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    posted a message on [Legend] Karazhan Mid Hunter

    great stuff, love my mid hunter, glad to see the kara-meta version without having to spend any dust. Have not had a chance to really play karazhan yet though so missing the new card.

    you doing a video too? if not I'm sure someone will make one with this.

    Posted in: [Legend] Karazhan Mid Hunter
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    posted a message on Fandral N'Zoth Ramp

    sick deck... is there a version with none wild cards? only started playing during old gods meta!

    Posted in: Fandral N'Zoth Ramp
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    posted a message on Is this it? End of the control decks forever?
    Quote from Aravash >>
    Quote from Deck_Fiend >>
    Quote from Viroka_Waffle >>

    I feel like some people who play aggro decks are retards cuz I played my Dragon Mage deck and I went a against a Zoolock who always hits face and then I just board clear and instantly win. Idk why but everytime I go against an aggro deck, they keep forgetting that you have to hit the taunt minions. 

     zoolock is control
     both this statement and your idea that 4 mana 7/7 is less efficient than "tempo" deck cards like Water Elemental and Korkron Elite show that you honestly know nothing about this game.
    Trump is not a bad person, but he's a terribly greedy player(has started to improve though) and shows his inexperience most notably when he tries to build decks and predict meta in Tavern Brawls, and tries to modify already existing and successful decks, which makes them far worse. That means taking his word as gospel is only going to hinder your progress with understanding the game.
    (please read whole thing, dude. honestly not being a dick.. I actually enjoy the back and fourth. no ill will meant!) 
    never mentioned those cards (and you're the one bringing up flamewreathed as well which is funny as it's being phased out of even agro shaman now for a lot of people. Just look at the newest agro and mid range shaman decks on here. I can't entirely comprehend this as the 4 mana 7/7 looks like it should be auto include, but apparently there are better options out there)

    all I'm saying is tempo and agro are not the same thing.

    Saying I know "nothing" about the game as well, well that's the most ridiculous statement ever. I mean the standard hearthstone card back is blue... even if that was the sum of my knowledge, it would still be more than nothing, as it is something. I understand you probably didn't mean it literally, but you're actually just handing me the ammo at this point!

    Even in magic the gathering, tempo and agro are not the same thing, they never have been and never will be!

    You can keep saying I know nothing and bring up single cards and use them as an argument all you want.. the fact still remains that tempo and agro are not the same thing.

    PS: I wasn't taking trumps word as gospel, I was just paraphrasing someone with more credibility as you never seem to want to listen to what I have to say.

    I am honestly not contesting that the 4 mana 7/7 is nuts.. all I'm saying is that tempo and agro are different things. maybe the "make more efficient plays" description wasn't the best way to describe it.

    Anyway dude, I enjoy these little debates.
    Posted in: Standard Format
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    posted a message on Abusive Sergeant too strong? nerf?
    Quote from BobaFrett >>

    I've lost many a game because my opponent dropped a 3 health minion on turn one which I just could not remove while it kept pop-pop-popping away at my face. Abusive Sergeant comes as a welcome relief (if I get him early) when not using a character who can do 3 direct damage in the first two turns.

    For me he's more of an equaliser who helps to remove the OP minions of others. 

     

     

     word.. people have a real hate-boner for anything that can promote gameplay at faster than a snails pace... it seems all I do on here at the minute is defend the game against people who just want it to be a control heavy meta (which will never happen)

    I love fast and furious games and so do a lot of other people, we don't play fast decks because it's OP or some other broken reason, we play fast decks because we actually enjoy it. 

    I do also enjoy decks that require more thinking like surprise patron and wombo combo, and silly fun stuff like evolve shaman. I also enjoy dragon warrior as it is a medium skillset deck I would say and as  newer players, it's a pretty good deck that is a middle ground for me. Now while I enjoy playing this deck, I have more success with my zoolock and mid hunter because warrior is the newest class I have picked up, I don't play it because it's OP and wins me games, I play it because I enjoy it, it's a deck that doesn't cost too much, but at the same time has a few legendaries and feels cool to play as it has more going on. I simply play it because I enjoy it, no other reason.

