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    posted a message on How do you feel about the current state of Battlegrounds?

    Yup I enjoy battlegrounds 10x as much when there are no Murlocs in the game. I literally haven’t seen Murlocs not win 1st place every single time for weeks, and I play three round about everyday. Im only 6200 rating but that fact of the matter is board wide poison And divine shield negates 20 rounds of work from every other clan. hell just poison on 4-5 Murlocs locks out most other tribes. I feel like I can win any other lobby but 90% of lobbies with Murlocs are won by Murlocs and that’s bad design. 

    Posted in: Battlegrounds
  • 1

    posted a message on Murlocs - Ideas for changes

    I’m not sure how to fix them,  but I just played a game where I got fourth and 1-3 all Murloc hyper rolls. 2 with divine+poison combo on 4+ minions. It Seems pretty silly that three people can get that kinda of stuff.

    think the toxic part is literally the toxin (poisonous). The fact is that players can swap to Murlocs in a few turns in the late game is a problem. Because all you need poisonous to at least trade even with a lot of people. I literally always buy a bran in murloc games cause if I luck into 1 megasaur I can pretty reliably get a poisonous line up.  Then it’s just fishing for any triples and more megasaurs and luck out on other murloc players. 

    i think maybe poisonous should be replaced, and instead add something that doubles/triples power at the start of battle (berserk) (fury) (idk). so that it isn’t infinite damage but it’s a major power boost assuming you put in the at least some time into the build. it could prevent 2 turn switch later in the game. And maybe some people could  build into a couple high hp minions (40-60) to survive an attack. 

    Posted in: Battlegrounds
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    posted a message on Petition to buff the mighty Ragnaros

    With priestess of fury being an epic that is undoubtedly just a better Rag, I propose that rag gets reduced to 7 mana and put back in standard. Cause if it “limited design space” before they can possibly believe that’s the case now. 

    Posted in: Card Discussion
  • 1

    posted a message on Maybe a bit too much removal

    Not making some huge post, just curious how other people feel about the amount of removal in the game. just feels like minions no matter the HP have 0 staying power against 70% of classes. Its not that I can’t win I just feel like I could fill a board with 8/8 minions 3 turns in a row and get no where. 

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    New expansion, so far I’ve played 2 mages and 12 shamans... battle cry shaman definitely needed more support It wasn’t already in every worlds player deck this year. Thanks for the battle cry counters Blizz. 

     

    Posted in: General Discussion
  • -4

    posted a message on Hearthstone Battlegrounds - How Do They Work?

    The game is fun, and it’s free, the best part is you don’t have to play it!!!! They dumped thousands of work hours, probably hundred of thousand dollars internally to make a fun game mode that costs the consumer nothing and youre mad you don’t get more free stuff... I’d really appreciate if everyone complaining would go to work tell their boss that for a month  “im good you don’t have to pay me” then see how it feels when they ask you to stay for free overtime. Every time a free to play game waste the resources to add new game modes or cards or w/e they take a gamble that that work will pay off cause PEOPLE CAN PLAY THIS ENTIRE GAME FOR FREE! Go play another game and stay off the forums. 

    Posted in: News
  • 1

    posted a message on Underbelly Angler feels unfair to play against

    I think the card is fine if it was just worded so that it doesn’t generate itself. Playing against two, annoying but doable, playing against 6 is not okay, cause this who game is “balanced” around having two of any card. 

    Posted in: Standard Format
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    posted a message on Theorycrafting Livestreams Recap with Decklists

    How would that defeat the draw back of the highlander decks? you’d have to start the game with only one copy of any card, in fact its slightly more of a draw back because you can’t even risk having two copies of a single card like trump with the hyenas, and you’d still have to play the card for the effect. I just think the highlander cards should make sure the Singleton box was checked at the start of the game instead of at the time it’s played. 

     Unless your saying the drawback of an AUTOMATIC  loss to bomb warrior in standard is the right way to design cards. Which I disagree with. 

    Posted in: News
  • -1

    posted a message on Theorycrafting Livestreams Recap with Decklists

    I don’t know why they didn’t switch the wording for the highlander decks to, “if your deck did not contain any duplicates at the start of the game” that way 4 decks are not legit negated by a single deck. 

    Posted in: News
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