How will Blizzard inevitably nerf rogue?

    Change Waggle Pick to a 3 mana 3/2 weapon. You definitely don’t change Backstab. Prep being changed to “Your next spell costs 2 less” would also be a pretty good change, but I wouldn’t change it from costing 0 to costing 1. I imagine only Prep or Waggle Pick will get changed, as Blizzard won’t want the team refunding us 1600+ dust. 

    Posted in: General Discussion
  • 1

    posted a message on 3 more days...

    The main thing I think people forget is that DK Rexxar was never supposed to get the new Beasts and then the Hearthstone subreddit blew up in outrage at Team 5 about that. So Team 5 caved and buffed DK Rexxar, ultimately breaking the card.

    Posted in: General Discussion
  • 2

    posted a message on 3 more days...

    DK Rexxar wasn’t a problem until he got buffed during Witchwood. If anything, DK Rexxar proves that Team 5 should continue to not buff cards going forward.

    Posted in: General Discussion
  • 1

    posted a message on FIX THE ROPE TIMER TO BE ACCURATE

    You would have never survived the original Shudderwock animations if APM Priest is triggering you this bad.

    Posted in: General Discussion
  • 3

    posted a message on New Mage Card - Conjurer's Calling

    Agreed, I love the idea of a “removal” card that can also be used as a value tool. A lot of people on the competitive Hearthstone Discord are poo-pooing this card, but I think it’s really powerful. Removing buffs from low cost minions (Scavenging Hyena or a Silver Hand with BoK) gives a Devolve type effect. Using it on Giggling Inventor type cards gives it an Evolve-like effect. Using it on a cheap deathrattle minion makes it into a Terrorscale Stalker with better immediate tempo.

    Posted in: News
  • 0

    posted a message on New Mage Card - Conjurer's Calling

    I had the same sentiment, very evolve-like.

    Posted in: News
  • 3

    posted a message on Warrior isn't getting new waveclear and reckless furry rotating out.

    A class that has a classic set board clear isn’t getting more clears? Well, boo-hoo.

    Also, as someone else said, Deadly Arsenal can easily see play with Gorehowl and/or Sulthraze.

    Posted in: Warrior
  • 2

    posted a message on New Paladin Card - Call to Adventure

    2 mana draw a card=fair

    1 mana give a minion in hand +2/+2 buff=fair

    It’s a fair card in Standard, but not a strong card, so unless Pally gets a busted low cost minion that it needs to tutor out early, I don’t see why you would play this when Pally already has butt loads of draw.

    In Wild, this combos great with a Barnes+Y’shaarj cheat deck, which is cool, but still fair since that has been happening for about 2 years now in other classes pretty consistently.

    Posted in: News
  • 2

    posted a message on New Card - Hecklebot

    Malygos: I AM THE ESSENCE OF MAGIC!

    Hecklebot:

    Posted in: News
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