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Whizbang's Workshop Set Cards List & Guide
2
Shadowblade gives you the exact same thing though. The immune on it doesn't always work when attacking, it's for everything!
Not really, the moment it does damage it loses stealth. So, the stealth part is kinda pointless as it does damage at the end your turn.
15
It's called fun, you should try it sometimes.
4
You might want to reread that sentence.
3
Protip: try to make sure you don't have a full board of Dreadsteed. You literally can't play another minion if you do.
It's a really fun.
The changes I made though:
- 2 x Undertaker -> + 2 x Zombie Chow
for obvious reason.
- Cairne Bloodhoof -> + Piloted Sky Golem
I think the sky golem is just better than Cairne. If priests become more populair cairne would be better off course.
Just a small mistake in your guide: Your guide talks about Ysera, while the decklist has Rag in it instead of Ysera.
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2
Shadowblade gives you the exact same thing though. The immune on it doesn't always work when attacking, it's for everything!
2
Not really, the moment it does damage it loses stealth. So, the stealth part is kinda pointless as it does damage at the end your turn.
15
It's called fun, you should try it sometimes.
4
You might want to reread that sentence.
3
Protip: try to make sure you don't have a full board of Dreadsteed. You literally can't play another minion if you do.
2
It's a really fun.
The changes I made though:
- 2 x Undertaker -> + 2 x Zombie Chow
for obvious reason.
- Cairne Bloodhoof -> + Piloted Sky Golem
I think the sky golem is just better than Cairne. If priests become more populair cairne would be better off course.
3
Just a small mistake in your guide: Your guide talks about Ysera, while the decklist has Rag in it instead of Ysera.