for people saying this is broken, you need to literally pass turn 7 and have the luck to NOT draw the minions you want cheaper, and then the luck to DRAW them
Control/Cube Warlock would never run this because they risk discarding late game cards, but Zoo will love these card, in the late game you just draw 3 cards and instantly play them
The three Expansions this year will be: "Science of Alchemy", "Fairies and Dragons" and "Demons vs Angels".
This Expansion revolves around the Idea of spending something more than mana when playing a card, much like Warlock can spend Health on cards, now all classess will have this option, and we will be showing 2 example cards: "Owl Scientist" and "Edward Elric"
The Second expansion brings back some interesting mechanics and expands them, from the title you may know that there will be a LOT of Dragons, because hey, Dragons are fun. The cards we will show today work with "If you're holding a dragon" and "while this is in your hand" mechanics: "Forest Fairy" and "Yuuki"
As for the last expansion, it will be more focused on Keywords and Tribe synergies, and we will also have a new keyword, Bond:
And to showcase this keyword and some other crazy card, we will show you: "Angelic Champion" and "The Demon King"
As for the 'Hall of Fame' , 3 cards will leave Standard and they will be replaced by other Wild cards:
The first card to join the Hall of Fame is
Counterspell
because it is not fun to play against as it can cancel whole turns against Control decks, and it will be replaced by
Effigy
because it is a more balanced
Secret
and it will still test the opponent's skill, while still being fairily powerful and fun.
The second card that's going into the Wild is
Cold Blood
, because it enables a very powerful and unfun to play against
combo
with
Leeroy Jenkins
, the card will be replaced by
Gang Up
as it is pretty fun to play and get multiple copies of the same minion.
The third and final card that will go away is
Stonetusk Boar
, because it limits card design space for low cost buffs, and it will be replaced by
Fire Fly
, which will be in the Basic set now and will be given for free to players, because Fire Fly is one of the most reliable 1-drops in the game and it allows for future Elemental synergy cards.
4
I built almost the same deck while theorycrafting, but I included Storm Chaser because it can fetch out Eureka! or Volcano
4
for people saying this is broken, you need to literally pass turn 7 and have the luck to NOT draw the minions you want cheaper, and then the luck to DRAW them
2
Control/Cube Warlock would never run this because they risk discarding late game cards, but Zoo will love these card, in the late game you just draw 3 cards and instantly play them
2
I guess Blizzard really wants Malygos Druid to have over 75% winrate
7
cheaper Spellweaver + cheaper Arcane Explosion
-11
For the people saying this is OP with Charged Devilsaur and Grommash Hellscream , it gives them Rush, so they can't attack face
34
Spells are FUN, so FUUUUUN
4
*Blizzard reveals some exciting cards with new mechanics, making the community expect even more interesting mechanics revealed in the near future*
*Blizzard proceeds to reveal a card that could've been in Journey to Un'goro without any problems*
2
THIS YEAR WILL BE THE
YEAR OF THE TORTOISE
The three Expansions this year will be: "Science of Alchemy", "Fairies and Dragons" and "Demons vs Angels".
This Expansion revolves around the Idea of spending something more than mana when playing a card, much like Warlock can spend Health on cards, now all classess will have this option, and we will be showing 2 example cards: "Owl Scientist" and "Edward Elric"
The Second expansion brings back some interesting mechanics and expands them, from the title you may know that there will be a LOT of Dragons, because hey, Dragons are fun. The cards we will show today work with "If you're holding a dragon" and "while this is in your hand" mechanics: "Forest Fairy" and "Yuuki"
As for the last expansion, it will be more focused on Keywords and Tribe synergies, and we will also have a new keyword, Bond:
And to showcase this keyword and some other crazy card, we will show you: "Angelic Champion" and "The Demon King"
As for the 'Hall of Fame' , 3 cards will leave Standard and they will be replaced by other Wild cards:
The first card to join the Hall of Fame is Counterspell because it is not fun to play against as it can cancel whole turns against Control decks, and it will be replaced by Effigy because it is a more balanced Secret and it will still test the opponent's skill, while still being fairily powerful and fun.
The second card that's going into the Wild is Cold Blood , because it enables a very powerful and unfun to play against combo with Leeroy Jenkins , the card will be replaced by Gang Up as it is pretty fun to play and get multiple copies of the same minion.
The third and final card that will go away is Stonetusk Boar , because it limits card design space for low cost buffs, and it will be replaced by Fire Fly , which will be in the Basic set now and will be given for free to players, because Fire Fly is one of the most reliable 1-drops in the game and it allows for future Elemental synergy cards.
4
Good turn 3 play for spell hunter when you don't have the Bow or Animal Companion, also having some early board presence and an extra card in hand