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    posted a message on New Card - Majordomo Executus

    Haha that's cool!

    Posted in: Card Discussion
  • 1

    posted a message on New Card - Fireguard Destroyer (Shaman)

    This gets my stamp of OP-ness.

    Posted in: Card Discussion
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    posted a message on New Card - Dragon Consort (Paladin)
    Quote from Asuryan »

    It extends over to the next turn if you don't play another dragon that turn, right?


    Yep, till you play one! So it can be used the same turn or several after.

    Posted in: Card Discussion
  • 7

    posted a message on New Card - Dragon Consort (Paladin)

    I wish it was neutral :( Don't like playing Pally :/

    Posted in: Card Discussion
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    posted a message on New Card - Chromaggus

    Terrific card I think. Great that he can't get targeted by BGH. This + Sprint next turn (max 2 cards) <3

    Posted in: Card Discussion
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    posted a message on Weekly Design Competition #10 - Discussion Thread
    Quote from DarkTycon »
    Quote from DialM4Murloc »
    Quote from DarkTycon »

    Note: Will not cause a hand of 9 or 10 to discard cards currently in hand.


    Change art, name and add a legendary crystal and you've got a nice card :)

    Edit: It should probably only have 4-5 health though.

    Updated the tag to legendary and added better art. The importance of a 2/6 is the uniqueness of stats. Adding more attack makes the deck design too aggressive for a mill deck. Perhaps 6 is a bit much health but the effect doesn't impact the board immediately unless your opponent has a full hand.


    I think it's too much cause it's a very strong effect. And you should change the name of the card, legendaries have a real name.

    Posted in: Fan Creations
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    posted a message on what are your hopes for the other card shamans will get from BRM?

    I hope it's a Murloc card lol

    Posted in: Shaman
  • 56

    posted a message on Weekly Design Competition #10 - [Ended]

    I'm very satisfied with this idea, I hope you like it! But why should you like this?

    1. This would create a whole new archetype!

    2. If Cookie gets used succesfully, Pirates and Murlocs would get ALOT more viable. Right now they're pretty much awful, with this they can complement each other. Pirates + Murloc Warleader would be better than Pirates + Southsea Captain for example, even though both together would be even better!

    3. The card is imaginative and completely unique (there's nothing close to it in game).

    4. It's quite lore-friendly. Captain Cookie was the chef at Edwin VanCleef's pirate ship and later, after Edwin's death, became promoted to captain.

    Note: The current card text is simplified becasuse I didn't want it to be hard understanding it. "Your Murlocs and Pirates share the same synergy" was the previous card text. Send me a message if you think I should change it. Also, this may sound OP but it's one stat less than Water Elemental which got a nice effect and this is also a situational legendary.

    Vote for a fun and imaginative legend and give me your vote ;) Thanks and enjoy!

    Posted in: Fan Creations
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    posted a message on Weekly Design Competition #10 - Discussion Thread

    Hopefully the final version! Any feedback before submitting it?

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Design Competition #10 - Discussion Thread
    Quote from Telefonkabel »
    Quote from DialM4Murloc »

    My suggestion: 3 mana 0/2 and he gains 2 attack at the start of your turn.

    Hm, you would gain a automatically 2 ping every turn, not too strong? ^^
    But with my version, you would gain a secure 1ping every turn, too, cause of beeing resummoned instantly even if the enemy kills it.

    When i change it to "the end of your turn" your opponent would face damage every turn, too, but he could choose what to trade, while on your turn it would have 0 attack at first. perhaps better?


    I think it's fine that way. Every deck should run at least one silence anyway, and if it's silenced it's not even worth 1 mana.

    Posted in: Fan Creations
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