Its fantastically absurd that C'Thun is only a competitive card, but Ancient Shieldbearer, a card that not only require C'thun, but also for him to be buffed to at least a certain value is considered to be as good as Dr. Boom.... You've made your entire list seem almost entirely invalid just with that.
On top of that, everyone will get a C'Thun and two Beckoner of Evil's when the Old Gods expansion releases. All of the other cultists revealed so far (I'm assuming we'll have more) are Common, except for Skeram Cultist which is a Rare making them fairly easy to get and craft.
Warrior's also probably one of the best classes for a C'Thun deck because of it's Control abilities.
I think we should wait until the cards are released before we can really put them in tiers as cards will sometimes be better or worse than a lot of people claim to be (lots of people thought Mysterious Challenger wasn't going to see any play when TGT was revealing cards, and look where it is now).
I suppose this was made to quickly get C'Thun or N'Zoth the Corruptor in your hand from deck, and maybe it could be used there, but other than that, I agree, this is a very "eh" card. I suppose if it happened at the end of your turn (guaranteeing that you get a card from it), it would be okay. The fact that you aren't guaranteed value out of the card I think is the main thing that brings this card down.
Now obviously we probably haven't seen all the C'Thun related cards and it's possible that every class will get one of those "If your C'Thun has X Attack, Y happens" cards. We'll most likely have to wait for the set to release before we know the answer for sure, but here is a thread where we can simply discuss our feelings.
I think one of most obvious thoughts is Rogue because of stuff like "Prep + Sprint" Combo, Fan of Knives and Gadgetzan Auctioneer, but Warlock could potentially work well because of the Life Tap Hero Power, and Warrior could work well because it has a lot of control tools, the appropriate Hero Power for a C'Thun deck and the C'Thun synergistic Ancient Shieldbearer card. Priest could also work well because it's a Control based class with the appropriate Hero Power for it. Theoretically, one could experiment with a C'Thun deck in just about every class.
I actually quite like this card, because C'Thun decks currently don't really have any C'Thun specific late-game minions (besides C'Thun himself and Ancient Shieldbearer for Warrior's), and this will fill the gap well, especially if Big Game Hunter gets nerfed.
It's also not strictly better than Boulderfist Ogre since it's a 7/6 and not a 6/7 (and a 6/7 is almost always better than a 7/6 by itself).
I think it's just because it's blurry. If the art wasn't blurry, it would probably look a lot better. Hopefully the actual finished art when the set releases isn't blurry.
3
3
Hmm... a lot of Paladin things.
1
Combo with Brann Bronzebeard to transform a friendly minion into one that costs 2 more (i.e 3 drops become 5 drops).
3
I thought this card as an April Fools joke.
Anyway, this is a card I like. More Totem synergistic cards are completely welcome in my book.
36
I think we should wait until the cards are released before we can really put them in tiers as cards will sometimes be better or worse than a lot of people claim to be (lots of people thought Mysterious Challenger wasn't going to see any play when TGT was revealing cards, and look where it is now).
5
Let's be honest, Unstable Portal is the best one. I mean Rick and Morty just immediately makes it that way.
3
I suppose this was made to quickly get C'Thun or N'Zoth the Corruptor in your hand from deck, and maybe it could be used there, but other than that, I agree, this is a very "eh" card. I suppose if it happened at the end of your turn (guaranteeing that you get a card from it), it would be okay. The fact that you aren't guaranteed value out of the card I think is the main thing that brings this card down.
0
*10/10
2
Or 3 Pyroblasts.
6
1
Still dies to Shadow Word: Horror.
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Because "Deathrattle: Discover" wouldn't work. How could you discover something on your opponent's turn?
They be like "okay, it's your turn but I discover a card, so I guess I just wait until rope and now it's my turn".
2
Now obviously we probably haven't seen all the C'Thun related cards and it's possible that every class will get one of those "If your C'Thun has X Attack, Y happens" cards. We'll most likely have to wait for the set to release before we know the answer for sure, but here is a thread where we can simply discuss our feelings.
I think one of most obvious thoughts is Rogue because of stuff like "Prep + Sprint" Combo, Fan of Knives and Gadgetzan Auctioneer, but Warlock could potentially work well because of the Life Tap Hero Power, and Warrior could work well because it has a lot of control tools, the appropriate Hero Power for a C'Thun deck and the C'Thun synergistic Ancient Shieldbearer card. Priest could also work well because it's a Control based class with the appropriate Hero Power for it. Theoretically, one could experiment with a C'Thun deck in just about every class.
What do you guys think?
3
I actually quite like this card, because C'Thun decks currently don't really have any C'Thun specific late-game minions (besides C'Thun himself and Ancient Shieldbearer for Warrior's), and this will fill the gap well, especially if Big Game Hunter gets nerfed.
It's also not strictly better than Boulderfist Ogre since it's a 7/6 and not a 6/7 (and a 6/7 is almost always better than a 7/6 by itself).
2
I think it's just because it's blurry. If the art wasn't blurry, it would probably look a lot better. Hopefully the actual finished art when the set releases isn't blurry.