StoutPorter, do you have any legendaries? Just so we know what your possibilities are. You might also want to consider trying to run C'Thun in a deck, together with all and any C'thun buff cards you have. Fill the rest up with your spells and whatever minions you can that fit on curve.
Hi! I knew only that way: There is a button 'edit' under your deck's title on deck's page. It redirects you to deckbuilder, where you can click save immediately or change some cards, than a window with deck's description pops up, where you can change your typos)
Me: "And now, my fellow Evil Heckler, say 'hello' to that yammy new shaman hero something inspiring!" EH: "You smell like a leper gnome!" Me: "Add some feelings..." EH:"Your mother was a murloc!" Me: "Ow yeah")
Well, first words (w/o screen) - direct insult, nothing special, common knowledge for dota2 players) Next - "Only my shitty draws saved you", than again pretty standart insult, and, finally, "I f*d your leg"))))
... And then, on Turn 9, Alex drops and tells my opponent that he is in some bigger trouble applying lots of pressure. But then, it already is too late.
Well, turn 9 seems to be too late for me vs aggro/midrange and of little influence vs warriors) With right draws and answers it works, but thats all... so i switched to more dragons)
I tested for some time something similar to your deck (but w/ Thaurrisan), but failed... Control and C'htun Warriors tends to armor up in oblivion and remove minions w/o problems, than fatique/C'htun... Pirate and dragon warriors creates problems (hard to stop w/o taunts and w/ only 1 weapon removal). Hunters and rogues stumped on me... Shamans and warlocks - i won only w/ hard early control and good AoE turns 5-6, but when i skipped first ~3 turns and they played >mediocore = almost everytime loss (if they didn't overextend). Tempo-mages/renolocks/freeze-mages/C'htun-druids - little experience, but hard too. Even other Priests (C'htun or N'zoth like) and Divine-shields palys can create considerable problems.
And high burst w/o Thaurrisan (so in 2 turns) seems unlikely to happen, so even N'zoth and C'htun (Murloc too) Palys are happy to see you...
Whatever, for now i try some dragons (early taunts)+OTK (up to 30 dmg with Velen+1/2x MB+ EtS+2/1xFlash heals after 4 cards discount), that one feels somewhat inconsistent too, due to limited draw and w/o Auchenai Soulpriests. After 2-3 turns with top-decking into mind blast+mind blast+flash heals i prefer to stop playing)
Huh, your question was easy one, legend rank has nothing to do with ability to answer it... Tempo 3-2, when you cannot use battlecry, No clerics, cuz combo-oriented draw and low attack aren't good enough in current meta. Anyway, my answer in no way blocked 'reply' button for "Original Poster".
1
1
Hi!
I knew only that way:
There is a button 'edit' under your deck's title on deck's page. It redirects you to deckbuilder, where you can click save immediately or change some cards, than a window with deck's description pops up, where you can change your typos)
1
Up to 2021, for real?) Gj)
-2
Me: "And now, my fellow Evil Heckler, say 'hello' to that yammy new shaman hero something inspiring!"
EH: "You smell like a leper gnome!"
Me: "Add some feelings..."
EH:"Your mother was a murloc!"
Me: "Ow yeah")
12
So, i will have another reason to play Evil Heckler?
Sweet shaman counter:
"Morgl The Oracle, your mother was a murloc!"
0
Shadow word: Horror ->3 mana, add 2-cost 2-2 (effect - draw card), 3-cost 2-5 (taunt) and 2 mana buff, +2/3 stats. That's all...
0
"Warning: This is an aggro deck. It has inconsistencies similar to any other Aggressive strategy and is not exactly straight forward to play."
Oh, really? ^^
1
Ugh, are you really interested in that?)
Well, first words (w/o screen) - direct insult, nothing special, common knowledge for dota2 players)
Next - "Only my shitty draws saved you", than again pretty standart insult, and, finally, "I f*d your leg"))))
2
Mortal coil -> mortal strike) Dunno they're better...
0
0
I tested for some time something similar to your deck (but w/ Thaurrisan), but failed... Control and C'htun Warriors tends to armor up in oblivion and remove minions w/o problems, than fatique/C'htun... Pirate and dragon warriors creates problems (hard to stop w/o taunts and w/ only 1 weapon removal). Hunters and rogues stumped on me... Shamans and warlocks - i won only w/ hard early control and good AoE turns 5-6, but when i skipped first ~3 turns and they played >mediocore = almost everytime loss (if they didn't overextend). Tempo-mages/renolocks/freeze-mages/C'htun-druids - little experience, but hard too. Even other Priests (C'htun or N'zoth like) and Divine-shields palys can create considerable problems.
And high burst w/o Thaurrisan (so in 2 turns) seems unlikely to happen, so even N'zoth and C'htun (Murloc too) Palys are happy to see you...
Whatever, for now i try some dragons (early taunts)+OTK (up to 30 dmg with Velen+1/2x MB+ EtS+2/1xFlash heals after 4 cards discount), that one feels somewhat inconsistent too, due to limited draw and w/o Auchenai Soulpriests. After 2-3 turns with top-decking into mind blast+mind blast+flash heals i prefer to stop playing)
1
0
Huh, your question was easy one, legend rank has nothing to do with ability to answer it... Tempo 3-2, when you cannot use battlecry, No clerics, cuz combo-oriented draw and low attack aren't good enough in current meta. Anyway, my answer in no way blocked 'reply' button for "Original Poster".
p.s. those "-" for first post... funny reaction.
-1
4
Innervate+Yoggy - wow...