• 0

    posted a message on Galakrond Warlock (18-2 from Diamond 5 to Legend)

    Love your deck!

    I switched a Veiled Worshipper for Maiev Shadowsong,  IMO deck has enough draw, and Maiev helps against big sticky taunts like the ones Big Druid has

    Posted in: Galakrond Warlock (18-2 from Diamond 5 to Legend)
  • 0

    posted a message on Priest legendary predictions

    I will be a bit dissapointed if  Ishanah it's not one of them

    Posted in: Priest
  • 0

    posted a message on Weekly Card Design Competition 10.16 - Discussion Topic

    Just some examples out of my mind:

     

    -At the end of your turn, this minion deals damage equal to his health to all minions with less health than him

    -For a low health minion: If this minion has 30 or more health at the begining of your turn, win. Can't be targeted by spells or hero powers

    -If this minion takes damage, also deal that damage to the enemy hero

    -Keyword "Oversuicide": If this minion attack and dies, deal as much damage as it exceeds from 0 to all enemies

    -

    Posted in: Fan Creations
  • 1

    posted a message on Wtf happened to the brawl?
    Quote from Scorpyon >>

    It broke.
    Now it's working. :-)

     Not for everyone. I'm still with my 4 cards deck, didn't recieve any reward, can't resign, can't create a new deck.

     

     

    Posted in: General Discussion
  • 0

    posted a message on Collection not being updated

    Sorry for the late reply

    I just managed to fix it. For whatever reason, the check of Calculate collection was set off, even when I never touched it before, and it was on before the changes.

     

    Sorry for the inconveniences

    Posted in: General Discussion
  • 0

    posted a message on Collection not being updated

    Hello everyone

     

    Recently I added some cards via raw editing since Inkeeper wasn't working, and now I can't see which cards I have when I try to look a deck(The red dust)

    Is there a way to fix it?

    Posted in: General Discussion
  • 0

    posted a message on New Mage Quest Card - Raid the Sky Temple

    Does puzzle box of yogg-saron auto completes this in one turn?

     

    Praise Yogg!

    Posted in: Card Discussion
  • 4

    posted a message on Sweeping Strikes

    Zilliax

    Oondasta

    Akali, the Rhino

    Darius Crowley

    Linecracker

    Any post Boom mech

    This card screams board control

    Posted in: Sweeping Strikes
  • 0

    posted a message on New Hunter Rare - Shimmerfly

    Jeweled Macaw but with hunter spells instead of beasts

     

    Fair enough, will see play

    Posted in: Card Discussion
  • 0

    posted a message on New card - Rafaam's Scheme
     

    It doesn't work that way. It is one spell, not a repeating effect. it will summon 6 imps, THEN they'll die. Stuff doesn't happen in the midst of the spell, unless stated otherwise (like Defile).  If it worked like you think it is the the text would be something like - summon 1\1 imp, cast X times.

     

     Forget about the spell, and focus on the "ritualist". It's like Sword of Justice, which even when you use your Odd hero power or Lost in the Jungle, where you summon all the minons at once, if you have the weapon, summons them one by one, buffing them. Think in the ritualist by the same way, but killing them one by one. Even if you only have one avaible space in the board, but your scheme is summon 20 imps, they would be destroyed one by one, allowing the next to enter anyway.

     

    Anyway this is pure speculation, I doubt this card exists, but something like this would be fun(read FUN, not an staple win condition)

    Posted in: Card Discussion
  • 0

    posted a message on New card - Rafaam's Scheme
    Quote from Strongpoint >>
    Quote from Dayvo >>

    Mmmmm....

     

    What if warlock recieves something like...

     

    Doom ritualist, 7 mana, 5/5

    Each time a minion appears in your side, kill it and add its stats to the Doom ritualist

     

    So, if you play control warlock and you go for the long game, baiting your opponet silences, until you eventualy play the Doom Ritualist, and if you hold thr scheme for a long time, you can buff him into a 20/20, or something like that

     

    I'm expecting something like this

     Unless that "doom ritualists" of yours has charge, that kind of big body does nothing. Even taunt and rush are meh.

    Also, in this case it is just 3 mana add +6\6 to a minion. Doesn't even close to being a good enough payoff for such setup.

    If you want to make it work as a mid\late game win condition make "5 mana transform all your imps to a random demon that costs 4 or more" card or something like that.

     I would expect the Ritualist kill them as they keep going out, so even if your Scheme says you will summon 10 imps, every one will be sacrified before the next goes out

     

    Also we know they are not going to print "Charge" anymore, and since they are leveling down the power level for each new expansion, a big body seems more viable than this previous years

    Posted in: Card Discussion
  • 1

    posted a message on New card - Rafaam's Scheme

    Mmmmm....

     

    What if warlock recieves something like...

     

    Doom ritualist, 7 mana, 5/5

    Each time a minion appears in your side, kill it and add its stats to the Doom ritualist

     

    So, if you play control warlock and you go for the long game, baiting your opponet silences, until you eventualy play the Doom Ritualist, and if you hold thr scheme for a long time, you can buff him into a 20/20, or something like that

     

    I'm expecting something like this

    Posted in: Card Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Done

    Posted in: Players and Teams Discussion
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