    Now sorry for this long-ass post... but the moral of the story here is that not everyone plays something because it's OP, and not everything even is OP... like the abusive sergeant.. decks like zoolock need him, or at least benefit from him and by starting to nerf stuff for not much reason other than it's enabling a deck to be good, we are just watering down the game..... only if something is truly OP I think it should be nerfed. I think as a community we should try and sort it out between ourselves, really test out these cards and see if they can be countered and only when as a community we can agree that something is wildly OP, should we then collectively call for the nerf bat.
    Posted in: Card Discussion
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    posted a message on Abusive Sergeant too strong? nerf?

    nothing wrong with it, it buffs for 1 turn!? I don't see the problem here? even with two and with brann down, it's not even that much of a buff really when warriors can just like throw about 10 damage on something for nothing.

    Posted in: Card Discussion
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    posted a message on Is this it? End of the control decks forever?
    Quote from Viroka_Waffle >>

    I feel like some people who play aggro decks are retards cuz I played my Dragon Mage deck and I went a against a Zoolock who always hits face and then I just board clear and instantly win. Idk why but everytime I go against an aggro deck, they keep forgetting that you have to hit the taunt minions. 

     zoolock is control... if he was going face, it's probably because it was the right move, or easy enough to just go for... no one is going to trade for stuff that has no damage or if you can't seriously buff it the next turn.... just my thoughts on the matter... zoolock is definitely control though, just not heavy control like most of you guys are talking about! in order to win with zoo you have to control the board, without board presence you cannot win.
    Posted in: Standard Format
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    posted a message on Is this it? End of the control decks forever?
    Quote from Aravash >>
    Quote from Deck_Fiend >>
    Quote from DMaster2 >>
    Quote from Boethion >>
    Quote from Aravash >>
    Quote from Boethion >>
    Quote from uhframpo >>

    With the new expansions blizzard only pushes aggro decks, almost no card came in that could help control decks.

    First off, we are dominated by Midrange/Tempo not Aggro.
     Tempo is just a politically correct term for Aggro.
    That is absolute bullshit since Aggro-decks try to finish the game as fast as possible while Tempo-decks try to outtempo the opponent and dominate the board, only after that they start going face, so Tempo-decks are always Midrange. A real Aggro-deck never fights for board-control over facedamage unless they absolutly have to.
     Dude you don't know what you are talking about.
     a tempo deck out values the opponent with more efficient cards (and that is quoting trump) and don't say that's a value deck please, as a value deck works on reducing card cost.
     Are you suggesting that 4 mana 7/7, totem golem, feral spirits, and tunnel trogg are not efficient cards? Your inexperience shows, especially when you take trump as a good source.
     they are efficient, yeah, but not efficient as what a tempo deck would be running.
    tempo and agro are different types of decks. again we come to the overload mechanic (and don't say they can remove it, no one runs that) it's not exactly efficient or tempo when you are stuck being able to do nothing because of overload. In tempo deck there should be a smooth mana curve right from the start... overload just doesn't work in a tempo deck, it's why there is no tempo shaman (that I have seen at least.. and they wouldn't have the 4 mana7/7 anyway.. that card is barely being used now)... you get mid shaman, agro shaman, control shaman... never seen a tempo shaman... and like you even pointed out... I'm a new player, dude!

    You are just taking what I've said out of context again. agro or face decks completely ignore the board where as tempo decks take favourable trades and only switch to smorc mode once the timing is right.

    anyway dude, not really going to argue about it, everyone is entitled to their opinions,  especially about HS. I have played tempo and agro decks and they definitely play differently..

    But like I said last time we debated.. you realize I've been playing the game a month? I only have a basic understanding of the game... to me though, agro and tempo are really different.  

    and trump tends to get shit right, also he's funny.. I like him... what's wrong with trump?
    Posted in: Standard Format
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    posted a message on [Top 100 LEGEND] Surprise Patron!! w/ Guide !
    Quote from zeroxz81 >>

    in your proof picture your so skinny i think u need to take a break and actually eat somthing lol :D :D

     dude probably has a fast metabolism, means you cannot really put much weight on. I know people like this, they can eat what would normally make people fat and just burn it off with no problems.
     
