• 1

    posted a message on New Features, Improvements & Cosmetic Additions Introduced In 2022

    I don’t understand how they don’t have time to balance the game, but they have time for all this,.

    focus on making this game not 100% rock paper scissors garbage. where it’s just a rotation of 3-4 decks absolutely dominating when there are 11 classes . I can assure you these features don’t trump unplayable standard format for over a year straight.

    Posted in: News
  • 1

    posted a message on Death Knight broke HS :(

    Blood sucks soo hard, it has 0 close out pressure, if you don’t snipe the opponents win conditions with disruption, you are going to lose to most decks. 

    I hope they add a hero card to DK in the Midset for blood. so they have an actual win condition. I’m pretty sad they released DK in such a w/e state in standard. Even if they are dominant in arena and duels. 

    Posted in: General Discussion
  • 3

    posted a message on Rogue got nerfed? no problem...

    Yup blizz doesn’t understand player frustration or interactivity at all.  

    “We don’t like decks that are not interactive”-blizz 

    also blizz 

    “ I think is very interactive that rogue has 50+ stats that generate 50 stats on death on T5 instead of T4. And in the name of interactivity they should have a 13/3 weapon on T3 with a 12/12 body, instead of T2. This will absolutely shift the meta and is in line with our design philosophy. - Blizz 

     

     

     

    Posted in: Standard Format
  • 4

    posted a message on 25.0.4 Patch Notes - Many Balance Changes - Arena and BG Changes Too & More

    Rogues still do not have counter options, when you just delay it by 1 turn 30% of the time. That does not change the state of the board enough to make 4 5/8’s that summon 2-5/4’s each, on turn 5/6 a reasonable thing or the fact that they draw 100% deck by turn 9/10 so that your “answer” is just met with another impossible board state the next turn. 

    Blizz  has the design philosophy of “support 4-5 DECKs per expansion”and watch everything else sit & suffer” Warrior is in an absolutely terrible spot and they got ignored…. This looks like a lot on paper but it’s a shell of the actual changes needed to fix their current standard meta. 

    Posted in: News
  • 3

    posted a message on 25.0.4 Patch Notes - Many Balance Changes - Arena and BG Changes Too & More

    They nerf renathal, and rogue still has turn 4/5 unkillable boards. Shit is hilarious. I like a refund on my packs please cause  blizz has literally no idea what it’s doing. Game feels like such garbage for like 3 expansion in a row. 

    Posted in: News
  • 5

    posted a message on 25.0.4 Patch Notes - Many Balance Changes - Arena and BG Changes Too & More

    What??!? DR rogue has an occasional 1 turn slow down. It is for sure still outrageously strong. 

    Posted in: News
  • 5

    posted a message on DR rogue is a prime example of why they need public testing

    1 infesting ghoul and 2 other cards, starts the unkillable board state. That is not only not a god roll, I’d say it honestly very common by turn 4-5. And it only gets worse. 

    part of the problem is that they get copies of there DR so they have 4 copies of infesting ghoul and only priest has enough silence to deal with that on 4+ times, and it’s very unlikely that they will draw enough silences with how fast rogue draws. 

    which is the second problem, I have seen the deck draw literally their entire deck before turn 9. Which feeds into the fact that the opposing player needs to silence AND clear ALL the rogues resources by turn 9 ish. 

    that looks like this :depending on when you get a silence+ board clear as you need both to stand a chance

    turn 4/5/6 - starfish , cost 4 and is your only play that turn. Leaving 1-5 body’s hitting face for 4-5 dmg a piece.

    dmg to player on SUCCESSFUL SILENCE  5-20 (you’re easily are down ~50% of your life pool) 

    turn 5/6/7 - board clear - this needs deal 7 dmg to the board most of the time to actually clear, if they respond to the silence with an infesting ghoul you cannot clear period. 

    dmg to player 5-10 (almost no one can deal 7 board dmg for 5 or 6 mana. Meaning there will be bodies left and you have no board) 

    At this point there are plenty of cases where people are already dead.  Then This pattern is almost statistically guaranteed to happen again directly after the first board clear, And then after that it can happen again. 

    It’s fine if you are having fun playing the deck. I just know that expansions release with this kind of trash a lot with the power creep in every expansion.  I think a few weeks of public testing would help keep their dust refunds down and release in a better state. 

    Posted in: General Discussion
  • 8

    posted a message on DR rogue is a prime example of why they need public testing

    This is an absolutely insane thing to get through internal testing. You can’t have unkillable board states on turn 3/4 . Even after a T5 starfish they just cheat out a whole new board for 4 mana. 5, 1 mana 4/4 DR summon 5/7 taunt so insane. This needs immediate attention. Also the classic response “Priest beats it” is not acceptable. They failed at their job if the “Balance” is that one other strat/class specifically beats it. 

    Posted in: General Discussion
  • 2

    posted a message on Is anyone NOT playing Rogue right now? Could this cause a nerf? (Just a Theory)

    This DR Rogue deck is absolute bullshit, if you don’t have starfish you lose turn 4-5. The infesting ghoul is absolutely the problem and needs to be brought down to a 2/2 on revive. This would be a strong couple turns but instead currently leads to an unkillable board state Of replicating 5/4’s. And honestly the “infinite” value of 2/2’s or 3/3’s is a reasonable reward for something that you cheat out anyway. 

    I really wish blizzard would do some testing before release. Cause it’s sooooo exhausting playing the game in this state for weeks/months. 

    Posted in: General Discussion
  • 4

    posted a message on Mid game feel out of control.

    Turn 10 there are people with full boards of 20/20’s divine shield, minions.  I’m not a pro obviously, I just don’t remember things getting as out of hand early before. 

    Posted in: Battlegrounds
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