Facehunter requires more skill than Midrange Hunter and is less consitent, but hey: Haters continue to hate.
Also, if I have a choice between losing to a F2P Facehunter at turn 5 and losing to a P2W Wallet Warrior after 30 minutes, I'll take the Facehunter every single time. Every. Single. Time.
Like hell it is...Facehunter is the most brain dead deck out there..You face everything and freeze trap minions u want sent back thats literally the deck. It's more brain dead then Zoolock by miles...At least with zoolock it requires alot of combos and actual thought trading.
If it wasn't a Battlecry it would be OP and without it its a worse Jungle Panther. It might find life in some kinda Mage face spell dmg deck but won't fit into anything as of now. Terrible arena card though.
How do you figure this is a terrible arena card? True it's not the greatest but it's a lot more playable in Arena then in Constructed atm...Most drafts you got Ogre Magi, Archmage and other Spell Damage minions kicking around.
Honestly this card was very poorly designed and it's a Epic on top of this.......If this card was a 2/2 for 2 Mana with same text become a 4/4 if Spell Damage minion on board it would be vastly more interesting and could possibly give birth too new deck types or people pushing to make this card work.
Druid of the Fang's problem is that it can be BGH'd. And its cost doesn't reflect that. Plus its hard to use beasts with Druid, though it is getting easier.
Same argument can be made for Dr.Boom yet it's in every deck almost....If your Fang gets BGH'd it just means your other big minions are free now. Plus Druid has plenty of decent beasts but the point is this card isn't that great so far.
This is literally the next Piloted Shredder. Reminds me of Dr. Boom, everyone thought it would be kinda good but mostly shit cuz of BGH. THis card is a literal meta changer
How in gods name is this a meta changer? Only playable Spell Damage minion atm is Azure Drake and that's late game where a 6/4 in less relevant. Unless some good spell damage minions are coming Volcanic Drake outclasses it and changes the meta just as much as the Drake did...Which was none at all.
Bloodmage thalnos with class specific card to give spell damage or hero powers, and new cards.
A 2 card combo that gives a 1/1 and a 6/4 is meta changing? Bout as meta changing as Druid of the Fang...Your making it sound good in your head but it's not that game breaking man.
This is literally the next Piloted Shredder. Reminds me of Dr. Boom, everyone thought it would be kinda good but mostly shit cuz of BGH. THis card is a literal meta changer
How in gods name is this a meta changer? Only playable Spell Damage minion atm is Azure Drake and that's late game where a 6/4 in less relevant. Unless some good spell damage minions are coming Volcanic Drake outclasses it and changes the meta just as much as the Drake did...Which was none at all.
lol You idiots are so easy to get worked up and troll. Jump on it like a dog in heat...But in all seriousness, opening up with a totem and hoping you land the 25% chance so you call drop your 6/4 is a pretty damn bad game plan..It will get killed with easy removal most of the time and it's a very slow start to boot. So let's stop saying how amazing this is for Shaman because it isn't. Just like almost every card we've seen so far it's more geared towards Arena play.
*forgets noob hearthstone comment that you just made*
Sure, but come on. It opens up new possibilities if TGT puts out new Spell Damage minions (which I kind of think it will, given that there aren't a lot of ones that fit on curve with this atm). So it could see play, if some of the rest of the cards synergize well with it.
It's hard to say too early to judge. Still another what? 95 cards? As it sits now tho it's unplayable in Constructed. Volcanic Drake outclasses it. Arena only card atm.
lol You idiots are so easy to get worked up and troll. Jump on it like a dog in heat...But in all seriousness, opening up with a totem and hoping you land the 25% chance so you call drop your 6/4 is a pretty damn bad game plan..It will get killed with easy removal most of the time and it's a very slow start to boot. So let's stop saying how amazing this is for Shaman because it isn't. Just like almost every card we've seen so far it's more geared towards Arena play.
Oh so you're trolling on purpose. I'll relink then:
lol You idiots are so easy to get worked up and troll. Jump on it like a dog in heat...But in all seriousness, opening up with a totem and hoping you land the 25% chance so you call drop your 6/4 is a pretty damn bad game plan..It will get killed with easy removal most of the time and it's a very slow start to boot. So let's stop saying how amazing this is for Shaman because it isn't. Just like almost every card we've seen so far it's more geared towards Arena play.