    Posted in: [Top 100 LEGEND] Surprise Patron!! w/ Guide !
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    posted a message on does "new decks" mean something different now?
    Quote from FryChikN >>
    Quote from Deck_Fiend >>
    Quote from KeMT >>

    How many new cards one should put in a deck for you ton consider it a new deck ?

    we can't escape that the core is going to be similar, there just aren't that many viable cards for the most part to make wildly different archtypes (other than warrior)
     i think the worst part is "we" are okay with this.
     I think as time goes on, more cards will be added to the classic set and make them better... also at some point a basic set overhaul could really shake the game up.
    Posted in: General Discussion
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    posted a message on Is this it? End of the control decks forever?
    Quote from ManThighs >>

    Yup i agree that combo decks do take more skill then control. I meant that Control decks take more skill then Aggro.

     yeah, I like it how we can still play higher skilled decks that are pretty cheap to build the otk stuff, so you aren't just stuck with agro and mid range stuff. I do really there there is a good variety, even if the same decks pop up a lot, it's not so bad that all you face is like 1 or 2 decks, at least not for me anyway.
    Posted in: Standard Format
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    posted a message on Is this it? End of the control decks forever?
    Quote from ManThighs >>

    I'd disagree saying that Aggro takes no skill to play. All decks do take some skill to play but yes Control decks do take more skill. The real problem with HS is that it takes so much dust to actually make control decks that most players don't have so they have to settle for cheaper aggressive decks if they want to play standard. It's pretty fucked up but unless there becomes cheaper control options and better control options aggro decks will always dominate the Meta

     I think some combo decks can be harder than control... it's just control has evolved to be the way it is as it's the connoisseur's choice... they make the decks that way on purpose to be a challenge I would imagine to a point at least... and if that is not the case at all, they at least pick these decks because they are challenging  and because they have become so good at the game, more simple decks bore them I would imagine... this is all really a good thing... but beginners need decks to play too. It's good when a game has decks with ranging difficultly curves. reminds me of blood bowl actually, how some teams are a lot harder to play that others to allow veterans to play beginners and even out the playing field a bit.
    Posted in: Standard Format
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    posted a message on Is this it? End of the control decks forever?
    Quote from DMaster2 >>
    Quote from Boethion >>
    Quote from Aravash >>
    Quote from Boethion >>
    Quote from uhframpo >>

    With the new expansions blizzard only pushes aggro decks, almost no card came in that could help control decks.

    First off, we are dominated by Midrange/Tempo not Aggro.
     Tempo is just a politically correct term for Aggro.
    That is absolute bullshit since Aggro-decks try to finish the game as fast as possible while Tempo-decks try to outtempo the opponent and dominate the board, only after that they start going face, so Tempo-decks are always Midrange. A real Aggro-deck never fights for board-control over facedamage unless they absolutly have to.
     Dude you don't know what you are talking about.
     a tempo deck out values the opponent with more efficient cards (and that is quoting trump) and don't say that's a value deck please, as a value deck works on reducing card cost.

    He was closer than you on the term for tempo deck though, tempo is not agro at all, it's just faster than control. LoL so really just anything that isn't control then!? :D
    Posted in: Standard Format
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    posted a message on Is this it? End of the control decks forever?

    as long as Reno is around, control decks are going to be a pain in the arse to deal with.. there might not be as many of them as some of the faster decks, but there are still extremely viable control decks out there right now being played, and I'm sure there will be new stuff with the new adventure.. the cards haven't really been tested enough to know how good they will be.

    also. wild is control central.

    Posted in: Standard Format
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    posted a message on Beast Mode - Hybrid Beast/Token/Aggro Druid
    Quote from EndlessMike >>

    Interesting idea! I though about replacing juggler with Huge Toad, but not with those two.

    I don't think Faerie Dragon fits with the deck at all, but one Ooze might help things. If I was gonna fit one in, I'd replace one Addled Grizzly before a Juggler. The Grizzly is, I think, the least consistent card in here, and it's the one that should be swapped out for tech choices like Ooze.

     thanks for tech info.
    Posted in: Beast Mode - Hybrid Beast/Token/Aggro Druid
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    posted a message on Beast Mode - Hybrid Beast/Token/Aggro Druid
    Quote from EndlessMike >>

    Thanks man! Glad it's working for you!

    Honestly, I think Sen'Jin could probably work in that spot too, but Savage Combatant is probably a better call.

     I could test it with savage once the other cards are out... going to be trying to save dust to fill in some gaps on karazhan decks though.. might just grab that legendary once I have the other pieces too.
    Posted in: Beast Mode - Hybrid Beast/Token/Aggro Druid
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