It's really fun though. If you can draw the right cards it's definitely unstoppable
- DocCroc11264
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user-100397143 posted a message on Miracle Tempo MagePosted in: Miracle Tempo MageVery fun deck, but not realistic for ranked I think.
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1xbenx1 posted a message on New Hunter Spell - Unleash the BeastPosted in: Card DiscussionI feel like this might be a hunter staple.
It has a lot to like over Highmane. You can play it against aggro and not be fucked. It can be sapped and you won't be fucked.Zuljin (one of the last remaining hero cards) doubles up on this. (Zuljin is the only late game Hunter will have now)
It allows you to keep playing good cards without diluting your beast pool (Master's call)
It's fast/removal in a deck that doesn't have a ton of it.
It's card draw.
Has reasonable synergy with revenge of the wild.
In a pinch, a 6-mana, 5/5 is reasonable. Not good, but, like I said, in a pinch.
Like...this is at least a 4 star card...might be close to 5. -
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MintMurderMedia posted a message on Rastakhan's Rumble Card Reveal Master Countdown ListPosted in: GuidesQuote from Darksun200 >>Most unintuitive expansion ever. So many confusing effects.
Then prepare to play.
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Ah good, more malygos combo cards
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i thought long and hard about putting in coldlight oracle. i couldn't find the best way to fit it in. you could possibly cut a spirit of the shark and a mimic pod. It probably could be a good way to have a secondary win condition.
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This is pretty good, it's a buff that avoids silence
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ok so every comment here is about druid, but honestly i think this could be a pretty good aggro card. It comes down a turn before scream/flamestrike/Godfrey and if the mana crystals are full then you essentially just played a 1 mana 5/5 (though it does say set not give so they prob aren't full). Also i think that the only way that this card could counter druid would be if you were playing it in an aggro deck. Since, usually druid hits 10 mana around the same time you hit 6, this would set them back really far and would stop them from doing to many shenanigans. this also hurts shaman a ton, if you can play this right after they overload it can severely stunt their next turn. I could see the card being played in either a zoo warlock with room for it to see play in other 1 drop heavy decks.
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Also, i thought of this post making the deck, but it may make more sense to run preparations instead of backstabs.
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Yeah so from the looks of it ya just kinda... Yep... And then there ya go.
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Hemet, Jungle Hunter + Cataclysm nuff said
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Thank you so much, I'll make some of these changes as soon as I get the chance. It's so hard to build an all spell deck especially in the more recent expansions since there are a lot more quality spells than there are minions so it can be hard to choose what goes in.
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Thanks, I'm glad to see someone having fun with my deck. I wasn't expecting it to be super strong but it scratches the itch that some people have for face hunter.
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yea this is really a maly rogue deck, but it's such a slow deck nowadays with all the secret pallies and face hunters and such that this would tank u into rank 20.