I have a nooby question. If I have no needed epics like Faceless and BGH should I spend dust on crafting them or better collect dust and craft some legendary, hoping to get Faceless and BGH from packs?
I am a bit dissapointed. Was expecting introducing secrets for all the classes, instead +1 secret for Paly. Also I did'n get the mechanics: it gives +3/+2 to a random one minion, to all of them or to the choosen one when setting up the secret?
Personally I kept Krush, because at that moment I had one golden violet card providing same ammount of dust. As it was mentioned before generally it is better not to DE legendaries (unless useless golden to exchange for other one).
Fair enough on that...I just don't find the computer players hard unless you use a default deck, and even at this point I don't consider them hard with that haha. I am wondering how my decks and the default decks will match up against this PvE mode though, makes me excited to think about lol. Anyways good call though, I shall take back my statement :) .
I trust that Naxx will be rather more difficult than the current AI matchups. I'm guessing that the AI will have a mechanical advantage - more cards, more mana, OP hero power, cards more powerful than any players can have, something like that. Then, the fact that it can never play as smart as a human will counterbalance that advantage.
I play a bit of another F2P card game called Rise of Mythos, which has some very challenging PvE where you really need to play your best to overcome the massive stat advantage the AI has.
You are completely right! Even from announced screens we can se that AI boss have at least handicap in HP, having starting 45 health (30+15 armor).
People are also assuming you just get the 30 cards for completing the adventure mode. There is a good chance that it will be random % chance to get each card. Meaning the legendaries could take weeks/months of farming. If I know Blizzard I can almost guarantee this will be the case to keep people playing the content past the first play through. I am thinking probably around 750g per wing.
I don't think this is the case. Just imagine number of tries to collect 30 cards and 9 (or more?) class cards. Such endless grinding while you can get nothing after completing the wing (cards will be no DE so if you get the 3 copy of one, after beating the boss, you will get a "Soory" message).
The only reason for this can be if you guaranteed with some gold ammount after beating the wing (50-80g). This will make a little sence to endlesly gring this wings in hope for legendaries or at least some gold in the end.
I started saving gold despite the fact I have no much epics and legendaries. My plan is to collect about 2k gold and then continue to open packs / fight arena.
I'm wondering, what class exclusive cards will be released through the class challenge. What do you expect and what do you hope for? Personally I'd love to see some more good rogue cards, maybe with a healing factor, because the rogue always attacks and gets damaged. I also think that Valeera will be with Warlock one of the best deathrattle decks, eventually druid, too.
The idea of class chalenges is to provide additional experience and replayability for Naxx PvE content. I think we can expect one or maximum two special class cards. Also I think they should stack with concept of Naxx: Deathrattle and Undead theams. I have some ideas what it can be, for example ability to provide deathrattle to any of your cards, something like 3 mana - deathrattle summon skeleton 2/1 on the battlefield.
As far as I understand this will be one-time purchase per wing. So once you buy this stuff you can go there over and over again untill you will be able to beat all the bosses and get all the cards (Buy the way, can you get two copies of one card or only one of each kind?). That mean that literally you are buying a card pack with guaranteed legendaries in it (it is kinda "delayed" pack, not sure you can complete the wing one you buy it but you have plently of tries). Thats why the prize 1000-1500 gold seems reasonable to me.
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Good - they know about Hunter problem. Bad - they are digging wrong way
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I have a nooby question. If I have no needed epics like Faceless and BGH should I spend dust on crafting them or better collect dust and craft some legendary, hoping to get Faceless and BGH from packs?
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Only once. Stood for three turns, haven't drawned any card. Sad story
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I am a bit dissapointed. Was expecting introducing secrets for all the classes, instead +1 secret for Paly. Also I did'n get the mechanics: it gives +3/+2 to a random one minion, to all of them or to the choosen one when setting up the secret?
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1000 gold now. Plan to collect 1500 to the end of the week and stop till final announce
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Personally I kept Krush, because at that moment I had one golden violet card providing same ammount of dust. As it was mentioned before generally it is better not to DE legendaries (unless useless golden to exchange for other one).
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Hello! I play almost every day, mostly constucted with no legendaries :3. Feel free to add me
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You are completely right! Even from announced screens we can se that AI boss have at least handicap in HP, having starting 45 health (30+15 armor).
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Sorry, what is SOE?
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I don't think this is the case. Just imagine number of tries to collect 30 cards and 9 (or more?) class cards. Such endless grinding while you can get nothing after completing the wing (cards will be no DE so if you get the 3 copy of one, after beating the boss, you will get a "Soory" message).
The only reason for this can be if you guaranteed with some gold ammount after beating the wing (50-80g). This will make a little sence to endlesly gring this wings in hope for legendaries or at least some gold in the end.
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Very good article, thanks.
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I started saving gold despite the fact I have no much epics and legendaries. My plan is to collect about 2k gold and then continue to open packs / fight arena.
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The idea of class chalenges is to provide additional experience and replayability for Naxx PvE content. I think we can expect one or maximum two special class cards. Also I think they should stack with concept of Naxx: Deathrattle and Undead theams. I have some ideas what it can be, for example ability to provide deathrattle to any of your cards, something like 3 mana - deathrattle summon skeleton 2/1 on the battlefield.
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As far as I understand this will be one-time purchase per wing. So once you buy this stuff you can go there over and over again untill you will be able to beat all the bosses and get all the cards (Buy the way, can you get two copies of one card or only one of each kind?). That mean that literally you are buying a card pack with guaranteed legendaries in it (it is kinda "delayed" pack, not sure you can complete the wing one you buy it but you have plently of tries). Thats why the prize 1000-1500 gold seems reasonable to me.
P.S. Sorry for my poor English