Darkest Dungeon: Crimson Court flashbacks...
- Dawnstrife
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MrLisreal posted a message on New Paladin Legendary Card Revealed - The CountessPosted in: News -
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LockAndLoad posted a message on New Priest Legendary Card Revealed - PelagosPosted in: NewsI don't know what you're reading, but it doesn't suggest that whatsoever. After you have cast a spell on a target minion, its Health and Attack are both set to the higher value of the two. So a 1/6 becomes a 6/6 and a 4/1 becomes a 4/4. It's that simple.
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AteryMayxNoiz posted a message on Fractured in Alterac Valley Mini Set: Onyxia's Lair - Launches February 15th - All Cards Revealed!Posted in: NewsMARK MY WORDS! Furious Howl will break standard. I was diamond 4 with my quest hunter lately and the only issue is card draw and the only „draw much card“ is Voracious Reader and it triggers at the end of a turn, which means that the delay of draw can decide if you win or lose, BUT NOW you haveFurious Howl. This card draws at least 1 card, you have 2 more face dmg in quest hunter and this card will fit in every aggressive/midrange hunter deck. Holy fuck. 10 of 10. will be in every face and quest hunter.
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thebitterfig posted a message on Battlegrounds is riggedPosted in: BattlegroundsHigh School math really needs to include some basic statistical literacy. Magical thinking and conspiratorial belief can be really dangerous to society, and a basic understanding of probability might be able to put a dent in at least some of it.
Uncommon things happen all the time, but there are all sorts of uncommon things. Think about poker, how just about any specific set of cards is really unlikely. But the odds of getting no more than a high card? About 50%. Half the time, you'll have a pair or better. If you've got a 7 card hand in poker, the chance of not getting a pair drops to just over 17%. All those unlikely things like flushes or straights or full houses? Odds are something is going to happen.
I was playing dragons the other day. Couldn't get an Eliza or a Kalecgos until my third triple for a 6* unit. Seems likely, right? But with about 13 or 14 minions in the pool, you only have around a 40% to get one of them, and a 60% chance to miss (approximately... the number of each 6* minion already accounted for from the pool would impact things, but this is close enough). Following a basic geometric distribution, it's not at all uncommon not to have a success until the third trial.
Ever get eliminated on a 5% lethal? Ever play Dungeons and Dragons and roll a natural 1?
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So the OP said:
I have found that if you intentionally concede a bunch of games you suddenly start to get more favorable matches.
Well... that's exactly how MMR or Elo ought to work. Concede and you lose ranking and the matchmaking system will match you against weaker opponents. Being matched with weaker opponents means games are easier. Then you'll win games, and raise your Elo and face better players. Players better than you. Players who win.
Professor Arpad Elo came up with a really good system for ranking comparative strength. Using something like it for matchmaking is rather effective.
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I guess what irks me is that there are actual times things are rigged. Slot machines, scratch tickets. They're rigged to have a fixed payout rate, but also to have small wins at small intervals to keep people addicted and playing. Loot boxes in games like Hearthstone (they're called "packs") and Overwatch and Heroes of the Storm are likewise designed to prey on some folks to extract money. "Collect them all" traps, "must act now" seasonal offers that exploit a fear of missing out (ever buy anything--from groceries to electronics to whatever--because the sale was about to expire?). There's actually nasty stuff going that doesn't involve rigging RNG in specific games, and could behave exactly as statistically described and still be exploitative.
But what probably isn't happening... is what the OP describes. The system almost surely isn't manipulating the fine details of individual fights. There just isn't a point. The combination of matchmaking and high RNG will do the trick well enough. Meanwhile, there's like no upside to doing it for BGs--the really flat purchase curve means it just doesn't matter.
And someone whining about losses when they're unable to understand probabilities just obscures the real issues.
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One last point: if Bliz was rigging things, people would know. Someone has to program these games. We know that people have revealed a massive internal structure of abuse and exploitation of workers within the games industry--Blizzard included. And yet there haven't been leaks or whistleblowers about rigged RNG.
Because abuse is real, and rigged RNG isn't.
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Dendroid posted a message on [BLIZZARD SUE / LAWSUIT] Hearthstone's card reveal schedule canceled after Alliestrasza and Lt. Eddy calloutsPosted in: General DiscussionThis community is an embarrassment. I've read some of the most ignorant comments on this subject imaginable, it's what I've come to expect from y'all but this took it to another level. Card reveals > people's lives -Hearthpwn community.
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Strongpoint posted a message on [BLIZZARD SUE / LAWSUIT] Hearthstone's card reveal schedule canceled after Alliestrasza and Lt. Eddy calloutsPosted in: General DiscussionBlizzard is denying the allegations so who do we believe? On one hand the people we don't know or the other people we don't know. Self righteous thinking without any concrete evidence. If you care stream another game, but I guess the money can make you look the other way right..
Let's be real. One doesn't sue an Activision-sized company without very solid evidence.
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Aelfscyne posted a message on [BLIZZARD SUE / LAWSUIT] Hearthstone's card reveal schedule canceled after Alliestrasza and Lt. Eddy calloutsPosted in: General DiscussionQuote from RendInFriend >>Histrionic youtubers and streamers virtue signaling for attention. Internet personalities are truly the worst, twitch and YouTube are filled with woke streamers that had no problem getting their platform from the same company. Blizz should be punished in the lawsuit, but Alliestraza can fuck right off with the “moral high ground” stance.
Yes, the real problem here is Alliestrasza. Yes, I'm sure you're right.
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MexRNG posted a message on Balance Changes Coming Next Thursday July 15thPosted in: NewsGIve a priest win con for fuck sake.
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Ecthelion2 posted a message on Wailing Caverns Mini Set - More New CardsPosted in: NewsMaybe they don't know what they want to release yet???
xD
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Sarlatan posted a message on Wailing Caverns Mini Set - More New CardsPosted in: NewsWhat is this? A reveal for ants?
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I saw a video somewhere where someone theorized the timeline of each expansion and they suggested that Gadgetzan is later chronologically than these events
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How about not putting win conditions on legendaries?
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Each minion only attack once
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lol, the salt is real here.
Me and my friend loves co-op tavern brawls. However this is not one of the good ones, the decks were awful.
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What part of "Challenging, but fun meme deck" did you not understand?
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Destroy a minion
Or
you draw and play a novice engineer,
you play this Guy and target the novice engineer.
everyone dies except the novice engineer
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Yeah sure but OPs title has a better ring to it.
(aka you’re right but that doesn’t make this a bad thread)
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Are you serious?
Dragons as a tag is super generic and is nowhere a clue for the next expansion.
and Why Would Apple be among the first to know?
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I’d say yes. But only those without silence will activate
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Not really though.