Odyn's text says that when you gain armor, you get that much attack, and it makes no sense that you get double attack when you apply this effect again. Similar to how Brann says that your battlecries trigger twice, and thus shouldn't (and doesn't) stack with effects like Murmuring Elemental or Electra Stormsurge.
2
What, would you rather have the 10 mana 10/10 do nothings of Hearthstone past?
Fact of the matter is, to justify putting a 10 mana minion into your deck and paying the full 10 mana, the effect you need to get from it HAS to be absurdly powerful, if not game-ending. Otherwise we'll laugh at it and forget it exists in a week. It was the case back in 2014, it is still the case now. The only difference is that the developers back in 2014 didn't know how to make 10 mana minions good, and they do now.
3
Frost Spells as a whole are usually pretty cheap, with 10/15 known costing 2 or less. It's also a small pool with lots of redundancy, which means what you're getting is pretty consistent (lots of Freeze and/or damage dealing spells).
Not bad.
1
Congrats! 2 questions:
1. What was the final boss match?
2. What Legendary did you get?
1
The one wheel you DON'T want Yogg to spin.
1
Every single buff here is to cards which are rotating in a month.
-3
So, it's 6 mana Asphyxiate which turns your Hero Power into pre-rework Darkbomb with the promise of becoming a value engine later. It seems slow, as the actually good part of this card (the upgraded Hero Power) isn't going to be available right away (typically ~5 turns, unless you either draw like a madman or play Sharp-Eyed Seeker).
I know it's a Hero card, but it seems so underwhelming, flavor aside.
1
Because the pool of "Helpful Mage Spells" is limited to a small amount of classic Mage spells. No Sunset Volleys can be cast by this card.
4
Devil's advocate, if any card is getting the weird unworkable statlines like what this guy asks for on the daily, a natural pick is the one card whose statline is almost completely irrelevant because you can't maindeck it, only randomly generate it.
2
I'd assume that one of the decks is rerolled into a different one, to ensure at least one player is not the Copycat?
That, or it's impossible for Copycat to be selected against Whizbang decks.
2
On one hand, this card looks like its Diamond would be gorgeous.
On the other, if this card is Diamond, it would be without a shadow of a doubt the worst Diamond in the game, because you never get to see it in-game (Assuming it works the same as the original Whizbang)