SHAMANS TOTEM DOESN'T COUNT AS A MINION....It's a Totem.
Do you even Hearthstone.....
Many idiots, much wow...Since when is a Shaman Hero Power classified as a Minion? It's classified as a Totem..Does the card text say ''if you have a Spell Damage Totem give it +2+2 or does it say Minion? Rank 25 chat is fun.
This is easily one of the top 3 cards we've seen so far...Rogue has very cheap spells to get this out...5 Mana Boulderfist Ogre with no down side...Will be super strong in Arena.
You gain a crystal and when it dies it takes away the bonus crystal so it's not like Felguard where it straight up puts you back one.
Unless you happen to be NEVER LUCKY enough for this to pop out of a Deathlord and then your proceed to cry
The crying will never happen because no one runs a Deathlord. Or do we want to draw up 0.3% scenarios where so and so meets X to the Y then we cry? This forum is really bad for people pointing out this under 1% chance crap.
The drawback is irrelevant if it's played in an aggro deck. The question is whether or not a 4/3 is worthwhile for 2 mana. Succubus isn't because of the drawback. But this card is better than succubus.
This doesn't really slot into the current Zoo decks. Zoo is about board control and this is not a board control card with only 3 toughness at 2 mana and no other abilities. This is a face card. It's meant to repeatedly deal 4 damage to face starting on turn 3 or 2 with coin.
2
Like hell it is...Facehunter is the most brain dead deck out there..You face everything and freeze trap minions u want sent back thats literally the deck. It's more brain dead then Zoolock by miles...At least with zoolock it requires alot of combos and actual thought trading.
0
How do you figure this is a terrible arena card? True it's not the greatest but it's a lot more playable in Arena then in Constructed atm...Most drafts you got Ogre Magi, Archmage and other Spell Damage minions kicking around.
0
Honestly this card was very poorly designed and it's a Epic on top of this.......If this card was a 2/2 for 2 Mana with same text become a 4/4 if Spell Damage minion on board it would be vastly more interesting and could possibly give birth too new deck types or people pushing to make this card work.
0
Same argument can be made for Dr.Boom yet it's in every deck almost....If your Fang gets BGH'd it just means your other big minions are free now. Plus Druid has plenty of decent beasts but the point is this card isn't that great so far.
2
A 2 card combo that gives a 1/1 and a 6/4 is meta changing? Bout as meta changing as Druid of the Fang...Your making it sound good in your head but it's not that game breaking man.
1
How in gods name is this a meta changer? Only playable Spell Damage minion atm is Azure Drake and that's late game where a 6/4 in less relevant. Unless some good spell damage minions are coming Volcanic Drake outclasses it and changes the meta just as much as the Drake did...Which was none at all.
0
It's hard to say too early to judge. Still another what? 95 cards? As it sits now tho it's unplayable in Constructed. Volcanic Drake outclasses it. Arena only card atm.
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The fact your trying so hard makes it sad. Maybe you should take your own advice.
1
lol You idiots are so easy to get worked up and troll. Jump on it like a dog in heat...But in all seriousness, opening up with a totem and hoping you land the 25% chance so you call drop your 6/4 is a pretty damn bad game plan..It will get killed with easy removal most of the time and it's a very slow start to boot. So let's stop saying how amazing this is for Shaman because it isn't. Just like almost every card we've seen so far it's more geared towards Arena play.
0
Many idiots, much wow...Since when is a Shaman Hero Power classified as a Minion? It's classified as a Totem..Does the card text say ''if you have a Spell Damage Totem give it +2+2 or does it say Minion? Rank 25 chat is fun.
0
SHAMANS TOTEM DOESN'T COUNT AS A MINION....It's a Totem.
0
This is easily one of the top 3 cards we've seen so far...Rogue has very cheap spells to get this out...5 Mana Boulderfist Ogre with no down side...Will be super strong in Arena.
0
The crying will never happen because no one runs a Deathlord. Or do we want to draw up 0.3% scenarios where so and so meets X to the Y then we cry? This forum is really bad for people pointing out this under 1% chance crap.
0
You gain a crystal and when it dies it takes away the bonus crystal so it's not like Felguard where it straight up puts you back one.
0
You can't run double Wrathguard with double Flame Imp...That's way to much self dmg....It would have to be 1 of each...