• 4

    posted a message on [BLIZZARD SUE / LAWSUIT] Hearthstone's card reveal schedule canceled after Alliestrasza and Lt. Eddy callouts
    Quote from DarkArchon21 >>

    Like we needed more confirmation that the Blizzard we grew up with is long dead.

     Maybe it was never really alive...

    Quote from Buckhilton >>
    Quote from DrBalanced1976 >>

    https://twitter.com/Alliestrasza/status/1418273281686138881

    https://twitter.com/LieutenantEddy/status/1418278697765834753

    https://outof.cards/hearthstone/3401-activision-blizzard-is-being-sued-by-the-state-of-california-over-sexual-harassment

    Video game giant Activision Blizzard Inc., maker of games including World of Warcraft and Diablo, fosters a “frat boy” culture in which female employees are subjected to constant sexual harassment, unequal pay, and retaliation, according to a lawsuit filed by the California Department of Fair Employment and Housing.

    A two-year investigation by the state agency found that the company discriminated against female employees in terms and conditions of employment, including compensation, assignment, promotion, and termination. Company leadership consistently failed to take steps to prevent discrimination, harassment, and retaliation, the agency said.

    I agree and support Alliestrasza and Lt. Eddy. Your comments?

     A state agency investigates and finds discrimination….. amazing. There are two sides to every story and I don’t jump to conclusions. These companies are under constant assault from lawsuits because everyone thinks all corporations have endless piles of money.  I know one thing for sure is that everyone will be paying higher prices for their products if any lawsuit is successful.. I don’t care about anyone and their personal bs and tbh this garbage doesn’t even belong in a game forum, nobody cares.

     This is not just a "one person accuses another person" story and your ignorance is part of the problem. Why do you even post a comment if you don't care about this? It seems like people were discriminated, assaulted and someone even committed and this is your reaction? So you not paying higher prices is more important to you than the things that (apparently) happened? What a crazy world we live in...

    Posted in: General Discussion
  • 2

    posted a message on [BLIZZARD SUE / LAWSUIT] Hearthstone's card reveal schedule canceled after Alliestrasza and Lt. Eddy callouts
    Quote from Palathropus >>

    I think any sensible person would agree. This year we already had the Zalae affair, and now this. Even so, I think it is clear that this is a problem that goes beyond Blizzard Activision, it is about us as a society and how we can establish guidelines so that in our small communities these things are not repeated.

     As much as I agree with this, there has to be done a lot more to change anything in the grand scheme of things.

    Like I have seen comment sections on YT already where people are starting the "These women just made this up to get rich" bs. Wtf is wrong with people? Someone committed!

    Posted in: General Discussion
  • 1

    posted a message on Do you think the questline will be finished in most games?

    It really depends on the questline and the meta. In today's meta, yes, it's rather difficult to finish most of them. But maybe, just maybe, Blizzard might create 1 or 2 very strong anti-aggro decks soon (the set looks quite anti-aggro so far).

    The paladin quest is pretty easy to finish and the 1-drops will also be useful to keep aggro a little in check at the start of the game. The priest quest is pretty much the opposite and takes quite a lot of time, but priest has some tools to buy time, so that's not too bad. Warlock could be finished rather fast if you find the nuts, but it's quite difficult and risky. Mage is very interesting imo and shouldn't be underestimated, just because it's not very flashy. It also shouldn't be too difficult to stabilize and finish the questline for mage and the reward can finish a game really quickly.

    All that said, it's possible that HS stays the tempo/face/aggro pile it currently is and that the set has very little impact on the game overall, but I have hope that we will see a shift in tempo. At least for now.

    Posted in: General Discussion
  • 1

    posted a message on New Priest Legendary Card Revealed - Seek Guidance

    That's not the best counter to this. The best counters are Mutanus eating Xyrella (you can't play her the turn you finish the questline) and Celestial Alignment (lol, gg).

    Posted in: News
  • 2

    posted a message on New Priest Legendary Card Revealed - Seek Guidance

    This is awesome.

    *Checks 8-cost cards available to priest.

    Well...It's time for Primordial Protector, I guess. Also, Flesh Giant is all of this lol.

    Soothsayer's Caravan new tier 1 card kappa.

    Posted in: News
  • 2

    posted a message on Book of Heroes: Gul'dan - Warlock

    THAT comment WAS AWESOME!

    Posted in: News
  • 1

    posted a message on Thoughts on The New "Tradeable" Keyword

    You have a 1 mana draw option at the start of every single one of your turns for as long as you keep the Tradebable card in your hand and the keyword provides additional cheap draw for every "whenever you draw" card, like Stealer of Souls, for example.

    This is easily the best keyword the game got in a long while. Especially because it helps slower decks more than aggro, and it requires a certain skill level of the player to make the right decision.

    Posted in: General Discussion
  • 1

    posted a message on New warlock quest and tradeable

    I think (or should I say hope, or should I say if Blizzard isn't completely stupid) that this keyword can't be activated if you have no deck because the keyword should say that you draw another card and that's not possible if there is no deck.

    Aside from that, I would assume that you redraw your Tradeable card.

    Posted in: General Discussion
  • 1

    posted a message on Thoughts on The New "Tradeable" Keyword

    There is absolutely no chance you won't see many of Trade cards in the meta, unless they are extremely bad. Like, the Trade mechanic is so strong that you could even consider the 8 Armor warrior card in an actual deck, depending on the meta.

    The big plus of these cards is that you draw another card, so the "I mulliganed that card and now I drew it again" thing won't happen (unless, of course, you draw the 2nd copy, but then you pay 1 mana and continue).

