Good job. That's probably best application for Celestia without any new crazy combo cards appearing. And to be honest, she kinda doing her job here. Played few matches and enjoyed it)
THink about it as midrange hunter that run two additional cards for fun - quest and Hallazi. Yeah, those two not best tempo cards can lose you game in tight ranked match, but they also add alot of fun and can lead to very interest games if opponent(and, well, you) survived until quest completion.
After some play around with different brands of Quest Hunter, Keleseth definitely very helpfull. Key is to know when you should play him depending on your enemy and current situation. Other 2-drops like Razormaw and Hyena helps you curve better at the beginning, but in my case it usualy won't make big difference, since you still losing one mulligan spot and most likely your first turn in order to play a quest.
Secrets are slightly harder to consider. But when I try Quest decks that use secret package I starting to get a funny feeling that I play some not-really-spell/not-really-quest deck and can't actually bring out full potential of either of strategies.
So... will three of us count as "any attention"? XD
I actually want to find deck that could play two Windshear Stormcaller and have atleast around 50% winrate. So far my own shenanigans with this card wasn't very succesfull.
Warlock seems like best class to play it. Lower chance of getting random cards without synergy(with my first two tries as Priest i got Twilight acolyte/Duskbreaker without ANY other dragons to activate them) plus good old ability to draw more cards.
From moderatly good to great, atleast in those ranks. I mean, with Velen's Chosen they turn into 3 damage aoe + aoe heal for 5 mana... not too shabby.
Well, there was few times when I draw both of them at wrong time when I needed some minion to play... but this happens with any tech cards. Single SWD also was useful quite often, couple of times outright saving me from mean things like sudden 16/16 Edwin.
In one ridiculous match I used SWD on Mill rouge's Deathlord after Ripper for guaranteed lethal... I should note that at that moment he already fatigued me hard and most likely was ready for final push next turn.
Hey, good job with your deck). Wanted to ask you how Mossy Horror working so far? I kinda want them for my handbuff palli, but at the same time there are couple other cards I want to craft recently...
Hey, did you try to play it after Witchwood release? If yes, how was it? I returned to my old handbuff pal deck recently and found myself unable to win most of matches. And since then i just can't construct working one... dunno, maybe I just getting extremly unlucky particulary while playing handbuff paladin decks or i just forgot how to play them XD
Maybe Mossy Horror as additional board clear? I mean, you even have Eadric for some occasional combo when you drop enemy's board attack to 1 and then clear it on next turn with Mossy.
0
Good job. That's probably best application for Celestia without any new crazy combo cards appearing. And to be honest, she kinda doing her job here. Played few matches and enjoyed it)
0
THink about it as midrange hunter that run two additional cards for fun - quest and Hallazi. Yeah, those two not best tempo cards can lose you game in tight ranked match, but they also add alot of fun and can lead to very interest games if opponent(and, well, you) survived until quest completion.
0
After some play around with different brands of Quest Hunter, Keleseth definitely very helpfull. Key is to know when you should play him depending on your enemy and current situation. Other 2-drops like Razormaw and Hyena helps you curve better at the beginning, but in my case it usualy won't make big difference, since you still losing one mulligan spot and most likely your first turn in order to play a quest.
Secrets are slightly harder to consider. But when I try Quest decks that use secret package I starting to get a funny feeling that I play some not-really-spell/not-really-quest deck and can't actually bring out full potential of either of strategies.
1
ronyguz, You kinda forgetting... Lesser Mithril Spellstone Deadly Arsenal Gather Your Party Unidentified Shield
Sudden Genesis ...alot of things.
Even more in WIld.
edit: Oups, reply got messed.
0
Okay, now I understood the reason why Hearthstone gave me Woecleaver during K&C release, then Shield Slam, Grommash Hellscream and Geosculptor Yip around month ago.
Control/Recruit warrior it is.
0
Please, learn to read... where does it says that it COSTS 10 mana?
3
Aren't you usually won if you already burned their deck?
0
Cause who needs to play cards in first three turns, right? XD
0
So... will three of us count as "any attention"? XD
I actually want to find deck that could play two Windshear Stormcaller and have atleast around 50% winrate. So far my own shenanigans with this card wasn't very succesfull.
0
Warlock seems like best class to play it. Lower chance of getting random cards without synergy(with my first two tries as Priest i got Twilight acolyte/Duskbreaker without ANY other dragons to activate them) plus good old ability to draw more cards.
0
From moderatly good to great, atleast in those ranks. I mean, with Velen's Chosen they turn into 3 damage aoe + aoe heal for 5 mana... not too shabby.
Well, there was few times when I draw both of them at wrong time when I needed some minion to play... but this happens with any tech cards. Single SWD also was useful quite often, couple of times outright saving me from mean things like sudden 16/16 Edwin.
In one ridiculous match I used SWD on Mill rouge's Deathlord after Ripper for guaranteed lethal... I should note that at that moment he already fatigued me hard and most likely was ready for final push next turn.
0
Hey, good job with your deck). Wanted to ask you how Mossy Horror working so far? I kinda want them for my handbuff palli, but at the same time there are couple other cards I want to craft recently...
0
Hey, did you try to play it after Witchwood release? If yes, how was it? I returned to my old handbuff pal deck recently and found myself unable to win most of matches. And since then i just can't construct working one... dunno, maybe I just getting extremly unlucky particulary while playing handbuff paladin decks or i just forgot how to play them XD
2
I must say that this is really interesting archetype. Congratulations with your success with it in Legend =)
I playing around with slightly different modification of it, and currently going 29-7, all the way from the bottom to rank 12.
Playing this deck feel so good, it spares me from despair I get while trying to create semi-viable handbuff paladin deck in current Wild...
0
Maybe Mossy Horror as additional board clear? I mean, you even have Eadric for some occasional combo when you drop enemy's board attack to 1 and then clear it on next turn with Mossy.