year of created by
- Decree
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Member for 4 years, 1 month, and 9 days
Last active Wed, Nov, 17 2021 09:40:21 -
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- 12 Total Posts
- 19 Thanks
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Ophilea posted a message on Yearly Card Rotation - Notable Cards Rotating to WildPosted in: News -
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Mari-BK posted a message on Yearly Card Rotation - Notable Cards Rotating to WildPosted in: NewsLets see how many downvoting I can generate...
I love res priest in the current meta. I hate aggro to play against and I like to see them helpless at Some point. It also leads to Some very interesting control matchups. So I do not understand the fuzz.
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Z3Mo posted a message on Yearly Card Rotation - Notable Cards Rotating to WildPosted in: NewsArmagedillo finally found his one true home in Menagerie Taunt Warrior only to get rotated the next expansion cycle. FeelsBad
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GibreelFury posted a message on Yearly Card Rotation - Notable Cards Rotating to WildPosted in: NewsGood f'ing riddance to Convincing Infiltrator and Khartut Defender.
Khartut Defender, outside of res priest, is a nice card. Just because an archetype abuses it doesn't mean it's a broken design.
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Takwin posted a message on Forged in the Barrens: Card List, Release Date, & Expansion DetailsPosted in: GuidesHearthstone is a much fuller experience, with a free Core set, raucous Wild, intriguing Classic, the best auto-battler (imo), Duels, Arena, and what appears to be a shot to the bow of Slay the Spire / Monster Train type games. I'm all hype for this because my love for Hearthstone used to be tied so directly to the meta, but now there is so much fun stuff to do that no one part can keep it down.
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icy133_ posted a message on I Am Disappointed in the Hearthpwn CommunityPosted in: General DiscussionI want to start off by saying that I love Hearthstone. It’s fun, causal, and had a lot of strategy that it quite enjoyable. Hearthpwn is a great site. It has amazing articles to outline important updates and an EXCELLENT card release overview that is updated on time.I joined the community back in the release of the grand tournament (so quite a while ago) and loved it.Recently though I have noticed an numerous amount of posts that have been mainly complaining that have seemed illegitimate, I understand them being opinionated, but the amount of the same child like drones, and I find it repetitive considering the improvement coming from blizzard.Nerfs in the far past were so distant that they were rare and unexpected (I’m sure many remember). However, ever since Raz Rumble it has been consistent and very helpful. The meta has seemed fun and more engaging and less boring than in the past thanks to Blizzard’s thankless efforts.When I say thankless I mean it. Especially from the community, the amount of excitement has dwindled and the complaints (unfounded in my opinion)/angry posts have risen dramatically.Now to the reason I posted this I’m the first place starts from the recent survey on a proposed progression change in hearthstone. Battle pass as it proposed is both free to play and payed, with payed also confirmed as merely cosmetic (hero skins, coin skins). This concept was confirmed by game director Ben Lee as works and progression and merely a proposal to the community, the players on this site were no happy. Many accusations were thrown in of Blizzard being greedy and threats of quoting when it was merely a survey sent out by Blizzard. ItThen comes the post on Hearthpwn by Ben Lee about said battle pass reiterating that it was merely a survey. He also says “To repack, not reduce” The amount of gold players earn. He talks about making the game more affordable and allow a more open experience. All good things right?No no, first comments are steaming, saying that “they are taking away our gold“, “with all due respect, f*ck you blizzard.” And “the game is over.”I respond, quite pissed, explaining how it seemed no one had read the post how everything stated as shown #1 this is not a final or even considered system to be implemented, #2 they are not taking away or lowering gold earnings, in fact they confirmed that there will be more gold earnings!That post got disliked so much that it has been hidden on the post. That fact that this community has begun so butt hurt and toxic to the point where anyone rightfully praises blizzard for their progress has been shut down is disgraceful. Keep in mind, I do not believe the whole Hearthpwn community is this misguided, and I also thing the Hearthpwn site operators are to blame (on the contrary). I also did not make this post purely because I got downvoted but more to the response of this community to every innovation from Blizzard. This kind of behavior is disappointing and is showing to blizzard that we are not be consulted with when they develop new ideas. We need to stop that. Understand that you must read the WHOLE post before posting comments, and understand that Blizzard has been improving drastically in their efforts towards the community. -
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ChrisRex posted a message on Trial By Felfire Solo Adventure Challenges - Launch Today!Posted in: NewsYou were absolutely right... But, apparently people were triggered by your response.
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darkspear743 posted a message on Trial By Felfire Solo Adventure Challenges - Launch Today!Posted in: NewsSo I can't use my wild cards in a single player mode where the bosses use them? And you are happy that a lot of people can not use like 2/3 of their collection to have fun? You must be very proud of yourself
you are given a challenge, accept it or go cry like children. Point and simple.
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Nicodemus posted a message on 17.4 Server Side Patch - Captain Eudora Hero Power In Battlegrounds HotfixPosted in: NewsQuote from user-100394506 >>Blizzard: Sorry guys, we suck at testing, every time we release something, we have to realise a patch in the next two days after because we are not able to test.
I doubt they suck at testing, likely Activision cut employees and insisted on faster development, which is automatically going to be at the expense of testing considering the head count remains the same. Not defending them by the way... Just saying you do a thing you get a certain result.
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sxavalentine posted a message on Felfire Festival of Music and VENGEANCE! - Dates and ContentPosted in: NewsMust... Resist... The impulse to buy the bundle just for the skin even if I absolutely dislike DH and I miss just a few bad legendaries from AoO.
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Nice take on quest, I like the multiple angles
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Odd/Even shit taking so much of the variance out of the game. Just makes a game feel identical every time you play as or vs. I'm so glad they HoFd it when they did or else it would have JUST left a few months ago. Still sucks to see it as the cancer it is in wild
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Seriously this could be legendary and everyone would go yeah sure makes sense. Her stat distribution is pretty great too for her effect puts Baron and avenging to shame.
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Lynessa Sunsorrow laughs at you
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So it and the chosen minion keep hitting each other? Also the stat line is pretty funny. Seems a lot of minions have ridiculously high hp or ridiculously high attack but not both unless they are big drops.
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It's about time
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Da shaman master rite here
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I can understand frustrations I tried LoR but it didn't really stick with me. I was a hardcore MTG player for many years and I'm sure I'll return to it when I return home. But sometimes the simplicity is what makes HS so endearing to me. I hope it adds more layers sooner or later. I also hope you come back one day after your break, maybe they add something to get you back 😉
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Pretty cool ideas!
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I'm not F2P at all (I've bought every release preorder since TGT) but I wish it was more generous to F2P players. Blizzard has come a long way from years ago, but I still have a hard time recommending the game to my other friends knowing the overall barrier to entry.
My personal wish would be a multiplayer constructed mode and/or new classes (death knight, monk and demon hunter) would make me thrilled. BGs are a great step in a new direction and I hope they expand the development team to really add on to HS beyond expansions and other format support. I know it's a long shot but a 4 player free for all or 2v2 mode would be so sweet and I would love to see what mechanics they would use for something like a demon hunter or death knight.