    It's also not necesssarily right to compare the keyword to drawing in a card text because the keyword gives you options, which is extremely strong in any card game. It's more like a Choose One where one option costs 1 mana.

    I just really hope that one of the legendaries doesn't do some crazy stuff like "Your Tradeable abilities cost 1 less" because that would lead to a very fast nerf after release.

    Posted in: General Discussion
  • 1

    posted a message on F2P Lives Matter too...

    Since someone asked why f2ps are important for HS: the majority of HS players is probably still free-to-play and it has always been that way. Basically everyone who ever tried to calculate this has come to the conclusion that 60-70% of the playerbase pays no money for the game. Take away these players and see what happens to queue times. Do you want to wait 2 minutes per game? Or 20 when you are at the end of an awesome arena run? There would be so much outcry by paying players that queue times are too long that the game would lose popularity and thus revenue VERY fast. And nobody should be so delusional as to think that people don't quit games because of long queue times. I literally did that with 2 other card games that were better than HS in terms of gameplay and balancing.

    Quote from Mackie264 >>
    Quote from Dapptastic_ >>

    Just wanted to share my F2P experience after its first foray into free-to-play effort.

     

    So after having opened 90 packs, 3000+ gold on day-one of Barrens release in addition to the 59.5 packs purchased/(unlocked via rewards track)--I got 3 legendaries.  The first was within the proverbial "first ten packs," the second was around 50-ish, and the third on pack 78 (meaning, I went 67 packs netting a single legendary (give-or-take, since I can't recall which pack within the first ten delivered the first).

     

    I'd say that's pretty lousy, if somebody asked.  3 legendaries inside of nearly 100 packs is pretty deflating...I know the game doesn't depend on them but deck archetypes do so that means some real monotonous game play.

     

    I can't think of another way to give the finger without actually lifting a finger right now--so thanks, Blizzard!  Really took the joy out of playing this expansion.

     

    That's all--dismissed!

     

    Hope others aren't as miserly and their luck is far better than mine.

     

    Cheers and happy gaming!

     I do agree that legendaries should show up a bit more often in packs, maybe making the pity timer just 20 packs cause ever since they started releasing 2 legendaries per class on each set the 40 packs pity timer just feels too outdated.

    But I honestly can't cope with F2P players that just keep asking for more and more. Try to play paper magic or yu-gi-oh as  F2P player... Oh wait you can't. Hearthstone is one of the biggest card games ever and it was prolly the first big one to even allow people to play it for free. The fact that you can open almost 100 packs by just playing the game and not have to put  single dime into it is already generous enough. But you can't seriously not put any money into the game and hope to have multiple legendaries or to be able to play multiple decks.

    The game is on its best state regarding F2P, it's never been so generous. The core set is completely free, so you don't even have to collect classic cards anymore and a lot of those cards (specially a lot of legendaries) are staple cards on meta decks. New and returning player also get a full deck that's close to its best iteration very shortly after they log into the game or log back after a long period of time. There's also the 10 pack rule and the no duplicates at all rule. Blizzard also released almost full meta decks for $20, like you can just spend 20 bucks and with the free packs and gold you get, you can craft a full meta deck. I wish I had all of this when I started playing. Back in the day you could open the same legendary 5 times in a row and there was no free deck or reward track or decks for $20. I understand it's frustating to feel like you can't play the game the way you want but if you're not willing to pay (or can't pay) then unfortuntely you can't complain much, most games you can't even play at all without paying.

     Regarding the bold parts of your post:

    1. 20 packs is too low for Blizzard's business model because all players would get too many resources. 30 is the sweet spot imo. 

    2. There is a difference between asking for more and complaining about what exists. It's not like most f2ps say that they alone should be receiving more things. A lower pity timer would help everyone and you yourself say that the game would be better that way. The comparison to MtG and other physical card games is also pretty odd. I understand why people do it, but shouldn't the actual comparison be other video/computer games? Of course, you will pay for physical objects because they are also sellable outside of the game. In-game things often aren't, so all your cards will lose value as soon as HS gets shut down. It's the same with other games. As soon as the game doesn't work correctly any longer, your money is completely gone. Magic cards can be sold again for real money, they can be an investment. Unless you plan to be competitive in a game like HS, there is no ROI for you in a financial sense.

    3. For the record, you can open a lot more than 100 packs for free from every set as f2p. My personal best was 171 and I could probably break that record atm if I really tried.

    4. This is also objectively wrong. I have never paid a dime and have multiple legendaries and multiple decks across all formats. And that even without playing in Ashes and half of Scholomance.

    5. It's true that the game has never been more generous, but we should also mention that the game has never been generous in the first place. If you haven't grinded ridiculous amounts of games every day, you wouldn't get very far. The 10 gold per 3 wins has always been pathetic. The target audience for HS has been players who spend low amounts and f2ps that could be converted at some point. That's why it was successful compared to physical card games. If this is your target audience, you should be more generous at the start.

    6. Complaining isn't linked to spending money. That's just a completely ridiculous point of view. Do you think that only those who are able to spend money should be allowed to complain? What a way to see the world. Everyone should be allowed to complain, or at least bring up some points, because how do you see the f2p point of view if none of these players (as I mentioned 60-70% of the playerbase!) is allowed to speak up? I really wonder what the game would look like if f2ps never complained about the "greediness" of the game. It would probably be thrice as expensive in every player segment.

    The game is more generous than it used to be, yes, but there are still many feelbad-moments like when you open 75 packs and still couldn't find a 2nd legendary. Or even 40 more packs and got the 3 worst legendaries. And f2p lives obviously matter. Why would HS even create a game that is marketed as f2p or f2p-friendly if they didn't?

    Posted in: General Discussion
  • To post a comment, please login or register a new account.