Seems good in Reno Mage, maybe in some tempo deck that plays a lot of cheap spells anyways in the future. Don't see this being played in Conjurer's mage as the deck already has two game plans in mind and this would only further clog up the hand.
Thought it was pretty mediocre at first glance but took a double check and noticed that it's effect is ALL minions. Thankfully I don't think this is as strong as pre Nerf Corridor Creeper but it serves relatively the same good purpose: powerful with evolve tools.
The amount of tempo you can get off this can be devastating, I can see this being slotted into some token decks for value trades, keep a board of healthy minions with a decent body as a cherry on top.
Jokes aside don't see this being any good right now until Mage gets some more really expensive but powerful spells, and right now there are only a few targets that are just meh. Also there are alot of cheap spells too.
And now for something completely different...A giant desert Octopus that draws you 8 CARDS MOTHERFUCKER
In all seriousness though I actually think this is a great card for Hunter, especially in those Recruit Big Beast ones.
In a Midrange deck this can be a great late game finisher but if you can't kill your opponent then if this deathratttle goes off then you'll probably have enough steam to grind through the control decks.
Voting it as playable, but only strong in some Hunter decks. Besides that it's kinda just filler for decks that want to cheat out big minions, don't think I would run this in them though as there are probably better options.
Seems strong in Control Shaman, as the deck will be playing with lots of spells, especially from Hagatha DK. And a Mage deck with lots of spells, more notably ones with the Puzzle Box of Yogg-Saron.
If you look at this card's downside as your opponent can play around this or reuse a powerful battlecry, I think those downsides are not as big of a factor in this card's playablity, but there are some interesting things this card could do. For instance say this dies to a Mechanical Whelp If this was played second you'll sap the Mechanical Dragon. And your opponent may think twice about just dropping a big minion down while this is on the field.
0
Seems good in Reno Mage, maybe in some tempo deck that plays a lot of cheap spells anyways in the future. Don't see this being played in Conjurer's mage as the deck already has two game plans in mind and this would only further clog up the hand.
0
Thought it was pretty mediocre at first glance but took a double check and noticed that it's effect is ALL minions. Thankfully I don't think this is as strong as pre Nerf Corridor Creeper but it serves relatively the same good purpose: powerful with evolve tools.
0
The amount of tempo you can get off this can be devastating, I can see this being slotted into some token decks for value trades, keep a board of healthy minions with a decent body as a cherry on top.
0
I am so thrilled about this card, love wild Secret Hunter and my deck lacks a solid 4 drop, this will slide right into that deck nicely.
0
The 4 mana 7/7 memes just keep coming
0
More like Naga Hand Witch
Jokes aside don't see this being any good right now until Mage gets some more really expensive but powerful spells, and right now there are only a few targets that are just meh. Also there are alot of cheap spells too.
2
This Druid choose one midrange/token deck looks really strong. And love the design on the new highlander card.
2
And now for something completely different...A giant desert Octopus that draws you 8 CARDS MOTHERFUCKER
In all seriousness though I actually think this is a great card for Hunter, especially in those Recruit Big Beast ones.
In a Midrange deck this can be a great late game finisher but if you can't kill your opponent then if this deathratttle goes off then you'll probably have enough steam to grind through the control decks.
Voting it as playable, but only strong in some Hunter decks. Besides that it's kinda just filler for decks that want to cheat out big minions, don't think I would run this in them though as there are probably better options.
5
"Bow down before the God of Death..."
0
Hard to tell if this is really worth playing over Rotten Applebaum. But one thing's for sure: this is really good in Plot Twist Warlock.
2
Reincarnate On a stick, nice.
0
Seems strong in Control Shaman, as the deck will be playing with lots of spells, especially from Hagatha DK. And a Mage deck with lots of spells, more notably ones with the Puzzle Box of Yogg-Saron.
0
A strong addition for Shaman in the new quest deck, a boost to Shudderwock and Menacing Nimbus as well.
0
If you look at this card's downside as your opponent can play around this or reuse a powerful battlecry, I think those downsides are not as big of a factor in this card's playablity, but there are some interesting things this card could do. For instance say this dies to a Mechanical Whelp If this was played second you'll sap the Mechanical Dragon. And your opponent may think twice about just dropping a big minion down while this is on the field.
2
Secret Mage is getting some nice cards against aggro. That's a little scary considering aggro is one of their weaknesses