The game doesn't remember who played the minion originally or who played the Ancestral Spirit, it just remembers who controlled the minion when it died and puts the minion back there. So yes, if someone mind controls your minion they also get to keep its resurrected copy.
3
I would recommend Scarabs -- they let you take Lightning Storm, Healing Wave or Mana Tide as needed.
I'd also point out that you have eight battlecries that double well -- more if you add Scarabs. So Brann is great.
This is how I run it. I lose the eggs and creepers, which I admit is unfortunate, and replace it with scarabs/battlecry/spellpower. I imagine this deck will get better when I add in Thalnos.
2
Excavated Evil works pretty well!
1
Only use the monkey a. if you need to or b. if you have already played all the cards you want to play (especially naturalize. Naturalize is the whole card advantage, it's the whole reason this deck wins in fatigue, and it's *sooo strong*.
2
Sheep still clears some aggro boards/treants.
0
Sure you can! I don't know why you wouldn't in a Reno Fatigue Druid. It's a great 1-of.
1
It can be played as a zooish deck with a bunch of small drops and tapping or a more control-oriented thing like mine. Throw in siphon soul and void terror if you have them, let me know how they work.
2
It was Mill Rogue for about five minutes, but then that got old fast. Still satisfying when it works, but it doesn't always work.
Midrange pally is fun, but eh.
Deathrattle Shaman and Buzzword Shaman are a lot of fun -- scarab is just very satisfying to play.
Egg Roll druid when I feel like mixing it up, it's a very different deck and I can really appreciate that.
But my Dreadsteed Deck has got to be my favorite:
1
It's almost-on-curve stats, 4 health, and it's a battlecry -- so it's a healbot for 1 less mana and +2 health when combo'd with Bronzebeard.
1
I feel like I would prefer Armor Up. And... What, do I take out Blade Flurry and DP for Finley?
1
I hope it finds its place now.