So I have just finished Blackrock Mountain, and with my new cards I decided to try Dragon Priest. The problem is, I only have about 500 dust and so had to make a few substitutions for stuff like Twilight Guardian and Dragonfire Potion. And even without those cards, I can almost certainly say that Dragon Priest is the most fun deck I have ever played. So I am wondering, with almost the entire deck rotating out soon, is it worth it to spend 1600 dust total to craft the remaining cards?
I just had an amazing play. So, a hunter has a turn 1 timber wolf, and turn 2 secret. I have turn 1 twilight welp+coin+power word: shield. And when he plays the secret, I am wondering what it is. On the off chance that it is freezing trap, I use potion of madness on his wolf and hit him with it, it is freezing, the wolf goes to my hand. AWESOME.
note: I am a causal player, so maybe take my opinions with a grain of salt. Here we go.
I do not think that Finja, the Flying Star has any place in an Anyfin paladin deck. From what I can tell, the goal of anyfin decks is to survive until the late game, sending your Bluegill Warriors and Murloc Warleaders to their deaths, and then resurrect them. First time, clear the board with the murlocs, second time should be an OTK. Finja makes an OTK impossible. Here is why. On the first Anyfin, you have-probably= 2 chargers and one warleader dead or maybe 2 of both dead. So, anywhere from 6-12 damage. Second time, you should have 3 or 4 of each resurrect, giving 30 damage with 3 chargers and 4 warleaders or 36 with 4 chargers and 3 warleaders. So, OTK. However, let's say you have Finja. First anyfin, same result, but a more consistent 12 damage anyfin, because you will have both chargers and warleaders dead more of the time. Second time, however, you have 2 Finjas down. So, 5 chargers/warleaders. 3 chargers, 2 warleaders is 18 damage and 3 warleaders, 2 chargers is 16. Could be OTK, but maybe not. So my conclusion is that Finja makes anyfin decks a lot less consistent and so has no place in them.
5 mana + 1 mana + 5 mana =... 11 mana? Hm, get your facts together buddy.
thaurissan???? every renolock runs that combo...
Whoops. Cut out the 5 mana azure drake and 1 mana soulfire, bringing this up to 17 mana. Requires at least 2 ticks of a cad that never survives a turn. Either OP is a bad player or is lying.
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Also, you want to remember how to breathe, just in case you are entirely brain-dead.
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Maybe the problem is the player? Just an honest suggestion.
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Always seems to be driving those Piloted Sky Golems...
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List?
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Tinker's Sharpsword Oil for those in wild.
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Menagerie Warden would be pretty good for this.
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THAT"S WHAT WE LIKE TO SEE
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So I have just finished Blackrock Mountain, and with my new cards I decided to try Dragon Priest. The problem is, I only have about 500 dust and so had to make a few substitutions for stuff like Twilight Guardian and Dragonfire Potion. And even without those cards, I can almost certainly say that Dragon Priest is the most fun deck I have ever played. So I am wondering, with almost the entire deck rotating out soon, is it worth it to spend 1600 dust total to craft the remaining cards?
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I just had an amazing play. So, a hunter has a turn 1 timber wolf, and turn 2 secret. I have turn 1 twilight welp+coin+power word: shield. And when he plays the secret, I am wondering what it is. On the off chance that it is freezing trap, I use potion of madness on his wolf and hit him with it, it is freezing, the wolf goes to my hand. AWESOME.
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Yeah, but if you don't have any of those cards, it literally is Deathrattle: Do nothing.
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It does kill it...
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note: I am a causal player, so maybe take my opinions with a grain of salt. Here we go.
I do not think that Finja, the Flying Star has any place in an Anyfin paladin deck. From what I can tell, the goal of anyfin decks is to survive until the late game, sending your Bluegill Warriors and Murloc Warleaders to their deaths, and then resurrect them. First time, clear the board with the murlocs, second time should be an OTK. Finja makes an OTK impossible. Here is why. On the first Anyfin, you have-probably= 2 chargers and one warleader dead or maybe 2 of both dead. So, anywhere from 6-12 damage. Second time, you should have 3 or 4 of each resurrect, giving 30 damage with 3 chargers and 4 warleaders or 36 with 4 chargers and 3 warleaders. So, OTK. However, let's say you have Finja. First anyfin, same result, but a more consistent 12 damage anyfin, because you will have both chargers and warleaders dead more of the time. Second time, however, you have 2 Finjas down. So, 5 chargers/warleaders. 3 chargers, 2 warleaders is 18 damage and 3 warleaders, 2 chargers is 16. Could be OTK, but maybe not. So my conclusion is that Finja makes anyfin decks a lot less consistent and so has no place in them.
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