• -4

    posted a message on Ashes of Outland Meta Decks - Post Nerfs Edition

    As of right now Murloc Paladin is top dawg Tier 1 on https://hsreplay.net/meta/ with a 56.35% win rate.

    Posted in: News
  • 0

    posted a message on Can someone tell me why people play albatross priest?

    That's like asking why I play Quest/OTK King Krush Hunter, Egg/Discard Warlock or Aggro Bomb Warrior. Maybe just ...just maybe ... people play decks that they enjoy... what novel idea! That's so fucking crazy right?

    It's funny to me when my Bomb Warrior deck screws over a Pure Paladin deck... I'm sure it's similar for Albatross priest.

     

    Posted in: Priest
  • 0

    posted a message on Anyone else sick of Lackeys?

    I would say the lack of depth that is Hearthstone is inevitably "more tiring" then any particular keyword mechanic or expansion.

    Posted in: General Discussion
  • 2

    posted a message on Is that P2W?

    It's pay to own. Acquiring the card doesn't guarantee any wins.

    Posted in: Mage
  • 0

    posted a message on Dean Ayala on Potential Battlegrounds Reward / Progression System

    The wording was open to interpretation, "Making it so at least some quests are completed in Bgs" doesn't unequivocally translate to:  "can be completed by participating in *both* game modes to meet the quest requirements."So why are you sooooooo "confused"????

    One can assume it means what you said.... and one also could interpret it as asking for some quests to be completed specifically in that game mode exclusively similar to Dungeon Run quests... which is actually the argument you would probably want to make in favor of BG Exclusive Quests.

    Posted in: News
  • 5

    posted a message on Dean Ayala on Potential Battlegrounds Reward / Progression System
    Quote from Tari_ >>

    how about making it so (at least) some quests are completed in bgs ? things like playing cost minions, maybe taking turns don't complete in bgs

     How about no.  Not everyone wants to play Battlegrounds. This is a card game first before anything else. Battlegrounds is an accessory to the game in attempt to keep Hearthstone relevant to other card game and auto-battlers.

    Posted in: News
  • 0

    posted a message on Custom Expansion - Call of the Ocean (DONE!)
    Quote from 17Ducks >>

    Cool concept and all, but why would you waste your time on this? Don't quite understand.

     'Murica, fuck yeah! That's why!

    Posted in: Fan Creations
  • 0

    posted a message on POLL: The deck you hate the most?

    Res Priest can easily be beaten by any control deck that can out-value it and/or tamper with the res pool.  It does make for long games but so does any control vs. control match-up so it's obvious those who are disgruntled are more than likely aggro players who prefer fast games. Which means people are complaining about being directly countered by the deck that is designed specifically to beat them, lol.

    Posted in: Standard Format
  • 0

    posted a message on Battlegrounds is a stupid waste of energy.

    The popularity of autobattlers has cut into Blizzard's market share so they created Battlegrounds to keep Hearthstone relevant. Too bad the card game itself isn't able to hold its own anymore. It will be interesting to see what happens when LoR and MtG:Arena hit mobile markets. 

    Posted in: Battlegrounds
  • 0

    posted a message on POLL: The deck you hate the most?

    There are a lot of salty aggro players in this poll, lol. People are playing Res Priest because it statically has the best chance of beating the plethora of aggro decks according to HS Replay.

    Posted in: Standard Format
  • 0

    posted a message on Too many quest priests
    Quote from scarfdeath >>
    Quote from gm6 >>

    Just play malygos rogue and no priest will harm you. 

    problem is not power level but annoyance.

    you can beat priest with many decks... but its the same 20m boring game got it ?

     Quest Priest came about as a direct response to all the face hunters and other hyper-aggro decks. If you don't like 20 minute games then you must dislike control vs control matches or anything else that isn't aggro play-style. 

    Posted in: Standard Format
  • 0

    posted a message on Is Embiggen Fair?

    Want to beat Embiggen Druid? Deplete your opponent's life total before their strategy can work, it's really that simple. My guess is the OP lost a match and now wants a crusade to redeem his torn sphincter.

    Posted in: Card Discussion
  • 0

    posted a message on Big Minion Warrior [DoD]

    I love the meme suggestions, my thought for a greedy meme is Sathrovarr. The problem with this deck is the same as my Big Spell Mage Deck using King Phaoris just gets steamrolled by other aggressive decks so easily. Trying to stabilize the mid-game is key to lasting long enough to have your fun with the expensive cards. Although mage has more big spells to combo with King Phaoris, Dr. Boom is the MVP of the late game.

    Posted in: Warrior
  • 1

    posted a message on Big Minion Warrior [DoD]

    I've updated the deck and played some games testing some cards out.

    I got rid of both Shield Slams, it's only good against a slower meta which isn't this current metagame.

    I added  1 Omega Assembly, it's useful for early game mulligan and late  game value but running 2 cards doesn't feel good since it can mess with The Boomship... but it can make help discount Mountain Giant in the late game so 1 card feels right.

    I added 2 Dragon Roars which has been very good for my Mountain Giant Synergy, against slow decks I'm playing Giant on turn 4.. against aggro it's been around turn 5 or 6. 

    Archmage Vargoth is just too situational and greedy just like Damaged Stegotron is really bad unless you pull it off Dimensional Ripper... which means playing this card in the mid-game means it utterly sucks hard with the current power level and there really isn't much of a Zilliax combo in most circumstances.

    I've decided to stay 2 with Evasive Wyrms and added 2 Khartut Defenders. At least Evasive Wyrms let you make a favorable trade, keep a minion on board and fight for board in the mid-game. Khartut Defender let's you stabilize and stall to live another turn against aggro and has helped me win fatigue matches.

    My thoughts on why I include King Phaoris: you may think he is an odd choice but it helps make Dimensional Ripper and The Boomship generate value when you get bad card draw and know those cards won't do much after you have played most of your minions. Or it can be used as a tempo swing to generate a lot of value in the late game to pressure your opponent when you have lots of spells in your hand.  It's a situational card that isn't required for the deck but I do enjoy the high rolls along with Dimensional Ripper.

    King Phaoris Big Minions Warrior
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    Posted in: Warrior
  • 1

    posted a message on Big Minion Warrior [DoD]

    With the 2 mana cost spells you do run into a potential issue of getting a Doomsayer, haha... however the odds of doing so are greatly in your favor.  But I wouldn't say potentially summoning some smaller minions "messes up" Phaoris as long as you have at least a 9 or 10 cost mana spell in your hand.  Many times you deplete your smaller spells in the early to mid-game anyways. Of course the best feeling is when you have all of your 9 and 10 cost mana spells when you play King Phaoris but often times you just play it without being too greedy. 

    I'll probably be tinkering with my deck to add Dragon Roars and Archmage Vargoth.

    Posted in: Warrior
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