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    posted a message on The expansion is really fun for me so far, how its going so far for you guys?

    Most of it is fun, rogue I don't have a clear idea of the power level, but it just feels annoying to play against. Playing 30 000 random garbage every turn. Lackey rogue got replaced by battlecry rogue, and it does not really feel new infortunately

    Posted in: General Discussion
  • 1

    posted a message on SHAMAN IS BEYOND GARBAGE RIGHT NOW, TY BLIZZ

    It's pretty sad half the set for shaman is reserved strictly for uninteresting and uninspired murloc archetype, and then they try with the remaining 5 cards to support both elemental shaman and spell damage shaman, without adressing the core issue why any of these archetypes will never work : no card draw. It might still be possible to make some decks works, but the deckbuilding feels awful when you just type "draw" in the search bar and nothing shows up E_E

    Posted in: General Discussion
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    posted a message on Ring Toss

    The thing is they didn't play ring toss, or the hunter weapon i think. 

    Posted in: Mage
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    posted a message on Ring Toss

    The switch of some cards from the classic to the core has broken many things in this game. But yeah, discover pools for secrets (dunno about the other pools) don't consider core secrets

    Posted in: Mage
  • 2

    posted a message on Fallen Hero's play quote

    Pretty funny hearing him say "finally, a second chance"

    Posted in: General Discussion
  • 2

    posted a message on Gold Road Grunt

    It should have had the inverse effect, basically you gain armor equal to its remaining health, so the farthest the opponent is from oneshotting it the less armor you gain

    Posted in: Gold Road Grunt
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    posted a message on Playing against Tickatus is extremely unfun

    With mill you can dump your hand as counter. With tick well..

    Quote from Biomass >>
    Quote from lalaola >>

    The classic complaint about mill, it's "unfun". 

    I've taken mill rogue to legend quite a few times in wild and I don't see Tickatus as a "miller" but as a "burner". You don't have to build your deck around the mill mechanic, as in mill rogue, you just add Tick and Y' and *poof* 10 cards gone with no effort (corrupting Tick doesn't register as an effort in my book). It's just... void of any design or inspiration. At least Brann+Gnomeferatu had a semblance of a plan.

     Yeah, and atleast with mill you can dump your hand as a way to counter. And if you're a faster deck, you opponent is still giving you resources. 

    Rin was a card that was way more inspired, and has way more gameplay around it. Funny how so much time after it, they just print brainless card burn

    Posted in: General Discussion
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    posted a message on Playing against Tickatus is extremely unfun
    Quote from Shwarzinator >>

    Control players aren't brats. We just want to be able to play control decks. We don't mind there being decks that beat us. We just hate decks that we have zero chance against. I guess this isn't the first one of those though. Mecathun was one if I recall. Combo in general. I've been around a while and see it all. Losing to Mecathun, Malygos, etc. felt bad but this feels worse. Just sayin. Feels bad.

     The difference is that for mecha'thun you needed to usually run like 3-4 cards along with it to ensure the win, and you needed to reach fatigue. With tickatus you need just him, and because you can play it so fast the other control player has no chance at countering it. 

    Posted in: General Discussion
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    posted a message on Tickatus is good or bad for this game because...
    Quote from MaximusDM2264 >>

    Everytime there’s a card that hard counters control , people start with drama, so predictable…

    It happened before with Jade Idol, Crystal Core, Shudderwock, Open the Waygate, Kingsbane, and now Tickatus…
    What all the decks that ran these cards had in common: They were not op at all if you analized winrate. Yet they were still nerfed

    Truth is: Control Players are spoiled brats. They want the ability to deal with aggro easily, and that is fine and balanced for them, but if another type of strategy that counters their slow style rise in popularity , even if not op across the board, they will demand nerfs . And Blizzard usually drops the hammer, lol

    Why don’t you grow a pair and learn to deal with bad matchups like every other archetype do? Tickatus is fine and it`s existence discourage decks that run 25 removal spells, aka ResidentSleeper decks.

    Funny that, Tickatus decks are the epitome of running 25 removal spells. Tickatus is a counter that makes the decks around it precisely the thing it's "supposed to counter". it's not "another type of strategy", like the difference in strategy between a control deck and a combo deck. it's just a one-of easy win condition for warlock control. 

    Posted in: Card Discussion
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    posted a message on TerrorGuard Escapee in Warrior?

    With new new expansion and what warrior got, i wonder if Terrorguard Escapee might actually see play once in a warrior deck. It has nice synergies with Outrider's Axe, allowing to garantee atleast a draw if your opponent doesn't play minions, can be used to gain more armor off of Rancor, and you could use it in combination with Warsong Commander and Gruntled Patron to get some patrons in play. Maybe in some sort of patron deck it will maybe see play? One can only hope. 

    Posted in: General Deck Building
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    posted a message on Can't edit decks
     

     

    Quote from xskarma >>

    Unfortunately the fix seems to have been worse than the initial situation. >.<

    Programmation in a nutshell

    Posted in: Site Feedback & Support
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    posted a message on Managed to get legend with this Secret C'thun Rogue

    It could be good, especially since they might draw you your only true removals. But if fell like it will make the hand really really heavy. 

    Posted in: General Deck Building
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    posted a message on I got many goldn legendaries and epics but ???

    You basically got the golden version of the cards that are going to be given for free on the 30th i think. You will see them  in the core set once it releases is my guess

    Posted in: General Discussion
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    posted a message on Managed to get legend with this Secret C'thun Rogue

    Well maybe I resisted the urge because I didn't have him x) but yeah the aim is not to end up with a christmas tree, the aim is to draw, so any secret you play without cheating it is time lost

    Posted in: General Deck Building
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    posted a message on Managed to get legend with this Secret C'thun Rogue

    Was pleasantly surprised at how fun this deck is. You basically draw very fast thanks to pulling and playing your secrets for free, and the secrets help against aggro matchups. 

    The win condition is to play C'thun, up to 3 times over 3 turns if you managed to survive without using shadowsteps. There's very few decks that can resist taking 90 damage over 3 turns. However, a lot of the time since you can maintain tempo while drawing you entire deck one or two C'thun are enough, so do not hesitate to use you shadowsteps (or blackjack stunners) to reuse any of this deck's battlecry minions. Against weapon Rogue, Bomb warrior or evolve shaman for exemple, using you shadowsteps or blackjack stunners to get your ooze back will keep you alive.

    I strongly encourage you to try it, especially since the deck is pretty cheap (and you probably have C'thun), looking forward to maybe a mirror match on ladder ^^ 

    Secret C'thun Rogue
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    Posted in: General Deck Building
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