• 11

    posted a message on Good bye, my Queen.

    Goodbye Duskfallen Aviana I will miss you with all my heart 🤢 

    Posted in: Rogue
  • 0

    posted a message on Turn 2 4/5 is Not Okay.

    Just play token druid and hit them faster than they can survive full face fk em

    Posted in: General Discussion
  • 0

    posted a message on New Druid Rare Card - Steel Beetle

    In Doom in The Tomb I could play Mecha’Thun Quest druid pretty solid W/R and while it isn’t Kun between the added armor and the last Choose One draw card I’m keeping my fingers crossed

    Posted in: Card Discussion
  • 0

    posted a message on Wonderwilly Mecha'thun

    I loved my Mecha’Thun decks with Druid during Doom in The Tomb and various somewhat ok warrior builds. I know warlock is the most viable way and I’ve tried it at times as well. It seems like I always am stuck with The Soularium towards the end (either drew it late or couldn’t draw Mecha’Thun and didn’t wanna burn him) so it fatigued me so so much

    Posted in: Wonderwilly Mecha'thun
  • 0

    posted a message on Wonderwilly Mecha'thun

    Board clear I’d imagine. Combined 2 can wipe a board of 2/2 treants, 1 can wipe rogue lackeys, or combine it with another clear to get the extra reach

    Posted in: Wonderwilly Mecha'thun
  • 0

    posted a message on Most hated deck in the meta?

    I just had a new HS experience:

     I started my first ladder climb with Druid an built up my little starter token druid deck and so I’ve felt like Druid is my class. I never thought I’d hate it if druid got some extremely strong cards because I assumed I’d love for my class to be overpowered. 

     Now the embiggen build and the associated cards have done exactly that to druid and I hate it!

     I know the logic behind using a net deck but I think I have also identified why I cuss when I lose to a net deck: Because it feels like I lost to “fair weather fans”. When you pick your favorite sports team they should be your team that you root for in good times and bad but many people become sudden fans of the current championship teams each year. Those people bug the piss out of me. I think net decking hits that same nerve and so I finally figured out it’s not the current hot meta deck but the unfaithful to any personal favorite fair weather player I subconsciously associate the decks with

    Posted in: Standard Format
  • 0

    posted a message on New Beast Hunter [Galakrond's Awakening]

    Just curious about your thoughts towards adding a beast master (I think that’s his name). The neutral that gives any beast drawn 2/2. I always thought it and masters call could sync so well together but hunter decks aren’t in my wheelhouse 

    Posted in: New Beast Hunter [Galakrond's Awakening]
  • 0

    posted a message on New Wall Druid [Galakrond's Awakening]

    I have to agree with the previous post about Floop. I’ve been running Embiggen/Strength In Numbers with pretty much Treant synergy cards plus Oasis Surger, Xilliax, Crystal Merchants, and the 10 mana giant. I figured I could use treants to lower costs of Mulchmuncher, the 5 mana Druid taunt that drops to 0 if you do a spell over 5 could be situational depending on whether I wanted to trigger the side quest or not, and the giants cost going down with wide boards... however Floop was a Flop in my embiggen/strength deck as well. 

    Posted in: New Wall Druid [Galakrond's Awakening]
  • 2

    posted a message on [217 LEGEND] STORM SHAMAN

    I started hs playing token Druid. Liked mech hunter. Never tried the overload path to face but thought I’d give it a shot. I must however not understand some things, well I obviously don’t else my changes would have helped me some. I pulled the -1 Mogu -1 Squallhunter for +1 Electra and +1 Vessina but I feel like if I don’t draw Spirit in the beginning or shortly after I’m auto losing and I feel like between two Thunderheads + Squallhunter + Vessina that my turn 3-4 are head scratchers for me. Like if I overload on turn 3 I can’t play those on 4 but then again unless u have a zero mana card to activate Thunderhead or I don’t have a board already there to be activated by Vessina I just really have cards I can’t play until later when I have the 4 mana they cost and the mana to make them matter (Which is at least 5 but better 7 for Squallhunter or an already existing board for Vessina)

     So I was curious why not like the card that ‘Draw a card, copy it if you played an elemental last turn’ card for more draw than just the spirits cause most of the time they are gone as soon as stealth is over. Which made me think about an elemental cheaper than 3 to help activate it or Earthen Might... so why Sludge Slurper over the 2 mana overload does 1 damage to all enemy minions elemental? And that made me think if you get that many elementals for Earthen Might on the board at once plus the single target minion spells would Zentimo work? If you were drawing and copying cards plus getting enough value from earthen might why not the 12 mana elemental giant? 

    I am really interested in trying overload aggro and I know you can’t address all these questions probably but this is your budget shaman build so maybe my best question would be using any card and not making it a budget deck what is or would be your non budget best available build?

    Posted in: [217 LEGEND] STORM SHAMAN
  • 0

    posted a message on It's TOTALLY FINE to netdeck in competitive environments.

    I like how many times I see people fussing about net decking or making a comment on a “How do I counter _____ deck” by making a remark about their 90% WR home brew that they never lose games with. Yet when someone inevitably ask for proof or a deck list that commentator is non existent. 

    I play home brew decks mostly but still have the same core cards as any net deck of that class and I float between rank 10-5 because most aren’t that good on their WR. I know to reach Legend I am handicapping myself by not net decking but after I start using a net deck my ADHD ass loses 2-3 games in a row and decides I wanna try some tweak and new win condition. Hardly ever works but it’s fun to me. Not fun is when RNGESUS is against me and they discover or mutate or zephyrs etc God The Card and stomp my butt in a game I should have won but that’s not their fault they got lucky

    Posted in: General Discussion
  • 1

    posted a message on no update on iphone

    It’s not in out iTunes Store because they are ‘more strict’ than android and the google play store about apps they approve but damn. We need to all start giving apple hell

    Posted in: General Discussion
  • 0

    posted a message on no update on iphone

    On iPhone my games not even trying to update anything yet

    Posted in: General Discussion
  • 0

    posted a message on New Rare Paladin Card - Scalelord

    Play skyfin, this dragon & the neutral that eats divine shields for like 3/3 per or something?

    Posted in: Card Discussion
  • 1

    posted a message on Most hated deck in the meta?

    Yea to me I agree about the card generators. It’s no particular deck but the RNG factor of any given game is nucking futs. The discover/generate dragon into Alexstrasza and zephyrs or even the RNG of drawing Leeroy with +4 stats or for 0 mana. Every class and every game it seems can not just swing tempo but full game ending swing regardless of any prior rounds

    Posted in: Standard Format
  • 0

    posted a message on #26 Legend very fast (71% Winrate)

    Ancharrr is too big of a component to the archetype to truly replace it I’d think. It’s your high roll draw engine super fuel 

    Posted in: #26 Legend very fast (71% Winrate)
  • To post a comment, please login or register a new account.